Dungeon Crawl Stone Soup version 0.24-a0-584-g9d6b971ae4 (webtiles) character file. Game seed: 9808604499937419627, levelgen mode: deterministic 16 PeterQ the Shield-Bearer (level 2, -2/16 HPs) Began as a Vine Stalker Fighter on Sept 2, 2019. Slain by Sigmund ... wielding a +0 scythe (6 damage) ... on level 2 of the Dungeon. The game lasted 00:00:40 (464 turns). PeterQ the Shield-Bearer (Vine Stalker Fighter) Turns: 464, Time: 00:00:40 Health: -2/16 AC: 6 Str: 18 XL: 2 Next: 54% Magic: 0/3 EV: 7 Int: 8 God: Gold: 83 SH: 0 Dex: 13 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: confused A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 83 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls g - 2 scrolls of remove curse {unknown} j - 3 scrolls of fog {unknown} k - a scroll of random uselessness {unknown} l - a scroll of enchant armour {unknown} Potions d - a potion of might e - a potion of degeneration {unknown} h - a potion of invisibility {unknown} i - 2 potions of mutation {unknown} m - a potion of ambrosia {unknown} n - a potion of brilliance {unknown} Comestibles f - 2 rations Skills: + Level 2.8 Fighting * Level 2.1 Long Blades + Level 2.5 Armour * Level 3.0 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Sigmund is nearby! Sigmund is nearby! Unknown command. Sigmund casts a spell at you. You are confused. You bump into the rock wall. You bump into the rock wall. Sigmund closely misses you. You feel less confused. Sigmund laughs darkly. You block Sigmund's attack. There is a stone staircase leading up here. Sigmund gestures at you while chanting. You are confused. In your confused state, you trip and fall back down the stairs. * * * LOW HITPOINT WARNING * * * Sigmund hits you from afar with a +0 scythe! You die... #.# #####.##### #.........# ##...#.## #.......+ ##...#.## #.†##.# #.###.###.# #.....@.@.# #.###.###.# .... ..# ###.# #.. #.. .... ### #.... #.#... .##.## You could see Sigmund. Vanquished Creatures A giant cockroach (D:1) 3 goblins (D:1) 4 hobgoblins (D:1) 3 bats A kobold (D:1) 3 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PeterQ the Vine Stalker Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 73 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 220 | D:1 | Reached skill level 3 in Shields 446 | D:2 | Noticed Sigmund 464 | D:2 | Slain by Sigmund Levels and vault maps discovered: D:1: dpeg_arrival_windows_large_door, layout_rooms, minmay_ruptured D:2: layout_loops_corners, tgw_fedhas, uniq_sigmund, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 2 | 2.1 Shields | 3 | 3.0 Fighting | | 2.8 Armour | | 2.5 Action || total -------------------------++------- Melee: Long sword || 39 Bite || 7 Armor: Scale mail || 15 Dodge: Dodged || 14 Block: Shield || 24 Rpst.: Long sword || 7 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 18 | 5 | 21.7 | 11 | 4 | 26.7 +---------+---------+-------+---------+---------+------- D:1 | 16 | 5 | 23.8 | 10 | 4 | 28.6 D:2 | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------