PeterQ Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, -13, D:1) 22 sling bullets (4, 32, D:1) 16 sling bullets (13, 26, D:1) a +0 short sword (21, 28, D:1) 20 stones (38, -4, D:1) a +0 hand axe (39, 28, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 quarterstaff (1, -14, D:2) 12 bolts (2, 0, D:2) a +0 club (4, 8, D:2) 2 stones (5, 12, D:2) a stone (7, 12, D:2) a +0 dagger 2 stones (12, -5, D:2) a +0 short sword (14, -24, D:2) 19 stones (16, 5, D:2) a stone (18, -12, D:2) a +0 dagger (18, 5, D:2) a +0 whip (20, 3, D:2) a stone (30, -22, D:2) a +0 ring mail (33, -5, D:2) 23 stones Level 3 of the Dungeon (0, 0, D:3) a +0 falchion (4, -8, D:3) a +0 dagger (4, -3, D:3) a +0 ring mail (7, -13, D:3) a +0 dagger a +0 robe (7, -12, D:3) 26 stones (11, -41, D:3) a +0 dagger a +0 robe a +0 club a +0 leather armour a +0 mace (16, -25, D:3) a +2 hand axe of electrocution a +0 chain mail (21, -39, D:3) a cursed +0 robe (39, 0, D:3) a +0 plate armour (41, -28, D:3) 8 javelins (49, -19, D:3) a +0 short sword (50, -39, D:3) a book of Cantrips (51, -2, D:3) a +0 leather armour (61, -19, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 hunting sling (2, -2, D:4) a +0 robe (8, 7, D:4) 20 stones (12, -2, D:4) 26 stones (12, 12, D:4) a +0 leather armour (18, -4, D:4) a +0 shield (20, -15, D:4) a +0 club (21, 9, D:4) 14 stones (24, 8, D:4) 21 bolts (30, 11, D:4) a cursed -3 giant club (32, 4, D:4) a +0 club (33, 31, D:4) a +0 hunting sling (34, 4, D:4) a +0 dagger (34, 6, D:4) a +0 club (35, 5, D:4) a cursed -3 club a +0 club a +0 dagger a +0 dagger (37, -32, D:4) a +0 trident a +0 robe (37, 31, D:4) 19 sling bullets (41, -1, D:4) a +0 dagger (46, 9, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 spear (0, 10, D:5) a +0 club a +0 leather armour (2, 11, D:5) a stone (3, 11, D:5) a +0 spear (5, 12, D:5) a +0 halberd 22 stones (10, -6, D:5) 21 arrows (20, -5, D:5) a book of Maledictions (27, 5, D:5) a +0 dagger a +0 robe a +0 falchion (28, 5, D:5) a +0 mace a +3 ring mail (29, -5, D:5) a +0 shortbow 12 arrows (30, -12, D:5) an uncursed amulet of inaccuracy (30, -9, D:5) 2 arrows (43, -15, D:5) a +0 hand crossbow (52, 21, D:5) 23 stones (55, -6, D:5) a +0 dagger (58, 28, D:5) a +0 robe (59, -2, D:5) 15 stones Level 6 of the Dungeon (19, 31, D:6) a +0 ring mail (20, 27, D:6) 2 stones (20, 30, D:6) a +0 club a +0 chain mail 21 stones (20, 31, D:6) a +0 dagger a +0 robe (39, 9, D:6) a +0 robe a +0 dagger (39, 12, D:6) a +0 hand axe a +0 leather armour (44, 5, D:6) an arrow (45, 4, D:6) a +0 shortbow 15 arrows (53, 5, D:6) 17 stones (60, 0, D:6) a +0 quarterstaff Level 7 of the Dungeon (0, 0, D:7) a +1 hand crossbow of flaming (1, -34, D:7) a +0 chain mail (7, -19, D:7) a +0 short sword (19, -45, D:7) 11 arrows (24, -19, D:7) a +0 leather armour (27, -18, D:7) 26 stones (46, -34, D:7) 23 arrows (46, -11, D:7) a +0 war axe (48, -19, D:7) 25 stones (57, -28, D:7) 16 sling bullets Level 8 of the Dungeon (0, 0, D:8) 21 sling bullets (2, 1, D:8) the amulet "Jiha" {RegenMP rF+} [amulet of magic regeneration] It increases your magic regeneration. It protects you from fire. (4, 0, D:8) a +0 falchion (4, 1, D:8) 14 gold pieces (19, -12, D:8) a +0 whip (21, -13, D:8) a +0 spear (21, 18, D:8) a +0 chain mail a +0 short sword (22, -13, D:8) a +0 spear Level 9 of the Dungeon [Shop] Liohip's Jewellery Boutique a +3 amulet of reflection (157 gold) a cursed -2 ring of intelligence (20 gold) an uncursed ring of fire (250 gold) the amulet of Luubo {Gourm *Contam rElec Dex-3 Slay+5} (531 gold) [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your dexterity (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It insulates you from electricity. It causes magical contamination when unequipped. an uncursed amulet of guardian spirit (300 gold) an uncursed ring of see invisible (150 gold) an uncursed ring of magical power (200 gold) the ring "Othac" {+Inv MR- AC+3 Int+8 Dex+4} (560 gold) [ring of protection] It affects your AC (+3). It affects your intelligence (+8). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It lets you turn invisible. a cursed -4 ring of protection (20 gold) (5, -21, D:9) a +0 giant spiked club a +0 giant club (37, 5, D:9) a +0 giant spiked club Level 10 of the Dungeon [Shop] Karch's Distillery a potion of flight (48 gold) a potion of ambrosia (128 gold) a potion of agility (64 gold) a potion of invisibility (128 gold) a potion of haste (160 gold) a potion of lignification (48 gold) a potion of haste (160 gold) (0, 0, D:10) 16 stones (6, -43, D:10) a +0 dagger a +0 robe (33, -9, D:10) 29 arrows Level 11 of the Dungeon (0, 0, D:11) 6 arrows (4, -2, D:11) a +0 ring mail (5, 2, D:11) a +0 dagger a +0 leather armour a +0 chain mail a +0 robe (5, 3, D:11) a +0 flail a +0 leather armour (10, 4, D:11) 3 arrows (11, 3, D:11) 24 arrows a +0 shortbow (12, 3, D:11) 8 arrows a +0 shortbow Level 13 of the Dungeon (0, 0, D:13) 21 stones (6, -1, D:13) a hippogriff corpse (21, -1, D:13) a hippogriff corpse (24, 17, D:13) 23 gold pieces (24, 21, D:13) a ration (25, 18, D:13) 35 gold pieces (25, 19, D:13) a manual of Necromancy (25, 20, D:13) a scroll of teleportation (32, 7, D:13) a +2 great mace of protection a +2 ring mail of cold resistance the human corpse of Rupert the Ecumenical Temple