PeterQ Level 1 of the Dungeon (13, 37, D:1) 23 sling bullets (19, 32, D:1) a +0 dagger (23, 32, D:1) a +0 ring mail (29, 35, D:1) a +0 dagger (36, 27, D:1) a +0 whip (39, 24, D:1) a +0 dagger (42, 45, D:1) a +0 whip (44, 44, D:1) 19 stones (48, 46, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) 19 bolts (6, -33, D:2) a +0 dagger (10, -30, D:2) 21 stones (16, -28, D:2) a +0 club (17, -17, D:2) a +0 leather armour (50, -26, D:2) a +0 club (54, 7, D:2) a +0 ring mail (56, 2, D:2) 10 stones Level 3 of the Dungeon (0, 0, D:3) 14 stones (5, -14, D:3) 25 stones (19, -16, D:3) a +0 hunting sling (21, 6, D:3) a +0 short sword a +0 robe a +0 flail a +0 short sword (21, 7, D:3) a +0 leather armour a +0 scythe a +0 robe (24, 9, D:3) a +0 broad axe (32, -6, D:3) 22 bolts (36, -19, D:3) a +0 dagger (39, -13, D:3) a +0 whip (49, -6, D:3) 21 stones (54, 9, D:3) a +0 club (61, 12, D:3) a +0 dagger (62, 10, D:3) a +0 robe Level 4 of the Dungeon [Shop] Yge Vits's Weapon Boutique a +4 rapier of venom (294 gold) a +0 spear (33 gold) 14 poisoned darts (61 gold) the +8 whip "Kouz" {venom, Int+6 SInv} (734 gold) It poisons the flesh of those it strikes. It affects your intelligence (+6). It lets you see invisible. a +0 falchion (33 gold) a +0 club (11 gold) the +10 arbalest of Inquiry {penet, rF- rN+ Dex+5} (834 gold) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your dexterity (+5). It makes you vulnerable to fire. It protects you from negative energy. a +0 hand axe (33 gold) a +0 trident (38 gold) a +0 short sword (33 gold) 16 stones (17 gold) [Shop] Tasijes's General Store a scroll of remove curse (36 gold) 15 arrows (36 gold) 14 bolts (33 gold) a scroll of magic mapping (42 gold) a +0 scale mail (48 gold) a book of Necromancy (360 gold) a wand of paralysis (8) (120 gold) a scroll of identify (24 gold) a scroll of teleportation (36 gold) [Shop] Neavvusch's Book Boutique a book of Frost (490 gold) a book of Frost (490 gold) a manual of Fighting (1545 gold) a book of Geomancy (490 gold) a book of Clouds (630 gold) a book of Minor Magic (280 gold) a book of Beasts (770 gold) a book of Debilitation (560 gold) a book of Changes (350 gold) a book of Misfortune (280 gold) [Shop] Evoutuh's Weapon Boutique a +0 hand axe (42 gold) 24 stones (33 gold) a +1 dagger of venom (131 gold) a +0 trident of piercing (100 gold) a +0 dagger (28 gold) a +0 short sword (42 gold) a +2 dagger of electrocution (238 gold) a +0 short sword (42 gold) a +0 whip (35 gold) a +0 rapier (56 gold) (0, 0, D:4) a +0 quarterstaff (9, 34, D:4) a cursed -2 short sword (9, 35, D:4) a +0 club (10, 34, D:4) a +0 robe a +0 dagger a cursed +0 dagger a +0 robe (18, 5, D:4) 26 stones (19, -3, D:4) 16 stones (20, 5, D:4) 26 stones (36, 11, D:4) a +3 whip of venom (37, 11, D:4) a +0 flail a +0 leather armour (40, 33, D:4) a +0 leather armour (40, 41, D:4) 11 stones (41, 10, D:4) 18 stones Level 5 of the Dungeon (1, 27, D:5) a +0 flail (2, 25, D:5) a +0 whip (2, 26, D:5) a +0 halberd (5, 47, D:5) a +0 flail (6, 43, D:5) a cursed -1 robe (10, 32, D:5) a +0 robe (12, 43, D:5) the +10 morningstar "Eos" {elec, Halo rElec} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. (15, 16, D:5) 16 stones (17, 5, D:5) a cursed +0 giant club (22, 41, D:5) a +0 trident (26, 8, D:5) a scarf of spirit shield (32, 37, D:5) a +0 flail (32, 38, D:5) a +0 trident (33, 43, D:5) 20 bolts (34, 25, D:5) a +0 giant club (34, 38, D:5) an uncursed ring of wizardry a +0 robe Level 6 of the Dungeon [Shop] Diseh's General Store a +8 shortbow (540 gold) a +0 spear (36 gold) 22 sling bullets (132 gold) a ration (60 gold) a scroll of random uselessness (12 gold) a wand of disintegration (5) (108 gold) a crystal ball of energy (240 gold) a +0 short sword (36 gold) a +0 leather armour (24 gold) 16 stones (19 gold) (0, 0, D:6) a +0 flail (26, 24, D:6) a +0 scale mail (29, -1, D:6) a +0 giant club (31, -10, D:6) 18 stones (32, 29, D:6) a +0 robe (35, 36, D:6) a +0 leather armour (45, 10, D:6) 16 gold pieces (46, 10, D:6) a scroll of magic mapping (47, 10, D:6) a scroll of remove curse (48, 10, D:6) 6 gold pieces (49, 10, D:6) 4 gold pieces (55, 37, D:6) a +0 leather armour (63, 33, D:6) 2 arrows (63, 34, D:6) an arrow (63, 35, D:6) an arrow (64, 31, D:6) 17 arrows a +0 shortbow Level 7 of the Dungeon (0, 0, D:7) 7 potions of heal wounds (0, 9, D:7) a +0 scimitar (4, -3, D:7) a +0 spear (6, 7, D:7) 3 scrolls of teleportation (9, 0, D:7) a +0 great mace (12, -4, D:7) a +0 leather armour (12, 40, D:7) a +0 ring mail a +0 short sword (14, 9, D:7) a scroll of fear (17, 5, D:7) a +1 flail of holy wrath (21, 24, D:7) 20 arrows (24, 44, D:7) a +0 flail (25, 44, D:7) a +0 scale mail a +0 dagger a +0 robe a +0 dagger (27, 19, D:7) a +0 plate armour (30, 17, D:7) a black bear skeleton (35, 17, D:7) a +0 shortbow 15 arrows a +0 robe (37, 19, D:7) an arrow (37, 44, D:7) a +0 mace (37, 46, D:7) a +0 mace (38, 21, D:7) an arrow (38, 45, D:7) a cursed -3 mace (38, 47, D:7) a +0 mace of pain (38, 48, D:7) a +0 mace (38, 51, D:7) a +0 mace (38, 52, D:7) a +0 mace (38, 53, D:7) a +0 mace (39, 49, D:7) a +0 mace (39, 50, D:7) a +3 quarterstaff of chaos (39, 51, D:7) a +0 mace (39, 52, D:7) a +0 mace (40, 22, D:7) an arrow (40, 51, D:7) a +0 mace (40, 52, D:7) a +0 mace (40, 53, D:7) a +0 mace (41, 31, D:7) 16 stones