PeterQ Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (10, 24, D:1) a stone (10, 26, D:1) a +0 short sword a stone (12, -4, D:1) a +0 club (12, 0, D:1) a +0 leather armour (12, 21, D:1) a +0 short sword (17, 3, D:1) 18 stones (18, 1, D:1) a +0 dagger (22, 19, D:1) a rat corpse (skeletalised by now) (27, 11, D:1) a +0 club (27, 12, D:1) a stone (27, 13, D:1) a stone (32, 27, D:1) a +0 dagger (33, 9, D:1) a cursed -1 club (34, 9, D:1) 5 stones a kobold corpse (skeletalised by now) (36, -9, D:1) a +0 short sword (36, 46, D:1) a +0 robe (39, 22, D:1) 3 stones (40, -9, D:1) a stone (40, 15, D:1) a +0 dagger (42, -9, D:1) a stone (48, 7, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +1 mace of protection (1, -3, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a rat corpse (17, 22, D:3) a +0 club (27, 17, D:3) a rat skeleton (27, 21, D:3) a frilled lizard skeleton (32, 15, D:3) 12 stones (38, 36, D:3) 2 tomahawks (39, 41, D:3) a +0 leather armour (40, 29, D:3) a +0 club (41, 30, D:3) a potion of mutation (42, 19, D:3) a +0 club (42, 42, D:3) a tomahawk (42, 43, D:3) a tomahawk (43, 16, D:3) a scroll of blinking (45, 13, D:3) a cursed +0 club (45, 14, D:3) a scroll of identify