PeterQ Level 1 of the Dungeon (2, 6, D:1) a +0 dagger (11, 4, D:1) a +0 hunting sling (21, 27, D:1) a +0 dagger (26, -12, D:1) a +0 club (35, 3, D:1) a +0 club (36, 6, D:1) a +0 dagger (37, 6, D:1) a +0 club (48, 20, D:1) a +0 ring mail (52, 8, D:1) 22 sling bullets (52, 33, D:1) 30 sling bullets Level 2 of the Dungeon (4, -17, D:2) a +0 club (7, 43, D:2) 29 arrows (14, 41, D:2) a +0 club (19, -7, D:2) 21 bolts (19, 5, D:2) a +0 dagger (27, 27, D:2) 17 arrows (37, -20, D:2) a +0 ring mail (37, 20, D:2) a +0 club (37, 21, D:2) 22 poisoned needles (40, 29, D:2) 19 bolts (47, 26, D:2) 14 arrows (53, 28, D:2) a +0 dagger (54, -6, D:2) a +0 club (58, 17, D:2) 25 arrows (59, -11, D:2) a +0 club (61, -5, D:2) 25 stones Level 3 of the Dungeon (14, 25, D:3) a +0 war axe (31, 30, D:3) a +0 club (34, 38, D:3) 16 arrows Level 4 of the Dungeon (0, 0, D:4) a +0 giant spiked club (1, -10, D:4) a +0 robe a +0 dagger a +0 dagger a +0 robe (1, -8, D:4) a +0 chain mail (2, -16, D:4) a +0 leather armour a +0 dagger (14, -19, D:4) a +0 ring mail (21, -31, D:4) a +0 leather armour (25, -30, D:4) a +0 leather armour (26, -41, D:4) a +0 mace (28, -26, D:4) a +0 giant spiked club Level 5 of the Dungeon [Shop] Onuluff's General Store a +2 hunting sling of freezing (161 gold) 22 stones (24 gold) the amulet "Ycsubb" {Spirit rF- rC+ rN+ Str+6} (591 gold) [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (+6). It makes you vulnerable to fire. It protects you from cold. It protects you from negative energy. a +0 leather armour (22 gold) a wand of flame (23) (137 gold) a +0 rapier (44 gold) a +0 short sword (33 gold) a scroll of magic mapping (38 gold) 13 stones (14 gold) [Shop] Kysapsou's Book Shoppe a book of Changes (350 gold) the Incunabulum of the Twisted Oath (700 gold) Spells Type Level a - Apportation Translocation 1 b - Portal Projectile Hexes/Translocation 3 c - Force Lance Conjuration/Translocation 4 d - Leda's Liquefaction Hexes/Earth 4 e - Silence Hexes/Air 5 a Grand Grimoire (1545 gold) Qekyff's Handbook of Cold and Intoxication (896 gold) Spells Type Level a - Sting Conjuration/Poison 1 b - Throw Icicle Conjuration/Ice 4 c - Olgreb's Toxic Radiance Poison 4 d - Venom Bolt Conjuration/Poison 5 e - Bolt of Cold Conjuration/Ice 6 a book of Callings (420 gold) a book of Maledictions (350 gold) a book of the Tempests (980 gold) a book of Alchemy (1050 gold) a book of Necromancy (420 gold) a book of Enchantments (700 gold) a book of Conjurations (420 gold) a manual of Armour (1545 gold) a book of Power (630 gold) a book of Air (490 gold) a book of Air (490 gold) [Shop] Xastrocukk's Distillery a potion of curing (33 gold) a potion of curing (33 gold) 2 potions of magic (176 gold) a potion of invisibility (88 gold) a potion of agility (44 gold) a potion of flight (33 gold) a potion of curing (33 gold) a potion of brilliance (44 gold) a potion of might (44 gold) a potion of lignification (33 gold) (0, 0, D:5) a +0 ring mail (7, -13, D:5) a +0 chain mail (7, 8, D:5) a +0 quarterstaff (7, 9, D:5) 14 sling bullets (7, 27, D:5) 24 stones (8, -21, D:5) 10 poisoned needles (8, -9, D:5) a +0 trident (9, 10, D:5) a +0 robe (9, 23, D:5) a +0 dagger a +0 robe (13, 20, D:5) a cursed +0 ring mail (16, 15, D:5) 18 arrows a +0 shortbow (19, 20, D:5) a +0 short sword (28, -23, D:5) a stone (28, -22, D:5) a stone (28, 2, D:5) a +0 animal skin (29, -22, D:5) a stone (29, -5, D:5) 3 stones a +0 animal skin (29, 5, D:5) a stone (29, 7, D:5) a stone (30, -20, D:5) a stone (31, -18, D:5) 2 stones (31, -16, D:5) 24 stones (31, 8, D:5) a +0 spear (31, 9, D:5) a +0 animal skin (32, -13, D:5) 17 stones (32, -4, D:5) a stone (33, -13, D:5) 20 stones (33, 5, D:5) a +0 animal skin (34, -15, D:5) 23 stones (34, 6, D:5) 2 stones a +0 animal skin (35, -5, D:5) a +0 spear (35, 2, D:5) 5 stones a +0 animal skin (36, -3, D:5) a stone (37, -6, D:5) a stone (37, 2, D:5) a cursed -1 flail (38, -6, D:5) a throwing net (39, -8, D:5) a throwing net (39, -6, D:5) a stone (40, 19, D:5) a +0 robe (still there?) a +0 robe (still there?) a +0 dagger (still there?) (40, 20, D:5) a +0 war axe (40, 21, D:5) a +0 hand axe (41, -8, D:5) a stone (42, -8, D:5) a +0 war axe a +0 leather armour (46, 20, D:5) a +0 flail (47, 20, D:5) a +0 dagger (48, 19, D:5) a +0 chain mail (still there?) a +0 chain mail (still there?) a +0 hand axe (still there?) a +0 club (still there?) (48, 20, D:5) a +0 hand axe (60, -21, D:5) 2 tomahawks Level 6 of the Dungeon [Shop] Elaub's Assorted Antiques a +0 club (23 gold) an uncursed staff of poison (575 gold) a +0 scale mail (92 gold) a scroll of fog (46 gold) a crystal ball of energy (460 gold) a wand of polymorph (13) (345 gold) a potion of agility (92 gold) a +0 club (23 gold) a scroll of fog (46 gold) a potion of might (92 gold) an uncursed amulet of the gourmand (690 gold) (0, 0, D:6) 22 sling bullets (0, 6, D:6) an arrow (4, 6, D:6) 23 arrows a +0 shortbow (5, 6, D:6) an arrow (5, 23, D:6) 19 stones (8, 12, D:6) a +0 hand axe (11, 20, D:6) a +0 chain mail (14, 0, D:6) a +0 giant club (20, -14, D:6) a +0 flail (25, -14, D:6) a +0 giant spiked club (30, 18, D:6) a +0 hunting sling (34, 14, D:6) a +0 dagger (39, 13, D:6) a +0 hand axe (40, 13, D:6) a +0 giant spiked club a +0 chain mail a +0 trident a +0 chain mail a +2 scimitar of electrocution (41, 2, D:6) an arrow (43, 2, D:6) a +0 shortbow 31 arrows Level 7 of the Dungeon (0, 0, D:7) 23 stones (3, -4, D:7) a +0 leather armour (8, 2, D:7) a +0 robe (10, 2, D:7) a +0 robe a +0 dagger (14, -3, D:7) a +0 hand axe (15, -2, D:7) a +0 leather armour a +0 rapier (15, -1, D:7) a +0 ring mail a +0 flail (17, 35, D:7) a +0 giant spiked club (44, 25, D:7) a +0 leather armour a +0 mace (46, 25, D:7) a +0 falchion a +0 flail (47, 25, D:7) a +0 plate armour a +0 short sword (50, -6, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +3 flail a +0 robe (0, 2, D:8) a +3 hand axe a cursed +0 robe (0, 3, D:8) a +0 falchion a +0 robe (7, 17, D:8) a +0 chain mail (8, -10, D:8) a +0 ring mail a +0 war axe (10, -28, D:8) a +0 hand axe a +0 robe a +0 great sword a +0 robe a +0 short sword a +0 robe a cursed +0 flail a +0 robe a +4 battleaxe of freezing a +0 robe (11, -11, D:8) a +0 scale mail a cursed -1 club (13, 7, D:8) a +0 mace (13, 8, D:8) a +0 leather armour (13, 11, D:8) a +0 mace a +0 scale mail (13, 13, D:8) a +0 flail (13, 15, D:8) a +0 giant club a +0 club a +0 leather armour (14, 13, D:8) a +0 scimitar a +0 plate armour (16, 5, D:8) a cursed -3 club a +0 leather armour a +0 flail a +0 plate armour (16, 6, D:8) a +0 hand axe a +0 ring mail a +0 flail (18, 7, D:8) a cursed -3 mace a +0 plate armour (25, 9, D:8) a +0 club (26, 9, D:8) a +0 rapier (27, 10, D:8) a +0 rapier (32, 21, D:8) 10 stones (33, 11, D:8) a +0 leather armour of cold resistance (52, -14, D:8) a +0 whip Level 9 of the Dungeon (0, 0, D:9) 29 sling bullets (4, -6, D:9) a +0 halberd (6, -13, D:9) a +0 leather armour (10, -15, D:9) a cursed -2 dagger a +0 leather armour (14, 25, D:9) a +0 club (14, 26, D:9) a +0 dagger a +0 robe (14, 28, D:9) a +0 halberd a +0 plate armour (15, 25, D:9) a +0 mace (16, 4, D:9) 24 stones (18, 9, D:9) 12 stones (30, 16, D:9) a +0 long sword (40, -3, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) 9 stones (0, 2, D:10) a +3 rapier (8, -20, D:10) 25 stones (12, 9, D:10) 20 stones (14, -22, D:10) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (15, -20, D:10) 27 arrows (16, -17, D:10) 14 sling bullets (18, -14, D:10) a +0 robe a +0 dagger (19, -23, D:10) a +0 robe (29, 0, D:10) 15 arrows (32, -12, D:10) a +0 dagger (35, -11, D:10) an arrow (35, -10, D:10) an arrow (35, -9, D:10) an arrow (36, -9, D:10) an arrow (38, -9, D:10) an arrow (39, -9, D:10) a cursed -2 shortbow 15 arrows (39, -8, D:10) a +0 giant spiked club a +0 giant club (45, -11, D:10) an arrow (45, -8, D:10) a +0 shortbow 13 arrows (46, -12, D:10) 2 arrows (57, -15, D:10) a +0 shortbow 21 arrows Level 11 of the Dungeon (0, 0, D:11) a lamp of fire (1, -26, D:11) 20 arrows (11, -12, D:11) a +0 chain mail of fire resistance (12, -24, D:11) a +0 halberd a +0 plate armour (12, -23, D:11) a cursed +0 broad axe (12, -12, D:11) 12 gold pieces (13, -25, D:11) a +0 dagger a +0 scale mail (16, -33, D:11) 27 sling bullets (16, -10, D:11) a +0 ring mail (18, -33, D:11) an uncursed staff of earth (25, 10, D:11) a +0 short sword a stone (25, 11, D:11) a +0 short sword 2 stones (26, 10, D:11) a +0 whip 3 stones (30, -8, D:11) a +0 troll leather armour (30, 8, D:11) a stone (32, -35, D:11) the +1 leather armour of the Heavens {MR++ Str-2 Slay+6} It affects your strength (-2). It affects your accuracy and damage with ranged weapons and melee attacks (+6). It affects your resistance to hostile enchantments. (32, -33, D:11) a +0 scale mail (33, -22, D:11) a +1 mace of protection (35, -19, D:11) a +0 pair of boots (43, -33, D:11) a +0 mace (45, -12, D:11) a +0 dagger (46, -4, D:11) 8 stones (47, -17, D:11) a +0 short sword (51, -19, D:11) a +0 war axe of pain the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 12 bolts (2, 22, Lair:1) a +0 robe (8, -3, Lair:1) the +4 centaur barding "Xachez" {Dex+5} It affects your dexterity (+5). (11, 19, Lair:1) a +0 robe a +0 robe (16, -32, Lair:1) a +0 robe (23, -12, Lair:1) 14 arrows (32, -33, Lair:1) 19 stones (42, 16, Lair:1) 20 stones (47, -7, Lair:1) a +0 war axe (58, -25, Lair:1) 17 stones Level 2 of the Lair of Beasts (2, 32, Lair:2) an uncursed staff of earth (8, 25, Lair:2) a +0 dagger (12, 1, Lair:2) a +0 hunting sling (16, 42, Lair:2) 16 arrows (17, 1, Lair:2) a +0 pair of boots (20, -1, Lair:2) a +0 robe (28, 0, Lair:2) 8 javelins (29, 21, Lair:2) a wand of iceblast (9) (30, 26, Lair:2) a book of Maledictions (31, 23, Lair:2) a +3 amulet of reflection (35, 23, Lair:2) an uncursed staff of air (37, 29, Lair:2) 5 needles of confusion (44, 11, Lair:2) a +0 scythe (44, 12, Lair:2) a +0 dagger of venom a +0 dagger of pain a +0 troll leather armour a +1 dagger (44, 13, Lair:2) a +0 leather armour (53, 28, Lair:2) a +0 long sword (57, 6, Lair:2) a +0 short sword of electrocution (61, 32, Lair:2) a +0 mace