Dungeon Crawl Stone Soup version 0.24-a0-693-g39a19ac0f1 (webtiles) character file. Game seed: 2213316378808767766, levelgen mode: deterministic 5 PeterQ the Caller (level 1, -2/13 HPs) Began as a Gnoll Wanderer on Sept 28, 2019. Slain by a kobold ... wielding a +0 short sword (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:21 (37 turns). PeterQ the Caller (Gnoll Wanderer) Turns: 37, Time: 00:00:21 Health: -2/13 AC: 2 Str: 12 XL: 1 Next: 80% Magic: 6/6 EV: 13 Int: 12 God: Gold: 0 SH: 0 Dex: 18 Spells: 8/9 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . c - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour c - a +0 robe (worn) Potions b - a potion of lignification Comestibles f - a ration Skills: + Level 0.1 Fighting + Level 0.1 Short Blades + Level 0.1 Long Blades + Level 0.1 Axes + Level 0.1 Maces & Flails + Level 0.1 Polearms + Level 0.1 Staves + Level 0.1 Slings + Level 0.1 Bows + Level 0.1 Crossbows + Level 2.4 Throwing + Level 0.1 Armour + Level 2.4 Dodging + Level 2.2 Stealth + Level 0.1 Shields + Level 4.4 Unarmed Combat + Level 4.9 Spellcasting + Level 0.1 Conjurations + Level 0.1 Hexes + Level 0.1 Charms + Level 5.3 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 0.1 Transmutations + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Poison Magic + Level 0.2 Invocations + Level 0.1 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 19% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Call Imp Summ ###..... 3% 2 ##..... Blink Tloc N/A 28% 2 ##..... Slow Hex #....... 28% 2 ##..... Conjure Flame Conj/Fire #....... 50% 3 ###.... Mephitic Cloud Conj/Pois/Air #....... 50% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History You hit the jackal but do no damage. The jackal is heavily wounded. The jackal barely misses you. You hit the jackal. The jackal is almost dead. The jackal misses you. The jackal bites you but does no damage. You closely miss the jackal. The jackal is almost dead. The jackal completely misses you. You barely miss the jackal. The jackal is almost dead. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. You kill the jackal! You hit the kobold. The kobold is moderately wounded. The kobold hits you with a +0 short sword. You die... ###.# .... ∆ #.. ..#+##### #..#...# ..#.##..#...# #.......'.<.# ..#.##@#.(.# #K##### ... ∆ ....+ .#...# ..##+## ∆ #. ∆ # You could see a kobold. Vanquished Creatures 4 jackals (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PeterQ the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | PeterQ set off with the following items: a +0 dagger, a | potion of lignification, a +0 robe, a ration; and the | following spell memorised: Magic Dart; and the following | spells available to memorise: Call Imp, Blink, Slow, | Conjure Flame, Mephitic Cloud 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 37 | D:1 | Slain by a kobold Levels and vault maps discovered: D:1: arrival_zaba_pyramid, layout_loops_ring Action || total -------------------------++------- Melee: Dagger || 33 Bite || 3 Armor: Robe || 7 Dodge: Dodged || 27 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 8 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 8 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+-------