Dungeon Crawl Stone Soup version 0.25-a0-413-g3b4b6a4ccc (webtiles) character file. Game seed: 7133590000824229924, levelgen mode: deterministic 29 PeterQ the Cutter (level 3, -1/19 HPs) Began as a Vine Stalker Monk on Jan 17, 2020. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:12 (1255 turns). PeterQ the Cutter (Vine Stalker Monk) Turns: 1255, Time: 00:01:13 Health: -1/19 AC: 2 Str: 10 (13) XL: 3 Next: 16% Magic: 0/4 EV: 13 Int: 9 (10) God: Gold: 100 SH: 0 Dex: 15 (17) Spells: 2/2 levels left rFire + . . SeeInvis . a - +0 short sword rCold + . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois + Spirit + (no helmet) rElec + Reflect . (no cloak) rCorr + Harm + (no gloves) MR ..... (no boots) Stlth ++........ e - amulet of harm HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: resistant A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 100 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 robe (worn) Jewellery e - an amulet of harm (around neck) Scrolls g - a scroll of enchant armour {unknown} h - a scroll of identify {unknown} j - a scroll of magic mapping {unknown} Comestibles c - 2 rations Skills: + Level 2.9 Fighting * Level 3.2 Short Blades + Level 2.6 Dodging * Level 2.9 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History You are too injured to fight recklessly! It was a potion of resistance. You feel protected. You feel sick. The adder bites you. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * It was a potion of curing. Your system rejects the healing. You feel better. The adder barely misses you. x2 You hit the adder. Your bite misses the adder. The adder is heavily wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * You hit the adder. Your bite misses the adder. The adder is severely wounded. The adder bites you. You die... #>.....................<........ #.###.......####.##.###......... #+###.......# #.#.........#..#. ....#.......# #.#..#†.....# .# ....#.......# #.#..#.#.#.## ....#######.####.#..†.....# #.#### #........#.#.#...# ...... #......#.#.#...# ...... #...S@...?.....# <..... #......#.#.##..# ...... #......#.#.# .... ...... #......#.#.# (##. ..#... ...$.$......# ..###. #####...##.#.. ...( ....#..#.. #.## ........#.. .# You could see an adder. Vanquished Creatures 2 leopard geckos 2 giant cockroaches 2 goblins (D:1) 5 hobgoblins (D:1) 4 kobolds (D:1) 4 bats (D:1) A frilled lizard (D:1) 4 rats 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PeterQ the Vine Stalker Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 35 | D:1 | Reached XP level 2. HP: 10/16 MP: 1/3 94 | D:1 | Reached skill level 3 in Short Blades 762 | D:1 | Reached XP level 3. HP: 6/19 MP: 4/4 1255 | D:2 | Slain by an adder Levels and vault maps discovered: D:1: dpeg_arrival_pond, layout_rooms, minmay_pentomino_p4 D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Short Blades | 3 | 3.2 Fighting | | 2.9 Dodging | | 2.6 Stealth | | 2.9 Action || total -------------------------++------- Melee: Short sword || 73 Bite || 15 Use: Potion || 3 Stab: Sleeping || 4 Eat: Chunk || 1 Armor: Robe || 9 Dodge: Dodged || 47 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 35 | 7 | 16.7 | 20 | 4 | 16.7 +---------+---------+-------+---------+---------+------- D:1 | 29 | 7 | 19.4 | 17 | 4 | 19.0 D:2 | 6 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------