PeterQ Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -10, D:1) a +0 hunting sling (5, -5, D:1) a +0 dagger (6, -5, D:1) a cursed -2 club (9, -7, D:1) 17 poisoned needles (17, -5, D:1) a cursed +0 short sword (18, 36, D:1) a +0 club (21, -8, D:1) a +0 club (31, -16, D:1) a +0 club (34, 9, D:1) a +0 dagger (37, 31, D:1) a +0 dagger (42, 39, D:1) a +0 leather armour (44, 37, D:1) a +0 leather armour (53, 15, D:1) a +0 helmet a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, -16, D:2) a +0 pair of gloves (3, -9, D:2) a +0 leather armour (3, -1, D:2) a stone (7, -12, D:2) a +0 leather armour (9, -9, D:2) a +0 spear a +0 animal skin a +0 helmet a +0 club a cursed -1 club a +0 club (11, 3, D:2) a +0 dagger (11, 4, D:2) a +0 dagger (14, -24, D:2) a +0 short sword (14, -12, D:2) a cursed +0 short sword (14, 3, D:2) a +0 robe (15, -24, D:2) a cursed +0 dagger a +0 robe (27, -14, D:2) a -3 short sword (31, -16, D:2) a +0 dagger a cursed +0 robe (31, -13, D:2) a +6 quarterstaff of protection (41, 3, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 hunting sling 28 stones (2, -7, D:3) a stone (4, -20, D:3) a +0 club a +0 club (4, -7, D:3) a stone (5, -19, D:3) a +0 dagger 3 tomahawks (6, -19, D:3) a +0 short sword (8, -17, D:3) a tomahawk (9, 0, D:3) 33 arrows (14, 1, D:3) a +0 whip a +0 ring mail (16, 4, D:3) a +0 rapier (17, 1, D:3) a +0 blowgun (19, -3, D:3) 2 stones (19, -2, D:3) 2 poisoned needles (20, -33, D:3) a +0 club (21, 1, D:3) 2 poisoned needles (22, 2, D:3) a +0 short sword a stone a +0 robe (24, -11, D:3) a +0 dagger 22 stones (25, -5, D:3) a +0 club (30, -14, D:3) a +0 falchion (30, -13, D:3) a +0 club a +0 chain mail (31, -13, D:3) a +0 dagger a +0 leather armour (34, -26, D:3) 19 stones (34, 3, D:3) a +0 spear (35, -3, D:3) a +0 ring mail (39, -24, D:3) a +0 flail (39, 9, D:3) 14 stones (42, -23, D:3) a +0 trident (44, -22, D:3) a +0 robe a +0 dagger Level 4 of the Dungeon [Shop] Wasuir Vace's Antique Weapon Emporium a +0 mace (81 gold) the +2 great sword of the Lumpy Tables {flame, Str+5} (1058 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+5). a +0 long sword (94 gold) a +0 quarterstaff (108 gold) a +2 dire flail of crushing (486 gold) a cursed -2 club (2 gold) a +7 blowgun (1066 gold) a +0 morningstar of protection (183 gold) the +7 shortbow "Walureg" {velocity, MP+9 Stlth+} (1841 gold) Any arrow fired from it inflicts extra damage. It affects your magic capacity (+9). It makes you more stealthy. a +0 long sword (94 gold) a +2 hand crossbow of freezing (494 gold) a +0 falchion (81 gold) a +0 long sword (94 gold) (0, 0, D:4) a +0 chain mail (3, 1, D:4) a +0 hand axe (3, 2, D:4) a +0 dagger a +0 robe (21, -17, D:4) a cursed -2 giant club (21, -1, D:4) a +0 ring mail (27, -26, D:4) a +0 leather armour (32, -5, D:4) 10 gold pieces (32, 3, D:4) a +0 dagger (33, -5, D:4) a scroll of immolation (34, -5, D:4) 16 gold pieces (37, -5, D:4) 17 bolts Level 5 of the Dungeon (19, -51, D:5) a +0 hunting sling (27, -33, D:5) a +0 scale mail (29, -29, D:5) a +0 dagger (30, -7, D:5) a +0 leather armour (32, -7, D:5) a +0 scale mail (46, -35, D:5) a +0 chain mail a cursed -1 short sword (46, -19, D:5) 25 arrows (48, -38, D:5) a +0 robe a +0 dagger (52, -45, D:5) a +0 animal skin Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (14, 25, D:6) a +0 dagger a +0 robe (14, 26, D:6) a +0 war axe a +0 short sword (15, 24, D:6) a +1 flail of protection (16, 1, D:6) a +0 trident (16, 15, D:6) a +0 leather armour (18, 32, D:6) a +0 leather armour (20, 10, D:6) 23 stones (23, 21, D:6) a +0 ring mail (25, 21, D:6) a +2 whip of electrocution a cursed +0 robe (38, 41, D:6) 11 stones (39, -6, D:6) a +0 plate armour (40, -4, D:6) 4 large rocks (45, 17, D:6) 11 poisoned needles (48, 33, D:6) a +0 falchion (52, -2, D:6) a +0 dagger (52, 28, D:6) a +0 animal skin (57, 42, D:6) 19 bolts (67, -5, D:6) a +0 great mace Level 7 of the Dungeon (0, 0, D:7) a cursed +5 spear a +0 robe (1, 1, D:7) a cursed +4 spear of freezing a +0 robe (2, 0, D:7) a +0 hand axe a +0 robe (2, 1, D:7) a +5 war axe a +0 robe (9, 26, D:7) 5 javelins (9, 37, D:7) a +0 leather armour (11, -10, D:7) a +0 chain mail (13, -8, D:7) a +0 spear (17, 34, D:7) a +0 chain mail (27, 0, D:7) 24 arrows (32, -15, D:7) a +0 trident (32, -14, D:7) a +0 scimitar a +0 plate armour (33, -14, D:7) a +0 leather armour (34, -3, D:7) 9 sling bullets (39, -22, D:7) 15 arrows (42, -9, D:7) a +0 trident (53, 11, D:7) a +0 falchion (54, 17, D:7) a +0 leather armour (57, -9, D:7) a +0 leather armour Level 8 of the Dungeon [Shop] Vinida's Antique Weapon Shoppe the +9 hand axe "Dedghef" {vamp, rF+ Str+6} (2015 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+6). It protects you from fire. a +0 hunting sling (37 gold) a +0 glaive (162 gold) a +0 glaive (162 gold) a +3 flail of protection (530 gold) the +1 hand axe of Obsession {drain, Str+6} (750 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+6). the +10 great mace of Cetrywka {freeze, rF+ Dex+5} (2155 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+5). It protects you from fire. a +0 falchion (75 gold) a +0 long sword (87 gold) a +0 dagger (50 gold) a +0 blowgun (62 gold) a +0 quarterstaff (100 gold) a +0 long sword (87 gold) a +5 spear of freezing (810 gold) (0, 0, D:8) a +0 mace (1, -28, D:8) a +0 leather armour (5, -35, D:8) a +0 leather armour (5, -10, D:8) 24 stones (8, -38, D:8) 19 poisoned needles (12, -28, D:8) 2 scrolls of random uselessness 3 scrolls of noise (16, -20, D:8) 10 stones (18, -22, D:8) a -2 spear a +0 animal skin (27, -8, D:8) a +0 giant club (37, -33, D:8) 24 arrows (40, -18, D:8) a +0 whip (42, -18, D:8) a +0 whip (43, -18, D:8) a +0 spear (51, -30, D:8) a +0 giant club a +0 giant club (56, -20, D:8) a +0 giant club Level 9 of the Dungeon (0, 0, D:9) a +0 long sword a +0 robe (0, 1, D:9) a +1 dagger of venom a +0 robe a cursed +2 dire flail of crushing a +0 robe (0, 2, D:9) a +0 war axe a +0 robe (11, 20, D:9) a +0 club (12, 20, D:9) 10 arrows (12, 21, D:9) a +0 giant spiked club (12, 27, D:9) a +0 leather armour a +0 club 4 stones (13, 21, D:9) a +0 shortbow a +0 trident a +0 flail (14, 20, D:9) a +0 robe (14, 23, D:9) a +0 robe a +0 dagger (14, 25, D:9) a +0 whip a stone a cursed -3 short sword (14, 26, D:9) 3 stones a +3 short sword a cursed +0 short sword a +0 dagger (18, 9, D:9) 13 gold pieces (24, 22, D:9) a +0 hand axe a +0 leather armour (25, 22, D:9) a +0 dagger of venom a +0 rapier a +0 robe (25, 25, D:9) a +0 flail a +3 hand axe (26, 26, D:9) an arrow a +0 flail a +0 leather armour a cursed -3 mace a +0 robe a +0 dagger a +0 trident (27, 26, D:9) 4 arrows a +0 robe a +0 giant club (28, 26, D:9) a +0 robe a +0 dagger a +0 robe a cursed -1 dagger (29, 34, D:9) 33 stones (30, 37, D:9) 14 arrows (38, -14, D:9) a +0 trident the Ecumenical Temple