PeterQ Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (6, -20, D:1) a +0 club (6, -4, D:1) a cursed -1 club (8, -22, D:1) a cursed +0 club (8, -16, D:1) a +0 leather armour (11, -26, D:1) a +0 leather armour (23, -23, D:1) a +0 robe (25, -11, D:1) 26 sling bullets (26, -25, D:1) a +0 leather armour (27, -31, D:1) a +0 robe (31, -12, D:1) a +0 hand axe (32, -25, D:1) 19 arrows (41, -28, D:1) a +0 club (41, -8, D:1) a +0 ring mail (43, -27, D:1) a +0 hunting sling (44, -3, D:1) 20 stones (52, -25, D:1) 17 stones Level 2 of the Dungeon (0, 0, D:2) 14 stones (2, 12, D:2) a +0 club (4, -3, D:2) a +0 club (8, -13, D:2) a +2 mace of draining (10, -14, D:2) a cursed +0 ring mail (18, -18, D:2) a +0 whip (20, 5, D:2) a +0 hand axe (27, -17, D:2) a +0 mace (29, -1, D:2) a +0 club (29, 18, D:2) a +0 hunting sling (30, -6, D:2) a +0 short sword 3 stones (31, -8, D:2) a stone (31, -7, D:2) a +0 club (32, -10, D:2) a stone (32, 17, D:2) a +0 giant club (33, 21, D:2) a +0 club (36, 0, D:2) 2 stones (40, 8, D:2) 21 stones a cursed -1 hunting sling a +0 club (41, 8, D:2) 15 poisoned needles Level 3 of the Dungeon (0, 0, D:3) 15 stones (7, 35, D:3) 3 curare-tipped needles (27, 30, D:3) a +0 spear (28, 30, D:3) a +0 halberd (28, 31, D:3) a +0 spear (29, 19, D:3) a +0 hand axe (34, 0, D:3) a +0 club (35, 31, D:3) a +0 robe a +0 dagger (38, 36, D:3) a +0 ring mail a +0 club (46, 14, D:3) 22 bolts Level 4 of the Dungeon (3, 6, D:4) a tomahawk (4, 6, D:4) a tomahawk (5, 5, D:4) 2 tomahawks (5, 6, D:4) a +0 ring mail (6, 4, D:4) a +0 short sword (6, 5, D:4) a +0 falchion (7, 3, D:4) a tomahawk (9, 18, D:4) a +0 falchion a +0 leather armour (10, 1, D:4) 2 tomahawks a +0 flail a +0 leather armour (10, 20, D:4) a +0 dagger a +0 robe (11, 0, D:4) 9 stones (11, 20, D:4) a +0 robe (12, 27, D:4) 13 bolts (12, 28, D:4) a +0 dagger a +0 robe (16, -3, D:4) a +0 giant spiked club (17, 22, D:4) a +0 mace (20, 26, D:4) a +0 robe (30, 16, D:4) 22 bolts (32, 11, D:4) a +0 dagger (39, 6, D:4) a tomahawk (40, 6, D:4) a tomahawk (44, 6, D:4) a +0 trident a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) 18 bolts (6, -21, D:5) a +0 plate armour (9, -17, D:5) a +0 plate armour (17, -32, D:5) a +0 rapier (18, -19, D:5) 5 large rocks (19, -26, D:5) 13 poisoned needles (20, -15, D:5) a +0 scale mail (20, -14, D:5) a +0 scythe (25, -42, D:5) a +0 trident a +0 plate armour (25, -24, D:5) 14 arrows a +0 shortbow (25, -10, D:5) 12 stones (26, -40, D:5) a +0 club a +0 chain mail (26, -30, D:5) an arrow (26, -27, D:5) an arrow a +0 robe a +0 dagger (26, -26, D:5) an arrow (27, -31, D:5) an arrow (29, -28, D:5) a +0 hand axe (29, -27, D:5) a cursed +0 robe a +0 dagger (29, -21, D:5) a cursed -1 whip (31, -15, D:5) a +0 pair of gloves (38, -18, D:5) a cursed +0 chain mail a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) an arrow (2, -2, D:6) an arrow (6, -20, D:6) a +0 robe (7, -7, D:6) 16 arrows a +0 shortbow (9, -10, D:6) 18 stones (12, -47, D:6) 13 stones (12, -29, D:6) a +0 robe (12, -19, D:6) 4 needles of sleeping (29, 6, D:6) 21 stones (31, -53, D:6) 16 sling bullets (33, -41, D:6) 9 poisoned needles (39, -25, D:6) 14 sling bullets (43, -41, D:6) a +0 war axe (44, -18, D:6) the +2 fustibalus of the Gloaming {velocity, rN+} Any stone fired from it inflicts extra damage. It protects you from negative energy. a +0 club (45, -17, D:6) a +0 trident a +0 leather armour (46, -48, D:6) 21 sling bullets (51, -26, D:6) 7 arrows (52, -25, D:6) a +0 short sword (52, -9, D:6) a +0 scale mail a +0 falchion (55, -3, D:6) a +0 plate armour a +0 battleaxe (56, -14, D:6) a +0 dagger (63, -30, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 robe (5, 20, D:7) a +0 falchion (5, 22, D:7) a +0 dagger a +0 robe (6, 24, D:7) a +0 mace a +0 ring mail (9, 9, D:7) 16 stones (9, 26, D:7) a +0 hand axe a +0 leather armour (19, -3, D:7) a +0 falchion (33, 32, D:7) a +0 falchion (36, 7, D:7) a +0 hand axe (43, 45, D:7) a +0 hand axe (43, 47, D:7) a +0 chain mail a +0 halberd (44, 47, D:7) a +0 giant club (46, 37, D:7) a +0 scale mail (55, 38, D:7) a +0 robe (56, 37, D:7) a +0 chain mail (59, 39, D:7) a +0 falchion (64, 20, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 spear (13, -19, D:8) a +0 ring mail a +0 trident (14, -19, D:8) a +0 falchion of slicing a +0 ring mail (20, 19, D:8) a +0 scale mail a cursed -3 club (22, 20, D:8) a cursed -3 dagger a +0 ring mail (25, 31, D:8) a +0 robe a +0 dagger (26, 20, D:8) a +0 trident a +0 ring mail (26, 21, D:8) a +0 falchion a +0 leather armour (26, 22, D:8) a cursed -2 short sword 2 tomahawks a +0 ring mail a cursed -3 hand axe (26, 31, D:8) a +0 chain mail a +0 glaive (27, 31, D:8) a +0 chain mail a +0 club (30, 16, D:8) a +0 mace (33, -8, D:8) a +0 hand axe a +0 ring mail a +0 dagger a +0 robe (33, -7, D:8) a +0 dagger a +0 ring mail (34, 17, D:8) a +0 animal skin (37, 24, D:8) a -1 dagger (48, 23, D:8) 23 arrows a +0 shortbow (50, 22, D:8) a +0 animal skin (50, 23, D:8) a cursed +0 animal skin a +0 robe a +2 whip of flaming (51, 22, D:8) a +0 animal skin (59, 22, D:8) 19 arrows Level 9 of the Dungeon (0, 0, D:9) a +0 trident (1, -1, D:9) 2 tomahawks (1, 0, D:9) a +0 dagger a +0 whip a +0 leather armour (1, 13, D:9) a +0 giant club a +0 dire flail (8, -11, D:9) a +0 leather armour a +0 dagger (8, 3, D:9) a +0 mace a +0 chain mail a +0 flail a +0 plate armour a +0 war axe a +0 club a +0 flail (9, 3, D:9) a +0 scale mail a +0 mace (9, 4, D:9) a +0 trident (12, 2, D:9) a +0 leather armour a cursed +0 short sword (12, 5, D:9) a +0 dagger of venom a +0 robe a +1 dagger (13, 4, D:9) a +0 flail (13, 6, D:9) a +0 robe a cursed -2 dagger (13, 8, D:9) a cursed +0 robe a +0 dagger (14, 2, D:9) a +0 flail a +0 ring mail a +0 club (15, -11, D:9) a +0 dagger a +0 leather armour (20, -9, D:9) a +0 club (22, -9, D:9) a +0 flail (22, 14, D:9) a +0 spear (25, 4, D:9) a +0 leather armour a +0 trident (25, 14, D:9) 17 arrows (27, -1, D:9) the +1 arbalest of Currency {venom, rF+ Dex+2} It poisons the ammo it fires. It affects your dexterity (+2). It protects you from fire. (27, 6, D:9) a +0 chain mail 7 tomahawks a +0 dire flail (28, -13, D:9) a +0 hand axe a +3 leather armour (28, -12, D:9) a +0 club (28, -11, D:9) a +0 dagger a cursed +0 leather armour 2 tomahawks a +0 club (30, 15, D:9) a +0 club (30, 16, D:9) a +0 club a +0 blowgun 18 poisoned needles a +0 whip (32, -18, D:9) a cursed -3 club (32, -17, D:9) a tomahawk (33, -18, D:9) a +0 chain mail a +2 flail of holy wrath (33, 12, D:9) a +0 short sword (34, -9, D:9) a +0 arbalest (34, -8, D:9) a +0 trident (36, -7, D:9) 14 stones a +0 club a +0 scale mail a +0 hand axe (36, -6, D:9) a stone a +0 mace a +0 dagger (36, -5, D:9) a stone (36, -4, D:9) 2 stones (36, -2, D:9) a stone (37, -22, D:9) a +0 whip (37, 0, D:9) a +0 ring mail a +0 mace (40, 12, D:9) a +0 flail (43, -19, D:9) a +0 hand axe (44, -19, D:9) a +0 leather armour a +0 leather armour a +0 mace a tomahawk a cursed +0 leather armour (46, -21, D:9) a +0 chain mail of fire resistance (46, -15, D:9) a +0 falchion (47, -24, D:9) a +0 shortbow 18 arrows (49, -7, D:9) a +0 antimagic glaive a +0 animal skin Level 10 of the Dungeon (0, 0, D:10) a +0 mace (0, 4, D:10) 21 bolts (0, 9, D:10) 16 stones (3, -6, D:10) a +0 club (4, -5, D:10) a +0 hand axe 3 tomahawks a +0 leather armour (6, -17, D:10) a +0 chain mail (14, -2, D:10) a +0 trident (15, -1, D:10) a +0 chain mail a +0 mace (17, -4, D:10) a +0 war axe (17, -3, D:10) a +0 leather armour a +0 dagger (27, 13, D:10) a +0 giant club (28, -25, D:10) a +0 war axe (35, -17, D:10) 14 bolts (38, -14, D:10) a +0 broad axe of freezing 4 javelins a cursed +0 scale mail (42, -19, D:10) a +0 giant club (45, -26, D:10) a book of Flames (46, 5, D:10) a +0 chain mail (51, 6, D:10) a +0 longbow 13 arrows (51, 10, D:10) a +4 scimitar of flaming (57, 13, D:10) a +0 robe a +0 dagger Level 11 of the Dungeon (0, 0, D:11) a cursed -2 dagger a +0 robe a +0 glaive 7 poisoned tomahawks a +0 chain mail (0, 3, D:11) a poisoned tomahawk (6, 13, D:11) a +2 centaur barding (11, 2, D:11) a +0 giant club a +0 giant spiked club (21, 5, D:11) 4 large rocks (22, -7, D:11) a curare-tipped needle a +0 short sword (22, -6, D:11) a curare-tipped needle (24, -7, D:11) a +0 whip (24, 9, D:11) a +0 chain mail (25, -7, D:11) a +0 dagger a +0 blowgun 6 curare-tipped needles (26, -7, D:11) a +0 dagger (27, -7, D:11) a +0 short sword a stone (28, -7, D:11) a +0 dagger (36, -2, D:11) 9 sling bullets the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 hand axe a +0 club a +0 leather armour a +0 war axe a +0 chain mail (2, -17, Orc:1) 5 tomahawks a +0 dagger (3, -17, Orc:1) a +0 robe a +0 dagger a +0 dagger a +0 robe (3, -15, Orc:1) a +0 plate armour 3 tomahawks a +0 long sword (4, -17, Orc:1) a +0 falchion (4, -16, Orc:1) a +1 leather armour of fire resistance a +0 club (4, -15, Orc:1) a +0 ring mail a +0 club a +0 hand axe (6, -13, Orc:1) a +0 spear (9, -21, Orc:1) a +0 chain mail a +0 robe a +0 dagger a +0 mace a +0 club a +0 hand axe (9, -20, Orc:1) a +0 mace a +0 club 2 tomahawks a cursed -3 mace a +0 ring mail a +0 dagger (10, -19, Orc:1) a +0 falchion (11, -19, Orc:1) a +0 flail (still there?) a +0 robe (still there?) a +0 dagger (still there?) a +0 leather armour (still there?) (11, -15, Orc:1) a +2 flail of crushing (18, -13, Orc:1) a +0 spear of venom (22, -15, Orc:1) a +0 robe a +0 dagger (22, -9, Orc:1) a +0 mace (23, -12, Orc:1) a +0 dagger a +0 robe Level 2 of the Orcish Mines (5, -8, Orc:2) 17 gold pieces (6, -1, Orc:2) a +0 robe a +0 dagger (7, -1, Orc:2) a tomahawk (8, -15, Orc:2) a warg corpse (skeletalised by now) (8, -14, Orc:2) a +0 flail a +0 chain mail (8, 1, Orc:2) a +0 halberd (still there?) a +0 robe (still there?) a +0 dagger (still there?) a +0 robe (still there?) a +0 dagger (still there?) (8, 2, Orc:2) a +0 dagger (still there?) a tomahawk (still there?) (9, 1, Orc:2) a +0 chain mail a +0 war axe (9, 2, Orc:2) a +0 short sword 2 tomahawks (9, 3, Orc:2) a +0 hand axe (9, 7, Orc:2) a poisoned tomahawk (still there?) 2 tomahawks (still there?) (10, 1, Orc:2) a +0 club a +0 robe a +0 dagger (10, 2, Orc:2) a +0 robe (still there?) a +0 great sword (still there?) a +0 dagger (still there?) a +0 scale mail (still there?) a +0 whip (still there?) (10, 3, Orc:2) a +0 leather armour a cursed +0 scale mail a +0 whip (11, 6, Orc:2) 2 tomahawks Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (10, -9, Lair:1) a +0 robe (13, -15, Lair:1) 8 tomahawks (14, 18, Lair:1) 2 arrows (22, -7, Lair:1) a +0 war axe (24, -31, Lair:1) a +3 trident (28, 7, Lair:1) 21 bolts (35, 6, Lair:1) a +0 war axe of freezing (35, 9, Lair:1) a +0 chain mail (47, -2, Lair:1) a +0 robe (49, -21, Lair:1) 15 stones (49, -18, Lair:1) 15 stones (55, -11, Lair:1) a cursed +0 great sword Level 2 of the Lair of Beasts (0, 0, Lair:2) 21 stones (1, 10, Lair:2) 9 poisoned needles (4, -8, Lair:2) 21 stones (23, 37, Lair:2) a +0 flail (25, 20, Lair:2) 24 sling bullets (37, 3, Lair:2) a +0 war axe (38, 13, Lair:2) a +0 chain mail (50, 23, Lair:2) 4 large rocks (51, 1, Lair:2) a +0 war axe (65, -4, Lair:2) a +0 flail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 longbow (4, -11, Lair:3) 26 bolts (46, 22, Lair:3) 26 stones (62, 25, Lair:3) a +1 pair of boots a +0 dagger of freezing Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 leather armour (28, -19, Lair:4) a +0 plate armour (28, 7, Lair:4) 25 stones (32, -13, Lair:4) 18 arrows (34, -14, Lair:4) a +0 leather armour (36, 22, Lair:4) a +0 ring mail (40, -6, Lair:4) the ring of the Well-Known Hells {Fire rPois MP-9 Str+5} [ring of fire] It enhances your fire magic. It affects your strength (+5). It protects you from fire. It makes you vulnerable to cold. It protects you from poison. It affects your magic capacity (-9). a +1 leather armour of cold resistance a +2 hat a +6 short sword of holy wrath (41, -5, Lair:4) 6 arrows (41, 18, Lair:4) 19 stones (48, -13, Lair:4) the +0 plate armour "Opalor" {+Fly rElec Regen+ Dex-2} It affects your dexterity (-2). It insulates you from electricity. It lets you fly. It increases your rate of regeneration. (50, -11, Lair:4) 15 arrows Level 5 of the Lair of Beasts (1, -4, Lair:5) 16 stones (6, -8, Lair:5) a +0 centaur barding 14 arrows a +1 longbow of flaming (10, -14, Lair:5) a +0 scale mail a +2 battleaxe of venom (51, 9, Lair:5) 6 tomahawks Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 ring mail (21, 10, Lair:6) a +1 ring of protection the ring of Zoheukh {*Tele rElec rPois rN+} [ring of teleportation] It may teleport you next to monsters. It insulates you from electricity. It protects you from poison. It protects you from negative energy. (29, -25, Lair:6) 26 sling bullets (37, -27, Lair:6) 15 arrows (43, 12, Lair:6) an uncursed staff of fire (50, 6, Lair:6) a +0 robe (53, -30, Lair:6) a +0 robe (53, 29, Lair:6) an uncursed ring of ice a +1 leather armour of fire resistance a +0 short sword of freezing a +1 short sword of venom (62, -33, Lair:6) a +0 plate armour (63, -32, Lair:6) a +1 hand axe of electrocution (66, -15, Lair:6) a +0 scale mail