Perttuleena Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (0, 7, D:1) 15 stones (4, 10, D:1) 20 stones (7, 20, D:1) a +0 robe (18, 18, D:1) a +0 mace (22, 21, D:1) a +0 dagger (25, 39, D:1) 25 arrows (34, 19, D:1) 12 stones (40, 23, D:1) a +0 short sword (50, 32, D:1) a +0 club (52, 29, D:1) a +0 club (53, 34, D:1) a +0 club (60, 33, D:1) a +0 whip (64, 39, D:1) 18 arrows (64, 41, D:1) 9 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (5, -6, D:2) a +0 chain mail (11, -17, D:2) a +0 leather armour (11, 4, D:2) 16 sling bullets (13, -14, D:2) a +0 chain mail (24, 6, D:2) a +0 scythe a +0 robe (29, 0, D:2) a +0 club (31, -18, D:2) a +0 robe (31, -16, D:2) a +0 hand axe (31, 3, D:2) a +0 club (33, 5, D:2) 22 bolts (36, 2, D:2) a +0 cloak (38, 12, D:2) 19 arrows (39, -3, D:2) 15 bolts Level 3 of the Dungeon (0, 0, D:3) 11 stones (11, -2, D:3) a +0 dagger (13, 12, D:3) a +0 whip (14, -13, D:3) a +0 leather armour (14, 12, D:3) a +0 spear (16, 36, D:3) a cursed -2 club (16, 39, D:3) a +0 club (17, 18, D:3) 22 stones (19, 20, D:3) a stone a +0 dagger a cursed +0 club (19, 21, D:3) 2 stones a +0 leather armour (19, 27, D:3) a cursed -2 spear (20, 11, D:3) 14 stones a +0 dagger a +0 hunting sling (20, 19, D:3) a +0 whip (22, -6, D:3) a +0 short sword (30, -13, D:3) a +2 dagger of draining (32, 28, D:3) 8 sling bullets (35, -10, D:3) a +0 short sword (35, -9, D:3) a +0 dagger a +0 robe (39, 24, D:3) 16 bolts (42, -7, D:3) 20 arrows (46, 5, D:3) 16 stones (50, 5, D:3) 21 bolts Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (8, -13, D:4) a +0 mace (8, -12, D:4) a +4 quarterstaff of chaos a +0 cloak (13, 21, D:4) a +0 mace (16, 29, D:4) 30 stones (19, -11, D:4) 16 bolts (21, -5, D:4) 27 sling bullets (21, -2, D:4) a +0 giant club (26, 12, D:4) a +0 club (34, 4, D:4) 15 stones (37, 11, D:4) 19 stones (38, -2, D:4) 25 stones (46, 25, D:4) a +0 mace Level 5 of the Dungeon [Shop] Farrait's Antique Weapon Shop a +0 quarterstaff (100 gold) a +0 short sword (75 gold) a +0 lajatang (375 gold) a +0 great sword (162 gold) a +0 club (25 gold) a +1 vampiric rapier (475 gold) a +0 shortbow of freezing (185 gold) the +7 mace of the Skies Above {venom, rF+ SInv} (1420 gold) It poisons the flesh of those it strikes. It protects you from fire. It lets you see invisible. a +0 war axe of venom (155 gold) a cursed -3 long sword (2 gold) a +0 war axe (87 gold) (1, -12, D:5) a +0 giant club (1, 28, D:5) a cursed -2 dagger a +0 robe (2, -20, D:5) a +0 dagger a +0 chain mail (2, -19, D:5) a +0 dagger a +0 robe (3, 28, D:5) a +0 flail (3, 29, D:5) a +0 short sword (4, 28, D:5) a +0 leather armour (5, -12, D:5) 12 arrows (10, -13, D:5) 21 sling bullets (23, -7, D:5) 4 boomerangs (38, -20, D:5) a +0 mace a +0 ring mail a +0 club a +0 dagger a +0 scale mail (39, -23, D:5) a +0 whip of electrocution 5 boomerangs a +1 ring mail of willpower (39, -22, D:5) a +0 hand axe a +0 robe (46, 16, D:5) a scroll of noise (48, -30, D:5) 14 stones (48, 4, D:5) 25 arrows (49, 16, D:5) a +1 robe of positive energy a +0 dagger (51, 13, D:5) a +0 leather armour a +2 short sword of protection (61, -23, D:5) a cursed +0 scale mail (64, -23, D:5) a +0 mace a +0 ring mail (65, -23, D:5) a +0 scale mail (66, -23, D:5) a +0 war axe Level 6 of the Dungeon [Shop] Caotoem's Antique Weapon Emporium a +0 whip (72 gold) a +0 dagger (58 gold) the +8 dagger of Misery {antimagic, rN+ Str+4} (1902 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+4). It protects you from negative energy. a +0 hunting sling (43 gold) a +0 quarterstaff (116 gold) a +0 shortbow (87 gold) a +0 morningstar of protection (197 gold) a +0 hand axe (87 gold) (0, 0, D:6) 31 stones (3, 13, D:6) 26 stones (6, -17, D:6) an arrow (9, -11, D:6) a +2 shortbow of freezing 21 arrows (18, -27, D:6) 13 sling bullets (18, 4, D:6) 15 stones (20, 7, D:6) a +0 hand axe (21, 11, D:6) a +0 scale mail (22, 14, D:6) a +0 falchion (27, 2, D:6) 20 arrows (31, -23, D:6) a +2 dagger (39, -16, D:6) 16 bolts (44, -42, D:6) 19 bolts (55, -42, D:6) 18 arrows (57, -32, D:6) an uncursed staff of earth (57, 7, D:6) a +0 robe a +0 dagger a +0 scale mail a +0 club (66, -26, D:6) a +0 flail Level 7 of the Dungeon (0, 0, D:7) a +0 halberd (1, -3, D:7) 10 stones (1, -1, D:7) a +0 shortbow 26 arrows (1, 3, D:7) 31 stones (4, 2, D:7) 18 stones (4, 6, D:7) a +0 leather armour (7, -3, D:7) a +2 flail of protection (7, -1, D:7) a +0 giant spiked club (7, 3, D:7) a +0 ring mail (8, -36, D:7) an uncursed staff of death (22, -33, D:7) a +0 great mace (28, 1, D:7) 18 stones (29, -36, D:7) a +0 dagger (29, -35, D:7) a +0 club a cursed +0 short sword (29, -34, D:7) a +0 club 5 stones (29, -33, D:7) 4 stones (30, -33, D:7) a +0 club a +0 hand crossbow 20 bolts (32, -39, D:7) a +0 robe (40, -10, D:7) a +0 mace Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 robe (0, 3, D:8) a +0 scimitar 4 boomerangs a +0 plate armour (0, 4, D:8) a +0 dagger (1, 0, D:8) a +0 flail (1, 3, D:8) a +0 hand axe (7, 0, D:8) an uncursed ring of teleportation (8, -3, D:8) 3 stones (8, 14, D:8) a +0 falchion (9, -3, D:8) a stone (10, 18, D:8) a +0 whip (10, 30, D:8) a +0 falchion (14, -3, D:8) a +0 whip (15, -3, D:8) a +1 long sword of draining (15, 31, D:8) 17 arrows (16, -3, D:8) the cursed +0 buckler of Proximity {Harm Dex+4} It affects your dexterity (+4). It increases damage dealt and taken. It has a curse placed upon it. a +0 club a +0 robe (16, 26, D:8) a -1 spear a +0 animal skin (25, 24, D:8) an uncursed staff of conjuration (30, 39, D:8) a +0 shortbow 25 arrows (35, -3, D:8) a +0 short sword (38, 30, D:8) a +0 robe a +0 dagger (38, 31, D:8) a +0 hand axe a +0 robe a +0 dagger a +0 plate armour a +0 hand axe (39, 0, D:8) a +0 giant spiked club a +0 halberd a +0 whip (40, 0, D:8) a +0 spear (41, -1, D:8) 25 stones (47, 6, D:8) a +0 dagger (47, 35, D:8) a potion of degeneration (49, 39, D:8) a +0 helmet (52, 34, D:8) a +0 broad axe Level 9 of the Dungeon (0, 0, D:9) a stone a +0 club (0, 1, D:9) an arrow 9 stones (1, 0, D:9) a stone 10 arrows a +0 shortbow a cursed -3 giant spiked club a +0 giant club (3, -1, D:9) a stone (4, 7, D:9) a cursed -2 dagger a cursed +0 robe (5, -18, D:9) a cursed -2 club 17 arrows a +0 shortbow (5, -17, D:9) a +0 short sword (6, -14, D:9) a +0 scale mail a +0 whip (6, 11, D:9) 24 stones (8, 10, D:9) a stone (9, 14, D:9) a +0 chain mail (12, 9, D:9) a +0 dagger a +0 robe (13, 5, D:9) a +0 hand axe (13, 6, D:9) a +0 mace a +0 leather armour (14, 4, D:9) a +0 club a +0 ring mail (14, 5, D:9) a +0 ring mail (17, -19, D:9) 13 bolts (18, 8, D:9) a +0 club 2 boomerangs (24, -32, D:9) a +1 rapier of flaming (25, -1, D:9) a stone (26, 1, D:9) a stone (27, -2, D:9) a +0 whip 7 stones (27, -1, D:9) a +0 dagger (28, -4, D:9) a +0 club a cursed +0 chain mail (28, -2, D:9) a +0 mace of protection a +4 whip a +0 scale mail (30, 18, D:9) 23 arrows (31, -35, D:9) 24 bolts (31, 2, D:9) 20 arrows (32, -19, D:9) a +0 dagger (34, -26, D:9) 13 bolts (37, -1, D:9) a +0 halberd a +0 plate armour (50, -5, D:9) a +0 giant club a +0 giant club Level 10 of the Dungeon (0, 0, D:10) a scroll of random uselessness (5, 13, D:10) a +0 flail (6, 0, D:10) a +0 short sword (6, 13, D:10) a +0 trident (7, 12, D:10) a +0 falchion a +0 leather armour (7, 25, D:10) 12 arrows (8, 13, D:10) a +0 short sword a cursed +0 leather armour (13, 10, D:10) a +0 long sword (23, 15, D:10) a +0 war axe a +0 leather armour (24, 14, D:10) a +0 leather armour of willpower a +0 short sword (30, 10, D:10) 19 arrows (33, 3, D:10) 23 stones (37, 35, D:10) a cursed -2 broad axe (44, 10, D:10) a +0 giant club (51, 10, D:10) 22 stones (53, 39, D:10) 23 stones (56, 6, D:10) 26 sling bullets Level 11 of the Dungeon (0, 0, D:11) 11 arrows (1, 28, D:11) 15 bolts (7, -1, D:11) an uncursed staff of cold a +2 robe of cold resistance (18, -5, D:11) 5 large rocks (24, -5, D:11) a large rock (24, -1, D:11) 3 large rocks (30, -6, D:11) a cursed +0 falchion a +0 robe (30, 35, D:11) a +0 robe (31, -6, D:11) a cursed +0 battleaxe a +0 robe (38, 17, D:11) a +0 giant club a +0 giant club (44, -6, D:11) a cursed +2 spear a +0 robe (45, -6, D:11) a +1 halberd a +0 robe (46, -6, D:11) a +0 mace a +0 robe Level 12 of the Dungeon (0, 0, D:12) an electric eel corpse (skeletalised by now) (33, -20, D:12) an arrow (34, -23, D:12) a +0 leather armour (34, -13, D:12) a +0 dire flail (35, -20, D:12) 2 arrows (35, -19, D:12) an arrow (37, -22, D:12) an arrow (37, -21, D:12) an arrow (38, -21, D:12) 2 arrows (38, -19, D:12) a +2 hat (still there?) the elephant slug corpse of Gastronok (still there?) (38, -18, D:12) an arrow (39, -19, D:12) 2 arrows (39, -18, D:12) 2 arrows (39, -17, D:12) an arrow (39, -16, D:12) 2 arrows (39, -14, D:12) an arrow (40, -21, D:12) 15 stones (40, -18, D:12) an arrow (45, -1, D:12) 16 stones (45, 7, D:12) a cursed -1 giant spiked club (51, 16, D:12) a +3 leather armour