PeterQ Level 1 of the Dungeon (1, 0, D:1) a +0 club (2, 0, D:1) a stone (9, -12, D:1) a +0 dagger (10, -22, D:1) a +0 club (16, 3, D:1) a +0 club (18, 11, D:1) a +0 club a +0 club a +0 club (23, 4, D:1) 7 tomahawks (31, 6, D:1) a +0 dagger (32, -17, D:1) a +0 scale mail (34, 8, D:1) a stone (35, 7, D:1) a stone (36, 8, D:1) a stone (36, 9, D:1) a stone (43, -15, D:1) 12 stones (44, 11, D:1) a +0 short sword (45, -5, D:1) a +0 short sword Level 2 of the Dungeon (12, 9, D:2) a +0 pair of gloves (17, -2, D:2) a +0 club (18, 9, D:2) 18 stones (20, 2, D:2) a +0 war axe (25, 1, D:2) a +0 club (55, -8, D:2) 25 bolts (58, -18, D:2) a +0 dagger Level 3 of the Dungeon (1, 12, D:3) a +0 short sword (12, 31, D:3) a +0 whip a +0 chain mail a +0 robe (18, 13, D:3) 13 sling bullets (22, 23, D:3) a +0 pair of gloves (22, 25, D:3) a +0 ring mail (24, -5, D:3) a +0 club (28, 26, D:3) 20 sling bullets (29, 31, D:3) a cursed -3 club (30, 11, D:3) a +0 dagger (38, 34, D:3) a +0 dagger (42, 35, D:3) 29 stones (44, -5, D:3) a +0 long sword (45, 13, D:3) a +0 hunting sling (46, -1, D:3) a +0 mace a +0 scale mail (52, 2, D:3) a +0 hunting sling (57, 32, D:3) a cursed -3 club Level 4 of the Dungeon [Shop] Mac Xas's Antique Weapon Shoppe a +0 rapier (128 gold) a +0 shortbow (96 gold) a +0 rapier (128 gold) a +0 great sword (208 gold) a +0 falchion (96 gold) the +8 arbalest "Sebijo" {venom, MR+ Str+3} (2057 gold) It poisons the ammo it fires. It affects your strength (+3). It affects your resistance to hostile enchantments. a +0 dagger (64 gold) the +8 dagger "Gnoll's Regret" {pierce, rElec rF+} (2048 gold) It inflicts extra damage upon your enemies. It protects you from fire. It insulates you from electricity. a +0 rapier (128 gold) a +2 shortbow of velocity (528 gold) a +0 spear (96 gold) (14, -6, D:4) a cursed +0 leather armour a +0 short sword (14, -5, D:4) a +0 dagger (14, -4, D:4) a +0 flail (14, 20, D:4) 23 stones (15, 15, D:4) a +0 giant club (17, 6, D:4) a +0 giant spiked club (18, -18, D:4) a +0 leather armour a +0 hand axe (27, 9, D:4) a +0 plate armour (33, -10, D:4) 17 sling bullets (36, 17, D:4) a +0 short sword (37, -2, D:4) a +0 leather armour (37, 17, D:4) a +0 trident (38, 17, D:4) a +0 club (50, 18, D:4) a +0 flail a +4 hand axe a +0 dagger (51, 1, D:4) a cursed +0 flail Level 5 of the Dungeon (0, 0, D:5) a +0 giant spiked club (4, 0, D:5) 11 arrows (5, 16, D:5) a +0 war axe (14, 40, D:5) a +0 shortbow 16 arrows (14, 42, D:5) an arrow (14, 45, D:5) an arrow (39, -7, D:5) 24 arrows (50, 31, D:5) a +0 short sword (53, 4, D:5) 20 stones (54, 1, D:5) a cursed -1 blowgun Level 6 of the Dungeon (0, 0, D:6) a +0 club (7, -6, D:6) a +0 ring mail (14, -12, D:6) a +0 giant club (20, -27, D:6) a +0 giant club (29, -15, D:6) a +0 flail a +0 dagger a +0 robe (29, -10, D:6) 21 stones (35, 2, D:6) 19 stones (39, 18, D:6) a +0 shortbow 16 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 falchion a +0 ring mail a +0 mace (0, 1, D:7) a +0 leather armour a +0 club (0, 2, D:7) 14 stones (6, -14, D:7) a +0 plate armour a +0 trident (6, -13, D:7) a +0 mace a +0 club (6, -12, D:7) a +0 club a +0 leather armour a +0 hand axe (6, 9, D:7) a +0 hunting sling (10, -8, D:7) a +0 robe (19, -1, D:7) a +0 trident (22, 28, D:7) a stone (24, 25, D:7) a +0 hand axe a +0 animal skin 24 stones (33, -12, D:7) 19 sling bullets (39, -18, D:7) a +0 plate armour (39, -7, D:7) a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (5, 31, D:8) a cursed -3 giant club a +0 giant spiked club (15, -8, D:8) 20 stones (18, 25, D:8) a +0 ring mail (19, 2, D:8) a +1 trident of piercing (25, 19, D:8) a +0 chain mail (26, 21, D:8) a +0 hunting sling (30, 16, D:8) an arrow (32, 16, D:8) a +0 war axe (32, 17, D:8) a +0 shortbow 22 arrows (35, 16, D:8) 15 stones (39, 18, D:8) a +0 rapier (41, -9, D:8) a +0 war axe (46, -1, D:8) a +1 dagger of distortion a +0 robe Level 9 of the Dungeon [Shop] Joun's Antique Armour Shoppe a +0 leather armour (42 gold) the cursed +0 robe "Tyevier" {+Inv Int+4} (422 gold) It affects your intelligence (+4). It lets you turn invisible. It has a curse placed upon it. the +6 lightning scales {run, rElec} (1932 gold) It insulates you from electricity. the +0 Maxwell's etheric cage {RegenMP+ *Contam rElec MP+4} (840 gold) It insulates you from electricity. It affects your magic capacity (+4). It causes magical contamination when unequipped. a +0 ring mail (84 gold) a +0 chain mail (94 gold) a +0 ring mail (84 gold) a +0 leather armour of cold resistance (189 gold) a +0 leather armour (42 gold) (0, 0, D:9) 16 stones a +0 short sword (0, 7, D:9) 5 stones (1, -24, D:9) a +0 dagger (1, -6, D:9) a +0 war axe (1, 12, D:9) a +0 giant spiked club (1, 13, D:9) a +0 dagger a +0 ring mail (2, 13, D:9) a +0 mace (3, -8, D:9) a +0 leather armour a +0 dagger (4, -25, D:9) an uncursed ring of attention (7, 0, D:9) a cursed -1 club a +0 leather armour (8, 0, D:9) a +0 chain mail a +0 falchion (9, 5, D:9) a +0 dagger a +0 leather armour a +0 hand axe (10, 6, D:9) a +0 chain mail a +0 short sword (10, 7, D:9) a +2 whip of electrocution (11, 8, D:9) a +0 war axe (13, -19, D:9) a +0 giant club (14, 2, D:9) a +0 ring mail a +0 whip of holy wrath a +2 quarterstaff (15, 2, D:9) a +0 hand axe (15, 3, D:9) a +0 leather armour a +0 morningstar (16, 0, D:9) a +0 chain mail a +0 dire flail (16, 2, D:9) a +0 scale mail a +0 flail (18, -15, D:9) a +0 chain mail (19, -33, D:9) 19 bolts (21, -17, D:9) a +0 trident (27, 12, D:9) a +1 dagger of speed a +0 blowgun 14 poisoned needles a +0 short sword (27, 13, D:9) a +0 dagger (27, 14, D:9) a +0 giant spiked club (28, 12, D:9) a +0 dagger (28, 14, D:9) a +0 short sword (29, -32, D:9) a +0 leather armour 23 arrows a +0 shortbow (29, 12, D:9) a +0 whip 4 stones (32, -11, D:9) a +0 whip (33, -14, D:9) a +0 leather armour a +0 war axe (34, -22, D:9) a cursed -1 giant club (34, -14, D:9) a +0 club a +0 dagger a +0 leather armour (42, -11, D:9) a +0 hand axe a +2 falchion of holy wrath a cursed +0 scale mail (42, -10, D:9) a cursed -1 club a +0 short sword a +0 scale mail (52, -6, D:9) 23 stones (56, -31, D:9) a +0 pair of gloves Level 10 of the Dungeon (0, 0, D:10) a +0 pair of boots (9, -20, D:10) a +0 bardiche (10, 10, D:10) 13 stones (12, 11, D:10) a +0 robe (14, -7, D:10) 25 stones (19, 14, D:10) a +0 club (19, 15, D:10) a +0 robe a +0 dagger a +0 whip (20, -10, D:10) a +0 long sword (20, 15, D:10) a +0 club (28, -16, D:10) a +0 robe a +0 dagger (29, -17, D:10) a +0 hand axe a +0 leather armour (29, 23, D:10) a stone (30, -17, D:10) a +0 leather armour (30, -15, D:10) a +1 flail of protection (30, 22, D:10) a +0 whip (30, 24, D:10) a cursed -2 dagger 5 stones (31, 24, D:10) a +0 club a +0 blowgun 17 poisoned needles a +0 whip a +0 blowgun 3 curare-tipped needles a +0 short sword (32, 24, D:10) a +0 trident a stone (41, -16, D:10) a +0 ring mail (43, 4, D:10) a +0 hunting sling (43, 25, D:10) 11 poisoned needles (44, -20, D:10) a +0 robe (45, -4, D:10) 3 arrows (46, -7, D:10) a +0 ring mail a +0 club (46, -5, D:10) a +0 dagger a +0 robe (47, -7, D:10) a +0 mace (47, -6, D:10) 2 arrows (48, -7, D:10) a +0 shortbow 14 arrows (49, -3, D:10) 2 arrows (52, 0, D:10) 23 stones (53, -4, D:10) a +0 shortbow Level 11 of the Dungeon (0, 0, D:11) a +2 mace of protection (27, 9, D:11) an arrow (27, 10, D:11) an arrow (27, 41, D:11) a +0 buckler (27, 47, D:11) a +0 flail a +0 robe (29, 45, D:11) a +0 robe a cursed +1 morningstar (29, 46, D:11) a +2 long sword of freezing a +0 robe (29, 47, D:11) a +3 dagger a +0 robe a +0 morningstar a cursed +0 robe (30, 10, D:11) 17 arrows a +0 shortbow a +0 ring mail (30, 11, D:11) a cursed +0 robe a cursed +0 plate armour a +0 dagger a +0 long sword (30, 50, D:11) 19 bolts (32, 42, D:11) a +0 club (41, 49, D:11) a stone (42, 47, D:11) 26 stones (45, 50, D:11) a +0 dagger (45, 51, D:11) a stone (46, 50, D:11) a +0 short sword 3 stones (46, 51, D:11) a +0 dagger 2 stones (46, 52, D:11) a +1 dagger of draining 4 stones Level 12 of the Dungeon (0, 0, D:12) a +3 dagger a +4 dire flail (1, -23, D:12) 14 bolts (11, 12, D:12) a +0 pair of boots (30, -29, D:12) a +0 robe (34, -29, D:12) 11 sling bullets (39, -23, D:12) 5 curare-tipped needles (40, -27, D:12) 15 arrows (40, -25, D:12) 6 poisoned needles (43, -16, D:12) a large rock (43, -13, D:12) a +0 hand axe a +0 leather armour (43, -1, D:12) a stone (44, -13, D:12) a +0 chain mail a +0 hand axe (46, -28, D:12) 2 poisoned needles (46, -8, D:12) a +0 giant club a cursed -2 giant spiked club (46, 15, D:12) an uncursed staff of summoning (47, -30, D:12) a +0 whip a +0 blowgun 4 poisoned needles (47, -29, D:12) a +0 dagger (47, -28, D:12) a +0 club a +0 short sword (47, -9, D:12) 3 large rocks (48, -2, D:12) a +0 troll leather armour the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 long sword (1, -1, Lair:1) a +0 short sword (13, 12, Lair:1) a +2 dagger of flaming (23, 2, Lair:1) a +0 scale mail (52, 7, Lair:1) a +0 rapier (58, -21, Lair:1) 17 tomahawks (59, 20, Lair:1) a +0 club (63, 12, Lair:1) a +0 hunting sling Level 2 of the Lair of Beasts (0, 0, Lair:2) 30 arrows (6, 19, Lair:2) a +0 morningstar (11, 11, Lair:2) a +0 robe (25, -7, Lair:2) a +2 dagger of venom (37, -15, Lair:2) a +0 robe (44, -9, Lair:2) 16 stones (48, 1, Lair:2) 2 scrolls of amnesia (48, 5, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (0, 0, Lair:3) 2 scrolls of noise (6, 44, Lair:3) a +0 plate armour (10, 26, Lair:3) a +0 war axe (22, 45, Lair:3) a +0 scale mail (31, 16, Lair:3) 22 stones (34, -6, Lair:3) an uncursed amulet of the gourmand (40, 0, Lair:3) 11 gold pieces (43, -1, Lair:3) 9 stones (43, 0, Lair:3) a wand of polymorph (10) (44, -2, Lair:3) a +0 ring mail (44, -1, Lair:3) an uncursed amulet of the gourmand (44, 0, Lair:3) the +5 plate armour of Dithmenos's Supremacy {Dex+7} It affects your dexterity (+7). (44, 1, Lair:3) a +0 great sword (45, -2, Lair:3) 22 gold pieces (45, -1, Lair:3) a lamp of fire (inert) (45, 0, Lair:3) a +1 spear of distortion (46, -4, Lair:3) a potion of flight (46, 0, Lair:3) 8 gold pieces (50, 30, Lair:3) a throwing net (67, -3, Lair:3) 7 poisoned needles Level 4 of the Lair of Beasts (13, -12, Lair:4) 17 bolts (31, -13, Lair:4) 25 bolts (40, 8, Lair:4) a +0 robe (42, -12, Lair:4) 16 stones (55, -36, Lair:4) a cursed +0 pair of boots (65, -24, Lair:4) 19 poisoned needles Level 5 of the Lair of Beasts (9, 7, Lair:5) a +0 chain mail (11, -15, Lair:5) an uncursed ring of stealth an uncursed ring of ice (11, 17, Lair:5) a scroll of amnesia (12, -15, Lair:5) a +0 buckler (16, 13, Lair:5) a +0 robe (17, 5, Lair:5) 28 bolts (47, 25, Lair:5) 21 stones Level 6 of the Lair of Beasts (12, -2, Lair:6) 23 sling bullets (15, -1, Lair:6) 12 stones (26, 21, Lair:6) 8 poisoned needles (31, 6, Lair:6) 16 arrows (37, 14, Lair:6) a +0 giant club (43, 0, Lair:6) 2 scrolls of teleportation a Gauntlet (0, 0, Gauntlet) the +1 mace of Courage {flame, *Drain Str+3 Int+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It affects your intelligence (+4). It causes draining when unequipped. (1, -10, Gauntlet) 11 stones (1, 0, Gauntlet) a potion of haste (1, 12, Gauntlet) the +2 pair of gloves of Fanaticism {Int+2} It affects your intelligence (+2). (2, -10, Gauntlet) 25 stones (2, 12, Gauntlet) the +10 hand crossbow of Doubt {venom, rPois rC- Dex+5 SInv} It poisons the ammo it fires. It affects your dexterity (+5). It makes you vulnerable to cold. It protects you from poison. It lets you see invisible. (4, 12, Gauntlet) 32 gold pieces (11, 12, Gauntlet) a scroll of enchant weapon (16, -14, Gauntlet) 13 sling bullets (16, -1, Gauntlet) a wand of enslavement (8) (16, 12, Gauntlet) an uncursed amulet of regeneration (17, -14, Gauntlet) a book of Party Tricks (17, -1, Gauntlet) the ring of Phasing {EV+8} [ring of evasion] It affects your evasion (+8). (19, 12, Gauntlet) 28 gold pieces