PeterQ Level 1 of the Dungeon (17, -17, D:1) a +0 plate armour (21, -6, D:1) 16 bolts (28, -23, D:1) a +0 dagger (31, -2, D:1) a +0 leather armour (37, 0, D:1) 10 stones (40, -18, D:1) a +0 club (42, -14, D:1) a +0 spear (53, -25, D:1) a +0 robe (54, -23, D:1) 9 stones (57, -15, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a cursed -1 club (6, -42, D:2) a +0 dagger (10, 10, D:2) a +0 trident (12, -43, D:2) a +0 rapier (12, -19, D:2) a +1 flail of draining (16, -30, D:2) a +0 club (20, -6, D:2) 17 stones (21, -21, D:2) a +0 giant spiked club (28, -6, D:2) 8 arrows (29, 2, D:2) a +0 chain mail (30, -27, D:2) a +0 dagger (49, -2, D:2) 12 stones Level 3 of the Dungeon (0, 0, D:3) 17 stones (1, 23, D:3) a +0 quarterstaff (7, 21, D:3) 23 stones (9, 2, D:3) 15 stones (10, 18, D:3) 19 stones (11, 17, D:3) a cursed +0 leather armour (20, 12, D:3) a +0 club (21, 37, D:3) a +0 large shield (24, 28, D:3) 16 bolts (31, 11, D:3) 15 arrows (36, 23, D:3) a +0 dagger (38, 24, D:3) 17 arrows (45, 14, D:3) a +0 pair of gloves (50, 27, D:3) 20 arrows Level 4 of the Dungeon (0, 1, D:4) a +0 dagger (1, 1, D:4) a +0 short sword (1, 15, D:4) 25 bolts (2, 1, D:4) a cursed -2 flail a +0 leather armour (14, -2, D:4) a +0 hand axe (15, 8, D:4) a +0 morningstar a +0 ring mail (19, 16, D:4) a +0 leather armour (20, 21, D:4) 12 sling bullets (20, 38, D:4) 18 stones (33, -3, D:4) a +0 ring mail (33, 4, D:4) a +0 mace (33, 5, D:4) a +1 cloak a +4 quarterstaff of chaos (35, -5, D:4) a +0 hunting sling (41, 11, D:4) 22 stones (43, 5, D:4) a cursed -2 mace (43, 12, D:4) 9 poisoned needles (44, -5, D:4) a +0 mace of protection (47, 12, D:4) 18 stones Level 5 of the Dungeon [Shop] Ruragra's Weapon Boutique 17 stones (22 gold) a +2 arbalest of freezing (261 gold) the +11 morningstar of Kusm {holy, Str+3} (981 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+3). a +0 trident (45 gold) 7 steel tomahawks (136 gold) a +0 longbow (58 gold) a +0 halberd (52 gold) a +4 flail of protection (340 gold) (0, 0, D:5) a +0 rapier (3, -3, D:5) a +0 flail a +0 flail (3, 38, D:5) a +0 whip a +0 robe (4, -3, D:5) a cursed -3 club a +0 club a +0 leather armour a +0 spear (5, 1, D:5) a +0 leather armour a +0 falchion (5, 19, D:5) 13 stones (7, 15, D:5) 11 arrows (8, -3, D:5) a +0 spear (8, 26, D:5) 12 sling bullets (10, 17, D:5) a cursed -3 whip (13, 29, D:5) 27 arrows a +0 shortbow (16, -9, D:5) 25 bolts (20, 23, D:5) a +0 war axe (31, 20, D:5) a +0 dagger a +0 robe (36, 12, D:5) a +0 giant club (37, -3, D:5) an uncursed ring of teleportation a -2 dagger (37, 0, D:5) a +0 robe a +2 scythe of flaming (39, 9, D:5) a +0 leather armour a +0 short sword (40, 26, D:5) a +0 great sword a +0 plate armour (41, 26, D:5) a +0 scimitar (41, 29, D:5) a +0 leather armour (50, 20, D:5) 20 bolts Level 6 of the Dungeon (14, -29, D:6) 12 poisoned needles (20, 5, D:6) 12 arrows a +0 shortbow (21, 2, D:6) a +0 giant club (21, 5, D:6) 2 arrows (22, 1, D:6) an arrow a +0 flail (23, -24, D:6) a +0 scale mail a +0 dire flail of draining (23, 5, D:6) 2 arrows a +0 plate armour a +0 battleaxe (23, 6, D:6) a +0 short sword (28, -5, D:6) the +6 triple sword "Ykhoz" {antimagic, rPois SInv} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from poison. It lets you see invisible. (30, -25, D:6) 17 poisoned needles (33, -10, D:6) a +0 shield a +0 chain mail a +0 trident (33, -2, D:6) a +0 chain mail a +0 great sword (34, -10, D:6) a +0 shield a +0 chain mail a +0 long sword (35, 19, D:6) 7 bolts (36, -11, D:6) a +0 shield a +0 chain mail a +0 trident (38, 4, D:6) a +0 shield a +0 scale mail a +0 trident (39, -38, D:6) 12 stones (40, 8, D:6) a cursed -3 dagger (41, 7, D:6) a +0 plate armour (42, -16, D:6) a +0 leather armour a cursed +0 hand axe (43, -11, D:6) a cursed +0 chain mail a +2 dire flail of crushing (44, -11, D:6) a +0 ring mail a +0 hand axe a +0 dagger a +0 leather armour (44, -10, D:6) a +1 mace of holy wrath a +0 giant spiked club Level 7 of the Dungeon (0, 0, D:7) 11 stones (15, 16, D:7) a +0 scale mail (15, 52, D:7) a +0 robe a +1 dagger (22, 0, D:7) a +0 ring mail (24, 47, D:7) 9 stones (27, 22, D:7) a +0 dagger a +0 robe (32, 0, D:7) a +0 whip (37, 12, D:7) a +0 dagger a +0 long sword 5 tomahawks a +0 plate armour (38, -7, D:7) a +0 leather armour (38, 12, D:7) a +0 dagger a +0 robe a cursed +0 short sword a +0 leather armour (41, 30, D:7) 11 stones (52, 0, D:7) a +0 flail a +0 hand axe a cursed -2 club Level 8 of the Dungeon (14, 1, D:8) a +0 dagger (16, -13, D:8) 20 stones (16, 5, D:8) a +0 robe of magic resistance a +2 dagger of chaos (17, -11, D:8) a +0 spear a +0 halberd (18, -11, D:8) a +0 spear a +0 whip (19, -11, D:8) a +0 spear a +0 ring mail a +0 shield (21, -12, D:8) a +0 whip (21, -1, D:8) a +0 trident a +0 ring mail (22, 6, D:8) 29 stones (23, -1, D:8) a +0 quarterstaff 26 stones a +0 leather armour (24, 6, D:8) a cursed +0 hand axe a +0 ring mail (28, -10, D:8) a cursed -2 shortbow 19 arrows (29, 9, D:8) a +0 flail a +0 leather armour (30, -8, D:8) a +0 rapier (31, 11, D:8) a +0 quarterstaff (31, 21, D:8) a cursed +4 trident of freezing a +0 robe (36, 11, D:8) a cursed +4 spear a +0 robe (40, -3, D:8) 14 poisoned needles (46, 6, D:8) a +0 dire flail a +0 giant spiked club (48, 30, D:8) a +0 flail a +0 robe a cursed +0 long sword a cursed +0 robe (49, 23, D:8) a cursed +0 falchion a +0 robe (49, 24, D:8) a +0 robe Level 9 of the Dungeon [Shop] Paff's Jewellery Shoppe a cursed ring of see invisible (144 gold) an uncursed ring of positive energy (240 gold) an uncursed ring of protection from fire (300 gold) an uncursed ring of positive energy (240 gold) a +3 ring of slaying (540 gold) an uncursed amulet of the gourmand (360 gold) a +2 ring of protection (120 gold) the ring "Uppe" {EV+3 Dex+4} (436 gold) [ring of evasion] It affects your evasion (+3). It affects your dexterity (+4). a +4 ring of intelligence (324 gold) the ring of the Wild Haggis {Fire Int+4} (484 gold) [ring of fire] It enhances your fire magic. It affects your intelligence (+4). It protects you from fire. It makes you vulnerable to cold. (3, 36, D:9) a +0 leather armour (4, 1, D:9) a +0 ring mail (8, 21, D:9) a +0 dagger a +0 robe (9, 21, D:9) a +0 dagger a +0 robe a +0 morningstar (14, 21, D:9) a +0 dagger a +0 robe (19, 14, D:9) a +0 dagger (26, -8, D:9) a cursed -3 club (26, -7, D:9) a +0 glaive a +0 plate armour (27, 16, D:9) a +0 whip (28, -9, D:9) a +0 mace a +0 leather armour (32, 26, D:9) 18 stones (40, 7, D:9) a +0 dagger a +0 robe a +0 whip a +0 morningstar (40, 8, D:9) a +0 short sword (44, -16, D:9) 21 bolts (44, 23, D:9) a +0 club (45, 24, D:9) a +0 giant club (46, 23, D:9) a +0 whip a +0 dagger (52, 34, D:9) a +0 giant club a +0 giant club (53, 36, D:9) a cursed +0 glaive (56, 36, D:9) 19 arrows (57, 26, D:9) a +0 spear Level 10 of the Dungeon (0, 0, D:10) 15 bolts (10, -35, D:10) 22 stones (15, -15, D:10) a +0 short sword a +0 leather armour a +0 club a +0 ring mail a cursed -1 club (16, -14, D:10) a +0 flail a cursed +0 scale mail (22, -26, D:10) a +0 chain mail (25, -28, D:10) 23 arrows (38, -30, D:10) a +0 giant club (54, -43, D:10) 22 stones (57, -9, D:10) a +0 war axe (60, -20, D:10) a +0 plate armour (61, 0, D:10) a +0 rapier Level 11 of the Dungeon [Shop] Mal Geci's Assorted Antiques a +0 falchion (75 gold) a +0 plate armour (575 gold) a scroll of fear (87 gold) a +1 chain mail of cold resistance (412 gold) a scroll of teleportation (75 gold) a wand of paralysis (13) (375 gold) a potion of curing (75 gold) a +0 scale mail (100 gold) (0, 0, D:11) 15 sling bullets (6, 14, D:11) a +0 falchion a +0 leather armour (6, 15, D:11) a +0 hand axe (6, 16, D:11) a +0 dagger a +0 robe (14, 10, D:11) a +0 mace a +0 ring mail a +0 scimitar a +0 plate armour a +0 dagger a +0 robe (16, 11, D:11) a +0 giant club (17, -1, D:11) a cursed -3 morningstar (18, -4, D:11) 25 bolts (18, 14, D:11) a +0 troll leather armour (18, 15, D:11) a +0 mace (27, 29, D:11) a +0 short sword (27, 30, D:11) a +0 ring mail (27, 31, D:11) a +0 trident a cursed +0 chain mail (28, 12, D:11) 11 stones (32, 20, D:11) 18 stones (34, -5, D:11) a +0 chain mail a +0 trident (35, -17, D:11) a +0 troll leather armour (36, -11, D:11) a +0 scale mail a +0 mace a +0 robe a +0 dagger a +0 flail (37, -17, D:11) 25 arrows a +0 shortbow (38, 8, D:11) a cursed -1 morningstar (38, 9, D:11) a +0 flail a +0 short sword a +0 chain mail (38, 10, D:11) a tomahawk (39, 10, D:11) a cursed +0 short sword a +2 vampiric glaive a +0 plate armour (40, -14, D:11) an arrow (40, 12, D:11) a tomahawk (40, 21, D:11) a +0 quarterstaff (41, -14, D:11) an arrow (41, -13, D:11) 4 arrows (42, 24, D:11) a +0 club (43, -14, D:11) 8 stones (44, 11, D:11) a cursed -2 mace (51, -16, D:11) a +0 ring mail (56, 20, D:11) a scarf of spirit shield Level 12 of the Dungeon (0, 0, D:12) a +0 plate armour (1, -2, D:12) a +1 dagger of venom the +8 trident "Wunoc" {flame, *Noise rPois Str+3 Int+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It affects your intelligence (+4). It protects you from poison. It may make noises in combat. a +2 cloak (8, -14, D:12) a +0 dagger (10, -27, D:12) 2 large rocks (18, 18, D:12) 28 stones (24, -2, D:12) 6 poisoned needles (24, 6, D:12) 15 arrows (unseen) (24, 8, D:12) a +0 plate armour a +0 scimitar 16 arrows a +0 shortbow of flaming (37, -16, D:12) a +0 scale mail (51, -23, D:12) 16 bolts Level 13 of the Dungeon (0, 0, D:13) a scroll of random uselessness (14, -15, D:13) a +0 ring mail (19, -15, D:13) a +0 morningstar (23, -5, D:13) a +0 troll leather armour (27, 0, D:13) a wand of random effects (32) (28, 0, D:13) 28 gold pieces (29, 0, D:13) a ration (30, -16, D:13) a +0 giant spiked club a +0 giant club (30, -13, D:13) 22 arrows (34, 17, D:13) a +0 troll leather armour (39, 19, D:13) 4 arrows (39, 20, D:13) an arrow (40, -13, D:13) a troll corpse (40, 19, D:13) an arrow (40, 20, D:13) 14 arrows a +0 shortbow (40, 21, D:13) a +0 robe a +0 dagger (41, 20, D:13) a cursed -1 dagger (42, 19, D:13) 20 arrows a +0 shortbow (44, 19, D:13) an arrow (45, 18, D:13) an arrow (45, 19, D:13) 2 arrows (46, 17, D:13) 3 arrows (47, 18, D:13) an arrow (50, 14, D:13) a +0 shortbow 13 arrows (51, 13, D:13) a +0 troll leather armour (52, 11, D:13) a +0 hand axe (52, 13, D:13) a +0 spear (54, 11, D:13) a +0 falchion (54, 13, D:13) a +0 mace (55, -3, D:13) a +0 pair of gloves Level 14 of the Dungeon (2, 0, D:14) a +0 dire flail (3, 0, D:14) a +0 dire flail a +0 giant club (4, 4, D:14) a +3 short sword