PeterQ Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (5, -31, D:1) 20 bolts (9, -4, D:1) a cursed -3 whip (11, -34, D:1) a +0 ring mail (12, -28, D:1) a +0 robe (12, -3, D:1) a +0 flail (13, -23, D:1) a +0 chain mail (15, 1, D:1) a +0 whip (16, 2, D:1) 10 arrows (21, -16, D:1) a +0 pair of boots (24, -12, D:1) a +0 ring mail (31, -26, D:1) a +0 short sword (37, -29, D:1) 18 bolts (39, -35, D:1) 16 stones (42, -1, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 spear (12, 10, D:2) a cursed -2 whip (13, 0, D:2) a +0 falchion (15, -6, D:2) a +0 short sword (16, -7, D:2) a +0 dagger (17, -5, D:2) a +0 dagger (19, -18, D:2) a stone (20, -18, D:2) a stone (21, -18, D:2) a stone (23, -18, D:2) 2 stones (32, -18, D:2) a +1 halberd of chopping (32, -15, D:2) a +0 spear (32, -5, D:2) 28 sling bullets (38, -6, D:2) 8 bolts (46, 3, D:2) a +0 scale mail (46, 19, D:2) a +0 club (46, 24, D:2) a +0 helmet (49, 20, D:2) a cursed -2 club (55, 15, D:2) a +0 robe (64, 0, D:2) 9 stones (66, 9, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 short sword a +0 scale mail (7, 30, D:3) a +0 robe a cursed +0 chain mail a +2 dire flail of crushing (8, 12, D:3) a cursed +0 club (16, 5, D:3) a +0 short sword 11 stones (19, -11, D:3) a +0 spear (19, -2, D:3) 32 stones (24, 25, D:3) a +0 whip a +0 ring mail a +0 chain mail (26, 25, D:3) a +0 dagger a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 whip of freezing a +0 robe (3, -10, D:4) 16 stones (12, -9, D:4) a +0 ring mail a cursed +0 flail (17, -13, D:4) 19 arrows (20, -21, D:4) a +0 leather armour (22, -8, D:4) a +0 mace (24, 3, D:4) 11 stones (32, -22, D:4) a cursed -1 giant spiked club Level 5 of the Dungeon [Shop] Roselu's Assorted Antiques a +0 trident of venom (136 gold) a +1 pair of gloves (253 gold) +1 fire dragon scales (1474 gold) a phial of floods (880 gold) (0, 0, D:5) a +0 centaur barding (7, -5, D:5) a +0 ring mail (7, 18, D:5) a +0 flail (11, 5, D:5) 18 stones (13, -1, D:5) a +0 dagger a cursed +0 robe (14, -5, D:5) a +0 dagger a +0 robe (14, -2, D:5) a +0 dagger a +0 trident a +0 leather armour (14, -1, D:5) a +0 whip (19, -8, D:5) 17 stones (22, 3, D:5) a +0 leather armour (23, -21, D:5) 16 arrows (26, 20, D:5) a +0 dagger a +0 robe (28, 23, D:5) a +2 hand axe a +0 robe (29, 22, D:5) a +0 chain mail (33, -12, D:5) 9 stones (36, 6, D:5) a +0 leather armour a +0 dagger (36, 7, D:5) a +0 dagger (37, -2, D:5) a +0 falchion (37, 6, D:5) a +0 leather armour a +0 club (45, -1, D:5) the +7 trident of the Moon {pierce, rElec rC+} It inflicts extra damage upon your enemies. It protects you from cold. It insulates you from electricity. an uncursed ring of stealth (45, 2, D:5) 23 arrows (46, 20, D:5) 25 sling bullets (47, -3, D:5) a +0 robe a cursed +3 dire flail of freezing Level 6 of the Dungeon (0, 0, D:6) 22 arrows (0, 20, D:6) a +0 whip (1, 11, D:6) a +0 shortbow 14 arrows (1, 31, D:6) a +0 robe a +0 dagger (3, -9, D:6) a +0 hand axe (6, 16, D:6) 20 bolts (6, 26, D:6) 16 stones (8, 25, D:6) a +0 short sword a +0 leather armour (12, 34, D:6) a cursed -2 hand axe a cursed +0 robe (13, 11, D:6) a +0 long sword a +0 robe (13, 12, D:6) a +0 flail a +0 robe (13, 16, D:6) a +0 shortbow 6 arrows (13, 18, D:6) a cursed -3 club 2 boomerangs a +0 leather armour (14, 10, D:6) a cursed +4 halberd a +0 robe (14, 17, D:6) an arrow (15, 9, D:6) a +0 war axe (15, 17, D:6) an arrow (19, 17, D:6) an arrow (20, 23, D:6) a +0 robe a +0 spear (21, -11, D:6) a +1 rapier of speed a +1 leather armour of cold resistance (21, 17, D:6) a +0 robe a +3 dagger (22, 18, D:6) a +0 robe a +0 dagger a +0 dagger (22, 19, D:6) a +0 scale mail a +0 flail (22, 22, D:6) a cursed +4 long sword a +0 robe (23, -6, D:6) a +0 spear Level 7 of the Dungeon (0, 0, D:7) 9 stones (3, -1, D:7) the cursed +0 chain mail of Ramy {*Contam rElec rF++ Int+4} It affects your intelligence (+4). It greatly protects you from fire. It insulates you from electricity. It causes magical contamination when unequipped. It has a curse placed upon it. (9, 4, D:7) a +0 trident (14, -4, D:7) 16 arrows (18, 5, D:7) an uncursed ring of wizardry (20, 12, D:7) 19 stones (21, -13, D:7) a +0 rapier (21, -3, D:7) a stone (22, -1, D:7) a +0 short sword a +3 short sword a +0 short sword a +0 club (23, 0, D:7) a stone a +0 short sword a +1 dagger of speed a +0 dagger (23, 5, D:7) a stone (23, 17, D:7) 3 potions of mutation (24, 3, D:7) a stone (38, -4, D:7) a +0 club (38, -3, D:7) a +0 club 3 boomerangs a +0 leather armour a +0 club (40, 1, D:7) a +0 quarterstaff (42, 17, D:7) a +0 hand axe a +0 leather armour (42, 18, D:7) a +0 flail (43, 18, D:7) a +0 short sword (44, 17, D:7) a +0 dagger (47, 7, D:7) a +0 mace (57, 11, D:7) a +0 helmet Level 8 of the Dungeon (11, -9, D:8) a cursed +0 giant spiked club (17, -41, D:8) 2 scrolls of random uselessness (17, -8, D:8) 2 rations (17, -7, D:8) a ration (18, -44, D:8) a +0 dagger a +0 leather armour (18, -42, D:8) a +0 dagger a +0 scale mail a +0 dagger a +0 robe a +0 dagger a +0 robe a +1 short sword of venom a +0 chain mail (18, -8, D:8) 2 rations (19, 0, D:8) a +0 hand axe a +0 animal skin a hog skeleton a hog skeleton a hog skeleton (24, -27, D:8) a +0 dagger (26, -16, D:8) a +0 mace an orc corpse (skeletalised by now) (26, -15, D:8) a +0 mace (26, -14, D:8) a boomerang an orc corpse (skeletalised by now) (38, -23, D:8) a scorpion corpse (38, -22, D:8) a bullfrog skeleton (39, -30, D:8) a giant cockroach corpse (43, -29, D:8) 2 poisoned darts (46, -29, D:8) a +0 dagger (still there?) a large rock (still there?) a +0 robe (still there?) an orc corpse (still there?) (46, -25, D:8) a +0 scimitar (unseen) (47, -28, D:8) the +8 hand axe of Departure {protect, rElec rC+} (still there?) It grants its wielder temporary protection when it strikes (+7 to AC). It protects you from cold. It insulates you from electricity. a poisoned dart (still there?) 5 large rocks (still there?) a +0 war axe (still there?) (47, -27, D:8) a +0 club a +0 falchion a +0 leather armour a +1 short sword of electrocution 2 throwing nets a +0 chain mail a wand of polymorph (11) an orc corpse an orc corpse (47, -26, D:8) a +1 dagger of flaming (still there?) a +0 short sword (still there?) a +0 robe (still there?) (47, -25, D:8) a +1 scimitar a +0 robe a +3 short sword a cursed +0 robe (48, -25, D:8) a +0 short sword (unseen) the Ecumenical Temple