PeterQ Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (4, -26, D:1) a +0 rapier (10, -31, D:1) a +0 mace (11, -1, D:1) a +0 club (20, 12, D:1) a +0 chain mail (23, -26, D:1) a +0 club (36, -39, D:1) a +0 robe (37, 3, D:1) a +0 whip (46, -23, D:1) a +0 club (54, 5, D:1) a +0 robe (56, 3, D:1) a +0 ring mail (58, -23, D:1) a cursed +0 club Level 2 of the Dungeon (0, 0, D:2) 11 arrows (8, 7, D:2) a +0 club (11, 1, D:2) a +0 dagger (12, -6, D:2) a +0 scale mail (19, 20, D:2) a +0 long sword (23, 30, D:2) a +0 leather armour (36, 8, D:2) a +0 club Level 3 of the Dungeon (10, -39, D:3) a +0 leather armour (18, -32, D:3) a +0 club (24, -37, D:3) a +0 flail a +0 leather armour (29, -9, D:3) a +0 club (32, -23, D:3) a +0 whip (39, -1, D:3) 20 arrows (52, 2, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 mace a +0 leather armour (10, 9, D:4) 3 needles of sleeping (12, 34, D:4) a +0 cloak (15, 28, D:4) a +0 robe (16, 21, D:4) 3 curare-tipped needles (23, 5, D:4) 18 sling bullets (29, 5, D:4) a +2 quarterstaff of chaos a +0 cloak (30, 2, D:4) a +0 mace (44, 5, D:4) 12 poisoned needles (47, 3, D:4) 6 gold pieces (47, 7, D:4) 6 gold pieces (48, 3, D:4) a ration (48, 4, D:4) a +0 giant club (48, 5, D:4) 9 gold pieces (48, 6, D:4) 18 gold pieces (48, 7, D:4) 2 potions of might (51, 1, D:4) 7 gold pieces (51, 2, D:4) 11 gold pieces Level 5 of the Dungeon [Shop] Cunwir's General Store a scroll of blinking (90 gold) the cursed +0 hunting sling "Ymibip" {flame, rPois SInv} (181 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from poison. It lets you see invisible. It has a curse placed upon it. a scroll of identify (24 gold) a scroll of fear (42 gold) 19 bolts (45 gold) a scroll of teleportation (36 gold) 23 stones (27 gold) a potion of curing (36 gold) a +2 ring mail of magic resistance (252 gold) a +0 ring mail (48 gold) a scroll of fear (42 gold) 17 stones (20 gold) a scroll of identify (24 gold) (9, -25, D:5) a +0 robe (12, -28, D:5) a +0 helmet (20, 13, D:5) a +0 ring mail (24, -18, D:5) a +0 robe (25, -16, D:5) a +0 rapier (25, -5, D:5) a +0 short sword (26, -7, D:5) a +0 robe a +0 dagger (29, -25, D:5) a +0 lajatang (30, -24, D:5) 8 bolts (30, -3, D:5) a +0 whip (30, -2, D:5) a +0 club a +0 dagger a +0 robe (33, 3, D:5) 22 sling bullets (46, -14, D:5) a +4 scythe of protection (48, -19, D:5) an uncursed ring of attention (49, 19, D:5) the +5 short sword "Qoirahih" {flame, +Blink MP+9 Str+4 Int-2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It affects your intelligence (-2). It affects your magic capacity (+9). It lets you blink. Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (0, 13, D:6) 14 poisoned needles (6, -1, D:6) an uncursed staff of energy (15, -9, D:6) 22 bolts (21, -13, D:6) an uncursed staff of earth (37, -29, D:6) a +0 leather armour (38, -11, D:6) 19 arrows (43, 9, D:6) a +0 hand axe (49, 2, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 mace a cursed +0 robe a cursed +3 falchion a +0 robe (1, 0, D:7) a cursed +0 flail a +0 robe (2, 27, D:7) a +0 robe a +0 dagger (6, 0, D:7) a +0 club (6, 1, D:7) a +0 spear (6, 2, D:7) a +0 halberd (10, 20, D:7) 17 arrows (11, 14, D:7) a +0 chain mail a +0 flail (11, 17, D:7) a +0 leather armour a cursed -1 flail (11, 26, D:7) a +0 leather armour a +0 short sword (13, 13, D:7) a cursed +0 plate armour (18, 22, D:7) a +0 robe (24, -11, D:7) 9 arrows (28, -11, D:7) a +0 war axe (28, 17, D:7) 19 sling bullets (30, 14, D:7) a +0 dagger a +0 whip (30, 17, D:7) a +0 dagger a +0 blowgun 17 poisoned needles (33, 14, D:7) a +0 club (34, 15, D:7) a +0 dagger (40, 20, D:7) a +0 whip (43, 26, D:7) a +0 club a +0 ring mail (44, 26, D:7) a +0 whip (45, 9, D:7) a +0 scimitar a +0 chain mail (45, 26, D:7) a +0 mace (46, 26, D:7) a +0 mace Level 8 of the Dungeon (0, 0, D:8) 5 needles of paralysis (0, 16, D:8) a +0 dagger a cursed +0 cloak (16, 35, D:8) 20 arrows a +0 shortbow (19, 21, D:8) a +0 robe a +0 dagger (19, 28, D:8) 24 arrows a +0 shortbow (19, 30, D:8) an arrow (20, -5, D:8) a +0 short sword a +0 giant club a +0 short sword a +0 ring mail (20, -4, D:8) a +0 war axe a +0 falchion a +0 leather armour a +0 mace a cursed +0 leather armour a +0 hand axe a +0 whip a cursed +0 war axe a +0 club a +0 dagger (20, -3, D:8) a +1 flail of draining (21, -5, D:8) a +0 ring mail (21, -4, D:8) a cursed -2 club a +0 hand axe of flaming (21, 25, D:8) an arrow (22, -4, D:8) a +0 trident (27, -4, D:8) a +0 quarterstaff (35, 28, D:8) a +0 chain mail a +0 dagger (40, 18, D:8) a +0 dagger a +0 robe (40, 27, D:8) a +0 leather armour a +0 dagger (42, 25, D:8) a +0 club a cursed +0 leather armour (42, 50, D:8) 16 arrows (43, 25, D:8) 21 arrows (45, 27, D:8) 21 arrows Level 9 of the Dungeon (5, -3, D:9) a scarf of resistance (6, -3, D:9) a potion of experience (6, -2, D:9) a +1 helmet of see invisible (6, 35, D:9) a +0 ring mail (7, -3, D:9) a ration (7, 47, D:9) a +0 club (10, 48, D:9) 6 javelins of returning (11, 34, D:9) 2 curare-tipped needles (21, 41, D:9) a +0 chain mail a +0 hand axe (21, 42, D:9) a +0 club (22, 41, D:9) a +0 whip Level 10 of the Dungeon (0, 0, D:10) a +0 chain mail (4, 4, D:10) a cursed +0 scale mail (4, 7, D:10) a +0 shortbow 20 arrows (8, -4, D:10) a +0 club (13, 6, D:10) a +0 halberd (18, -17, D:10) a +0 great sword (26, -3, D:10) 11 arrows (31, -14, D:10) a +0 whip (32, -14, D:10) a +0 club (33, -14, D:10) a +0 hand axe (33, -13, D:10) a +0 scale mail (49, 12, D:10) a +0 ring mail (60, -12, D:10) a +1 flail of protection a +0 war axe a +0 plate armour Level 11 of the Dungeon [Shop] Askigred's Serpentskin Sales a +1 ring mail of poison resistance (234 gold) 2 poisoned tomahawks (36 gold) 14 poisoned needles (100 gold) 7 poisoned tomahawks (126 gold) 4 poisoned tomahawks (72 gold) +0 swamp dragon scales (900 gold) (1, 14, D:11) a +0 hand axe a +0 whip a +0 mace (2, 1, D:11) a +0 buckler a +0 shield (2, 15, D:11) a +0 mace (3, 15, D:11) a +0 mace (7, 10, D:11) a stone (8, 14, D:11) a +4 scimitar of flaming a +0 robe (10, 13, D:11) a +0 flail (13, 10, D:11) a +0 club the Ecumenical Temple a Gauntlet (2, 0, Gauntlet) 18 stones (12, 13, Gauntlet) an uncursed staff of power (15, 13, Gauntlet) a +0 leather armour (16, 1, Gauntlet) the ring of Robustness {AC+8} [ring of protection] It affects your AC (+8). (16, 2, Gauntlet) an uncursed ring of fire (16, 3, Gauntlet) a scroll of silence (25, 0, Gauntlet) a scarf of spirit shield (27, 0, Gauntlet) a scroll of identify (28, 0, Gauntlet) a wand of acid (10) (28, 14, Gauntlet) an uncursed amulet of regeneration (28, 15, Gauntlet) a scroll of amnesia (29, 15, Gauntlet) a potion of invisibility