Persimmon Level 1 of the Dungeon (0, 0, D:1) a +0 club (22, 29, D:1) a +0 club a +0 robe (26, -2, D:1) a +0 dagger (30, -22, D:1) a +0 short sword (30, -20, D:1) a +0 dagger (35, 28, D:1) a +0 club (38, -12, D:1) a +0 robe (38, -3, D:1) a +0 dagger (38, 13, D:1) a blade talisman (55, 7, D:1) a +0 ring mail Level 2 of the Dungeon [Shop] Imit Wunn's General Store a potion of attraction (42 gold) 2 potions of curing (84 gold) a scroll of immolation (56 gold) a +2 war axe of freezing (256 gold) 2 stones (2 gold) a +0 dagger (28 gold) a +0 dagger (28 gold) a +0 club (14 gold) [Shop] Byt Taepe's Assorted Antiques a +0 rapier (108 gold) a +0 ring mail (108 gold) a potion of degeneration (27 gold) a +0 sling (40 gold) a +0 whip (67 gold) a scroll of identify (54 gold) a scroll of identify (54 gold) a potion of mutation (216 gold) a +0 mace (81 gold) [Shop] Ucupnih's Antique Armour Shop a +0 kite shield (94 gold) the +8 scale mail "Luyfruta" {rF+ Int+2 Stlth-} (1276 gold) Int+2: It affects your intelligence (+2). rF+: It protects you from fire. Stlth-: It makes you less stealthy. a +0 scale mail (84 gold) a +0 chain mail (94 gold) a +0 chain mail (94 gold) the +1 robe of Vines {NoPotionHeal Regen++++} (1680 gold) NoPotionHeal: Its wearer cannot be healed by potions. Regen++++: It increases your rate of health regeneration. a +0 leather armour (42 gold) [Shop] Ywkupaca's Weapon Boutique a +0 mace (42 gold) 2 stones (2 gold) a +0 war axe (49 gold) a +0 morningstar (56 gold) the +7 sling of Pushrut {heavy, *Corrode MP+9 Dex+6} (988 gold) Dex+6: It affects your dexterity (+6). MP+9: It affects your magic capacity (+9). *Corrode: It may corrode you when you take damage. a +0 dagger (28 gold) 3 stones (4 gold) a +0 short sword (42 gold) 2 poisoned darts (16 gold) a +0 short sword (42 gold) a +0 broad axe (56 gold) [Shop] Jiegegg's Antique Armour Boutique a +0 ring mail (100 gold) the +3 plate armour of Disguise {Int+5} (1387 gold) Int+5: It affects your intelligence (+5). a +0 leather armour (50 gold) the +0 leather armour of the Orb Guardian {Str+3 Int+4} (592 gold) Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). a +0 robe of positive energy (117 gold) a +0 leather armour (50 gold) a +0 leather armour (50 gold) a +0 leather armour (50 gold) (1, -4, D:2) a +0 leather armour (2, 1, D:2) a +0 spear a stone (3, -9, D:2) a +0 whip a stone a +0 scale mail (5, 12, D:2) a +0 hand axe (7, -3, D:2) a beast talisman (14, -5, D:2) a +0 whip (15, -9, D:2) a +0 leather armour (19, -18, D:2) a +0 dagger (28, 3, D:2) a +0 spear (35, 3, D:2) a +0 whip (38, 11, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) 6 gold pieces (6, -19, D:3) a +0 leather armour (12, -5, D:3) a +0 long sword (15, -3, D:3) a +0 club a sewer (0, 0, Sewer) a +0 dagger (1, 0, Sewer) a +0 dagger (5, 13, Sewer) a river rat corpse (skeletalised by now) (15, 13, Sewer) a frilled lizard skeleton a jackal skeleton (22, 5, Sewer) a brain worm corpse (22, 13, Sewer) an adder corpse