PeterQ Level 1 of the Dungeon (9, 23, D:1) a stone (10, 23, D:1) a +0 robe (12, 28, D:1) a +0 short sword 3 stones (28, -5, D:1) a +0 spear (31, 14, D:1) a +0 club (36, 7, D:1) a +0 club (38, 31, D:1) a +0 dagger (41, 32, D:1) a +0 mace (48, 40, D:1) a +0 ring mail (58, 13, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a stone (4, 29, D:2) 24 arrows (14, 24, D:2) 24 arrows (24, 3, D:2) a +0 club (29, 1, D:2) 5 stones (34, 41, D:2) a +0 hunting sling (44, 32, D:2) 3 stones (48, 38, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 halberd (1, -18, D:3) a +0 hand axe (4, 0, D:3) a +0 spear (6, -30, D:3) a cursed -1 spear a +0 large shield (10, -13, D:3) 19 stones (14, 14, D:3) a +2 hand axe of chopping (14, 20, D:3) a +0 leather armour (30, -26, D:3) a +0 falchion (30, -21, D:3) a +0 whip (31, -19, D:3) a cursed -2 dagger (32, -28, D:3) a +0 hand axe (39, -32, D:3) a +0 club (42, -2, D:3) a +0 club (53, -28, D:3) 19 stones (56, 0, D:3) a +0 whip Level 4 of the Dungeon (13, -8, D:4) a +0 club (13, -7, D:4) a cursed -3 dagger (16, -7, D:4) a +0 club (17, -7, D:4) a +0 trident of freezing a +0 animal skin a +0 helmet (20, -30, D:4) a +0 club (22, -33, D:4) a +0 dagger a +0 robe (22, -32, D:4) a cursed -1 club (22, -31, D:4) a +0 trident a cursed +0 scale mail (25, 23, D:4) 28 stones (29, -7, D:4) 12 arrows (29, 3, D:4) a +0 ring mail a +0 flail (30, -13, D:4) 27 stones (30, 3, D:4) a +0 leather armour a cursed -3 flail (33, -27, D:4) 11 poisoned needles (34, 6, D:4) a +0 club (34, 19, D:4) 21 sling bullets Level 5 of the Dungeon (0, 0, D:5) 12 arrows (2, 6, D:5) a +1 dagger of flaming (3, 7, D:5) a +0 mace 2 tomahawks (3, 22, D:5) a +0 dagger a +0 dagger a +0 robe (3, 24, D:5) a cursed amulet of inaccuracy (4, 5, D:5) a cursed -2 club (4, 24, D:5) a +0 leather armour a +0 trident (13, -26, D:5) a quokka corpse (skeletalised by now) (20, 6, D:5) 23 arrows a +0 shortbow (26, 4, D:5) 4 arrows (27, 3, D:5) an arrow (32, -8, D:5) a +0 leather armour (32, -7, D:5) a +0 short sword a +0 leather armour (35, -8, D:5) a +0 whip (35, -7, D:5) a +0 dagger a +0 robe (43, -22, D:5) a +0 giant club (48, -4, D:5) a cursed -1 rapier (53, -15, D:5) 33 arrows (58, 14, D:5) an adder corpse (65, -12, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) a bolt (0, 1, D:6) 3 bolts (0, 3, D:6) the cursed +2 triple sword of the Head {vamp, *Contam rC+ Dex+4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+4). It protects you from cold. It causes magical contamination when unequipped. It has a curse placed upon it. (1, 1, D:6) a bolt (4, -5, D:6) a +0 great sword a +0 chain mail 8 bolts (4, 1, D:6) 4 bolts (6, -6, D:6) 11 gold pieces the Ecumenical Temple