PeterQ Level 1 of the Dungeon (0, 0, D:1) an uncursed amulet of guardian spirit (1, 3, D:1) a +0 spear (2, 1, D:1) a +0 club (5, 7, D:1) a +0 short sword (13, -33, D:1) a +0 club (13, -3, D:1) a +0 dagger (29, -31, D:1) a +0 club (34, -11, D:1) a +0 club a +0 club (38, -43, D:1) a +0 club (41, -39, D:1) a +0 dagger (46, -18, D:1) 25 stones Level 2 of the Dungeon (0, 0, D:2) 26 sling bullets (2, -33, D:2) a +0 ring mail (3, -24, D:2) a +0 spear (5, -24, D:2) a +0 hunting sling (5, -12, D:2) a +0 short sword (6, -21, D:2) 20 stones (8, -13, D:2) a +0 falchion (15, -2, D:2) a +0 whip (16, -32, D:2) 13 sling bullets (20, -18, D:2) 20 bolts (22, -32, D:2) 29 stones (31, -2, D:2) a +0 whip (32, -7, D:2) a +0 whip (34, -5, D:2) 8 stones (45, -26, D:2) 20 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (7, 19, D:3) a +0 scale mail (9, -13, D:3) a stone (12, -7, D:3) a +0 chain mail (14, -14, D:3) a +0 short sword a +0 blowgun (15, -13, D:3) a stone (32, 16, D:3) 26 stones (48, 3, D:3) a +0 shortbow a stone (60, -3, D:3) a +0 leather armour (61, 20, D:3) a +0 ring mail (63, -22, D:3) a +0 falchion Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail (5, 5, D:4) a +0 robe (10, 33, D:4) 24 sling bullets (14, 44, D:4) 11 arrows (16, 34, D:4) a +0 scythe a +0 robe (18, 32, D:4) 25 stones (19, 34, D:4) a +0 quarterstaff (26, 23, D:4) a +0 club (26, 25, D:4) a +0 hand axe (27, 24, D:4) a +0 robe a +0 dagger (29, 22, D:4) a +0 mace (33, 16, D:4) a +0 whip (38, 18, D:4) a +0 hunting sling (47, -5, D:4) a +0 dagger (49, 32, D:4) a +0 robe (49, 43, D:4) a +0 leather armour (53, -5, D:4) 16 stones (53, -1, D:4) a +0 war axe a cursed +0 robe (54, 35, D:4) a +0 rapier (63, 37, D:4) 3 arrows Level 5 of the Dungeon [Shop] Lum Saist's Assorted Antiques a book of Beasts (1155 gold) the cursed +2 mace "Uwuab" {drain, rPois MR- Dex+5} (627 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+5). It protects you from poison. It affects your resistance to hostile enchantments. It has a curse placed upon it. a +0 spear (63 gold) a lightning rod (4/4) (840 gold) an uncursed amulet of guardian spirit (630 gold) (0, 0, D:5) 14 stones (4, 5, D:5) a +0 dagger (14, 7, D:5) 13 sling bullets (22, 18, D:5) a +0 robe (45, 9, D:5) a +0 hunting sling (46, 5, D:5) a +0 ring mail (53, 17, D:5) 14 bolts (54, 10, D:5) the +8 mace "Riral" {speed, Int+7 Dex+3} Attacks with this weapon are significantly faster. It affects your intelligence (+7). It affects your dexterity (+3). (57, 26, D:5) a -4 ring of strength a +2 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 arbalest (9, 21, D:6) a +0 leather armour (25, 26, D:6) a +0 giant club (52, -6, D:6) 17 bolts Level 7 of the Dungeon [Shop] Natunips's Antique Weapon Shop a +0 dagger (48 gold) the +8 demon trident "Rift" {distort, reach+} (2028 gold) It warps and distorts space around it. Unwielding it can cause banishment or high damage. the +4 trident "Civvav" {pierce, Dex+2} (873 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+2). a +0 arbalest (108 gold) a +0 club (24 gold) the cursed +1 morningstar of Yciridukhe {freeze, +Inv rF+ MP-9 Dex+7} (624 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+7). It protects you from fire. It affects your magic capacity (-9). It lets you turn invisible. It has a curse placed upon it. a +0 rapier (96 gold) a +0 shortbow (72 gold) the +7 sceptre of Torment {pain, torment} (2880 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. a +0 war axe (84 gold) a +0 club (24 gold) a +0 rapier (96 gold) (0, 0, D:7) a +0 giant spiked club a +0 giant spiked club (1, -5, D:7) an arrow (3, 5, D:7) an arrow (3, 26, D:7) a -3 ring of dexterity (4, 1, D:7) 4 arrows (5, 1, D:7) an arrow (6, 20, D:7) 3 potions of heal wounds (7, 18, D:7) 3 large rocks (8, 2, D:7) 16 stones (11, 32, D:7) a +0 shortbow a cursed +0 robe (13, 24, D:7) a +0 large shield (14, 10, D:7) a +0 giant club (20, 30, D:7) a +0 whip (21, 28, D:7) an arrow (22, 5, D:7) a +0 long sword (23, 27, D:7) an arrow (24, 21, D:7) an arrow (24, 22, D:7) 2 arrows (24, 25, D:7) a +0 club (25, 22, D:7) an arrow (32, -5, D:7) 31 arrows (32, 0, D:7) 9 arrows (36, 2, D:7) a +0 robe (36, 4, D:7) a cursed +0 robe a +0 short sword (37, 3, D:7) a +0 robe a +3 dagger (49, -6, D:7) a +0 quarterstaff Level 8 of the Dungeon (0, 0, D:8) a +0 robe (14, 29, D:8) a +1 hand axe of flaming (16, 24, D:8) a +0 chain mail (22, -10, D:8) a +0 leather armour (22, 20, D:8) 16 stones (22, 30, D:8) a +0 scale mail (24, 10, D:8) a +0 giant club a +0 giant club (26, 2, D:8) a +0 spear (26, 6, D:8) a +0 spear (unseen) (29, -8, D:8) a cursed +0 shortbow (29, 10, D:8) a +0 giant club (29, 11, D:8) a +0 leather armour (29, 12, D:8) a +0 club a +0 chain mail (29, 13, D:8) a +0 club (29, 15, D:8) a +0 shortbow 12 arrows (30, 7, D:8) a cursed +0 club (30, 14, D:8) a +0 dagger (30, 15, D:8) 2 arrows (30, 16, D:8) a +0 falchion (31, 15, D:8) a +0 falchion a +0 leather armour (31, 17, D:8) an arrow (32, 15, D:8) a +0 whip a +0 leather armour (32, 17, D:8) a +0 mace a +0 plate armour a +0 dagger (32, 30, D:8) a +0 club (33, 18, D:8) an arrow (34, 19, D:8) an arrow (35, 19, D:8) a +0 whip a +0 ring mail (38, 21, D:8) 6 stones Level 9 of the Dungeon (0, 0, D:9) a +0 great mace (5, -1, D:9) a +0 short sword (8, 7, D:9) a +0 war axe (9, 5, D:9) 20 bolts (11, 4, D:9) a stone (12, 0, D:9) a bolt (12, 5, D:9) a +0 dagger (unseen) (14, 4, D:9) a stone (19, -10, D:9) 18 arrows (19, 10, D:9) 13 sling bullets (21, 4, D:9) a bolt (27, -21, D:9) a +0 dagger (30, 6, D:9) a +0 leather armour (31, 7, D:9) a +0 giant club (40, 17, D:9) 25 stones (41, 11, D:9) a +0 robe the Ecumenical Temple