PeterQ Level 1 of the Dungeon (0, 6, D:1) 21 arrows (10, 46, D:1) a +0 ring mail (11, 31, D:1) a +0 club (12, 39, D:1) a +0 spear (14, 20, D:1) a +0 robe (15, -4, D:1) a +0 dagger (19, -4, D:1) 24 stones (21, 22, D:1) a +0 plate armour (23, -4, D:1) 12 stones (25, 34, D:1) a +0 club (31, 27, D:1) a +0 mace (32, 35, D:1) a +0 club (34, 15, D:1) a +0 dagger (35, 27, D:1) a cursed -2 dagger (45, 35, D:1) a cursed +0 short sword a +0 leather armour (46, -2, D:1) a +0 dagger (46, 1, D:1) a +0 mace (46, 20, D:1) 19 stones Level 2 of the Dungeon (0, 0, D:2) a +0 mace (0, 2, D:2) a +4 quarterstaff of chaos a +0 cloak (1, 0, D:2) a +0 mace (1, 1, D:2) a cursed -2 mace (1, 2, D:2) a +0 mace (12, -5, D:2) a +0 chain mail a +0 flail a +0 leather armour a +0 flail (13, -21, D:2) a +0 hand axe (13, -18, D:2) 7 sling bullets (13, -15, D:2) a +0 short sword (13, -5, D:2) a +0 robe a +0 dagger (14, -5, D:2) a +0 leather armour a +0 mace (18, -1, D:2) a +0 chain mail a +0 flail (26, -25, D:2) 16 bolts (30, -35, D:2) a +2 spear of piercing (36, -36, D:2) 25 bolts Level 3 of the Dungeon (0, 0, D:3) 8 stones (1, -17, D:3) a cursed +0 trident (4, 3, D:3) a +0 quarterstaff (14, -19, D:3) a +0 club (19, -11, D:3) a cursed +0 mace (19, -1, D:3) a cursed +0 leather armour a +0 whip of electrocution (22, -11, D:3) 28 bolts (30, -23, D:3) 20 arrows (31, -10, D:3) a +0 hand axe (34, -12, D:3) a +0 plate armour (35, -9, D:3) a +0 short sword (38, -9, D:3) a +4 scythe of pain a +0 robe (41, -3, D:3) 32 sling bullets (42, -22, D:3) 19 bolts Level 4 of the Dungeon [Shop] Ykhlesel's Mass Market the cursed +0 plate armour of the Shining Light {Str+2 Stlth+} (374 gold) It affects your strength (+2). It makes you more stealthy. It has a curse placed upon it. a +0 large shield (49 gold) a +0 giant club (18 gold) a +0 giant spiked club (20 gold) a +0 giant club (18 gold) a +0 executioner's axe (110 gold) a +0 plate armour (253 gold) (0, 0, D:4) an uncursed amulet of inaccuracy (5, 16, D:4) a +0 hand axe (6, 5, D:4) 18 stones a +0 dagger a +0 ring mail (8, 13, D:4) a +0 ring mail a +0 flail (10, 9, D:4) 21 stones (11, 11, D:4) a +0 hand axe (18, -25, D:4) a +0 pair of gloves (18, -7, D:4) 20 bolts (19, -25, D:4) a +0 whip (19, -22, D:4) 16 stones Level 5 of the Dungeon (0, 0, D:5) 20 bolts (4, 4, D:5) 20 stones (8, -23, D:5) a stone (9, -25, D:5) a stone (9, -22, D:5) a +0 short sword (9, -21, D:5) a stone (10, -26, D:5) 2 stones (10, -23, D:5) a stone (10, -22, D:5) a +0 short sword (11, -25, D:5) a stone (11, -24, D:5) 3 stones (12, -23, D:5) a stone (13, -23, D:5) a stone (13, -12, D:5) 5 stones a cursed -2 dagger (14, -22, D:5) a stone (14, -21, D:5) a stone (14, -20, D:5) a stone (15, -22, D:5) a stone (16, -25, D:5) a stone (16, -24, D:5) a stone (21, -20, D:5) 27 arrows a +0 shortbow (21, -18, D:5) an arrow (29, -2, D:5) a +1 pair of gloves (39, -6, D:5) a +0 robe (42, -17, D:5) 13 arrows (42, 5, D:5) a +0 chain mail (59, -12, D:5) a +0 hand axe a +0 animal skin Level 6 of the Dungeon (0, 0, D:6) a scroll of random uselessness (0, 15, D:6) a +0 giant spiked club (2, 7, D:6) a +0 scale mail of fire resistance (5, -3, D:6) a +0 club (11, -6, D:6) 29 stones (12, -21, D:6) a +0 giant spiked club (22, 22, D:6) 12 arrows (36, -22, D:6) a +0 shortbow 21 arrows (39, -13, D:6) a +0 hand axe (39, -6, D:6) a +0 hand axe a +0 leather armour (46, 15, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) 12 stones (10, -19, D:7) a +5 flail a +0 robe (15, -24, D:7) a +0 morningstar (22, 16, D:7) a +1 shortbow of flaming 24 arrows (23, -21, D:7) a +0 giant spiked club (25, 23, D:7) a +0 plate armour (29, -19, D:7) a +0 robe (33, 14, D:7) a +0 broad axe (43, 10, D:7) an arrow (45, 10, D:7) an arrow (48, 10, D:7) a +0 shortbow 11 arrows (50, -8, D:7) a +0 ring mail (53, -8, D:7) a +2 dagger a +0 robe (54, -8, D:7) a +0 short sword a +0 ring mail (56, -8, D:7) a +0 club (56, 9, D:7) a +0 dagger a +0 robe (59, -1, D:7) 11 stones Level 8 of the Dungeon (0, 0, D:8) a +0 rapier (0, 2, D:8) a cursed -1 ring mail (4, -6, D:8) a +0 quarterstaff (6, -18, D:8) 8 stones (17, 7, D:8) 12 sling bullets (22, 20, D:8) 20 arrows (32, 12, D:8) 17 stones (38, -17, D:8) 15 bolts (65, -28, D:8) 12 stones Level 9 of the Dungeon [Shop] Puas's Antique Weapon Boutique a +0 whip (45 gold) a +0 arbalest (81 gold) a +3 lajatang of electrocution (981 gold) a cursed -3 falchion (1 gold) the cursed +3 hunting sling "Murmur" {freeze, Fragile +Blink rPois rF+} (617 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from fire. It protects you from poison. It lets you blink. It will be destroyed if unequipped. It has a curse placed upon it. a +0 mace (54 gold) a +0 trident (63 gold) the cursed +2 falchion of Beogh's Delight {flame, +Inv rC+} (601 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from cold. It lets you turn invisible. It has a curse placed upon it. a +2 hand axe of venom (280 gold) a +1 rapier of draining (255 gold) a +0 flail (63 gold) a +0 morningstar (72 gold) the +5 morningstar of Springtime {elec, MR+} (856 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your resistance to hostile enchantments. a +0 hunting sling (27 gold) (0, 0, D:9) a +0 hand axe (6, 32, D:9) a cursed -3 halberd a +0 robe (7, 39, D:9) 21 arrows (17, 38, D:9) a +0 short sword a +0 cloak (18, 38, D:9) a +0 leather armour (19, -2, D:9) 21 arrows (23, 10, D:9) 10 arrows a +0 shortbow (27, -6, D:9) a +0 falchion (39, 16, D:9) a +0 robe (44, 10, D:9) a +0 robe (47, 21, D:9) a +0 robe a +4 scimitar of flaming (47, 25, D:9) a +3 hand axe of freezing a +0 chain mail (48, 23, D:9) a cursed +5 great sword a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 falchion (6, -1, D:10) a cursed -1 dagger (10, -8, D:10) a +0 mace (12, -9, D:10) a +0 ring mail a +0 flail (16, -11, D:10) a +0 short sword (19, -9, D:10) a +0 leather armour a +0 dagger (19, -8, D:10) a +0 chain mail a +0 trident (19, -5, D:10) a +0 trident a cursed +0 chain mail (21, -23, D:10) a +0 leather armour (25, -8, D:10) 16 arrows (26, 6, D:10) 15 stones (27, -33, D:10) a +0 leather armour (27, -8, D:10) 19 sling bullets (31, -27, D:10) a +0 robe (34, -18, D:10) a +0 shortbow of velocity 27 arrows (42, -39, D:10) 25 stones Level 11 of the Dungeon (0, 0, D:11) a +0 short sword a +0 dagger a +0 blowgun a kobold corpse (skeletalised by now) (0, 1, D:11) a cursed -1 dagger (0, 2, D:11) 2 stones a kobold corpse (skeletalised by now) (1, 0, D:11) a stone (1, 2, D:11) a +0 dagger (2, -10, D:11) a +0 club (2, 2, D:11) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (3, 4, D:11) a stone (4, 1, D:11) 3 stones (4, 4, D:11) a stone (16, -19, D:11) a hippogriff corpse (17, -27, D:11) 13 arrows (39, -22, D:11) a +0 mace (46, -25, D:11) a scroll of acquirement the Ecumenical Temple