PeterQ Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (6, -3, D:1) a +0 dagger (6, 31, D:1) a +0 short sword (7, 22, D:1) a +0 ring mail (11, 37, D:1) a +2 whip of venom (14, -3, D:1) a cursed +0 chain mail (26, 0, D:1) a +0 club (29, 28, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, 2, D:2) a +0 dagger (8, -32, D:2) 5 stones (9, -27, D:2) a +0 ring mail (14, 4, D:2) a +0 robe (19, -2, D:2) a +0 club (24, -26, D:2) 3 stones (24, -13, D:2) 16 stones (27, -27, D:2) a stone (29, -13, D:2) 23 sling bullets (32, -6, D:2) 18 stones (34, -32, D:2) a +0 whip (37, -8, D:2) a +0 mace (40, -2, D:2) a +2 long sword of holy wrath (51, -19, D:2) a +0 leather armour (51, -15, D:2) a +1 hand axe of electrocution (51, -13, D:2) a +0 dagger (57, -23, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 short sword a +0 leather armour (0, 2, D:3) a +0 dagger (1, 1, D:3) a +0 flail (2, -2, D:3) a +0 robe (8, -3, D:3) a +0 short sword (18, -27, D:3) a +2 quarterstaff of chaos (19, -30, D:3) a +0 mace (20, 6, D:3) 15 bolts (20, 10, D:3) a cursed -3 club (24, 18, D:3) a cursed -1 club a +0 dagger (25, -8, D:3) a +0 club a +0 leather armour (27, -20, D:3) a +0 dagger (27, 5, D:3) a +0 quarterstaff (29, -28, D:3) a +0 dagger (32, -30, D:3) a +0 dagger a +0 robe (36, -1, D:3) a +0 club (36, 19, D:3) a +0 club (39, -22, D:3) 24 sling bullets (42, -32, D:3) 27 arrows (43, 1, D:3) a +0 dagger (45, -2, D:3) a +0 club (46, -1, D:3) a +0 spear (46, 1, D:3) a +0 mace (48, -1, D:3) a +0 hand axe (48, 1, D:3) a +0 falchion (49, -3, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) 14 sling bullets (1, 1, D:4) a +0 dagger (1, 25, D:4) a cursed +0 ring mail (3, -4, D:4) a +0 plate armour (12, 18, D:4) 30 stones (18, -5, D:4) a +0 ring mail (22, 31, D:4) 8 bolts (39, 16, D:4) a +0 flail a +0 flail a cursed -1 hand axe (51, 7, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (6, -21, D:5) a +0 giant club (7, -51, D:5) 15 sling bullets (11, -3, D:5) 19 stones (12, -49, D:5) a +0 rapier a +0 leather armour (15, -29, D:5) 17 stones (18, -29, D:5) the cursed +1 flail of Sulphur {speed, rElec rC+ MP+9 Dex+2} Attacks with this weapon are significantly faster. It affects your dexterity (+2). It protects you from cold. It insulates you from electricity. It affects your magic capacity (+9). It has a curse placed upon it. (20, -6, D:5) a +0 leather armour a +0 rapier (22, -26, D:5) a +0 dagger a +0 robe (22, -25, D:5) a +0 ring mail (23, -27, D:5) a +0 leather armour (23, -20, D:5) 23 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 spear (1, -24, D:6) a +0 dagger a +0 ring mail (1, -23, D:6) a +0 hand axe a +0 flail a +0 plate armour (1, -13, D:6) a +0 giant club (4, -26, D:6) a +0 whip (7, -6, D:6) a +0 scale mail a +0 morningstar a +0 leather armour a +0 falchion a +0 leather armour (8, -6, D:6) a +0 club (11, -11, D:6) a +0 dagger a +0 robe (12, -9, D:6) a +1 hand axe of flaming (12, -8, D:6) a +0 dagger a +0 robe (13, -10, D:6) a +0 giant club (14, -28, D:6) 17 stones (27, 5, D:6) 12 stones (29, -28, D:6) a cursed -1 hand axe (31, -27, D:6) a +0 dagger a +0 robe (31, -26, D:6) a +0 flail of protection (31, -25, D:6) a +0 flail a +0 scale mail (31, -24, D:6) a +0 dagger a +0 flail a +0 leather armour (32, -33, D:6) a +0 dagger a +0 robe (32, -32, D:6) a +0 dagger a +0 robe (32, 6, D:6) a +0 dagger (32, 8, D:6) a +0 flail (32, 9, D:6) a +4 whip a +0 spear (35, 2, D:6) a +0 giant club (40, -4, D:6) a +0 dagger a +0 robe (41, -4, D:6) a +0 hand axe (41, -3, D:6) a +0 dagger a +0 scale mail (42, -23, D:6) a +0 leather armour (47, 11, D:6) a +0 trident a cursed +0 chain mail (49, -3, D:6) 16 arrows (54, 10, D:6) a +0 short sword a +0 leather armour a +0 dagger a +0 robe (55, 10, D:6) a +0 trident (58, -10, D:6) a +0 trident (63, -7, D:6) a +0 scythe of protection a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 quarterstaff a +0 hunting sling 26 sling bullets (2, 0, D:7) a sling bullet (2, 3, D:7) 23 stones (22, 16, D:7) a cursed +0 short sword (23, 16, D:7) a +0 club a +0 whip (25, -24, D:7) a +0 robe a cursed +0 dagger a +0 dagger a +0 robe (25, -23, D:7) a cursed -2 dagger (25, -22, D:7) a +0 leather armour a +0 club (27, -27, D:7) 32 stones (28, -21, D:7) 10 stones (29, 22, D:7) a +0 giant club (40, 19, D:7) a +0 ring mail (42, 8, D:7) a +0 plate armour (43, 23, D:7) a +0 long sword (44, 7, D:7) a +0 mace (44, 8, D:7) a +0 falchion a +0 club (44, 9, D:7) a +0 flail 14 arrows a +0 shortbow (45, 8, D:7) a +0 flail Level 8 of the Dungeon (0, 0, D:8) a +0 spear (1, -51, D:8) 22 stones (1, 0, D:8) a +0 spear (2, 0, D:8) a +0 spear (3, 0, D:8) a +0 club a +1 spear of freezing a +0 ring mail (4, -41, D:8) a +0 club (4, 0, D:8) a +0 club (6, -47, D:8) a +0 giant club (11, -33, D:8) the +8 war axe "Ycso" {flame, Str+4 Int+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+4). It affects your intelligence (+4). (20, -18, D:8) 12 arrows (25, -18, D:8) a +0 whip a +0 whip (25, -17, D:8) 2 stones a cursed -2 short sword (25, -16, D:8) 4 stones (25, -15, D:8) 2 stones (26, -18, D:8) a stone (26, -16, D:8) 3 stones a +0 dagger (34, -26, D:8) a +0 long sword (37, -39, D:8) 12 stones (39, -39, D:8) 20 stones (43, -24, D:8) a +0 centaur barding Level 9 of the Dungeon (3, 4, D:9) 4 arrows (3, 6, D:9) an arrow (4, 4, D:9) an arrow (4, 32, D:9) 4 arrows (5, 5, D:9) an arrow (10, 6, D:9) a +0 shortbow 7 arrows (11, 6, D:9) a +0 dire flail a +0 plate armour (12, 6, D:9) a +0 whip (13, 6, D:9) a +0 mace a +1 dagger of venom a +0 ring mail (27, -13, D:9) an uncursed amulet of harm an uncursed ring of wizardry (28, 19, D:9) 18 sling bullets (29, 14, D:9) a +0 club (30, 16, D:9) a +0 club (40, 15, D:9) 30 gold pieces (41, 16, D:9) a scroll of immolation (42, -1, D:9) a +1 vorpal hand axe (45, 24, D:9) a +0 war axe (52, 30, D:9) a +0 spear (57, 6, D:9) a +0 hand axe a +0 ring mail a +0 short sword (58, 7, D:9) a +0 dagger a +0 robe (59, 6, D:9) a +0 scale mail (59, 7, D:9) a +0 flail 2 boomerangs a +0 ring mail (63, 28, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) 23 stones (1, 0, D:10) a +0 shortbow 26 arrows a +0 short sword (3, -5, D:10) 2 arrows (4, -4, D:10) 22 stones (10, -1, D:10) a +0 robe of magic resistance (15, -12, D:10) 2 arrows (15, -11, D:10) a +2 halberd of protection (16, -13, D:10) a +0 halberd an arrow (17, -13, D:10) 19 arrows a +0 flail a +0 robe a cursed +4 flail a +0 shortbow a +0 dagger (18, -14, D:10) 13 arrows a +0 shortbow (18, -13, D:10) 3 arrows (19, -13, D:10) a +0 robe (19, -12, D:10) an arrow (20, -15, D:10) a +0 hand axe (20, -14, D:10) a +0 robe a cursed +4 scimitar (21, -16, D:10) a +0 hand axe (21, -14, D:10) a +0 hand axe (22, -15, D:10) a +0 hand axe (22, -14, D:10) 40 boomerangs a +5 long sword a +3 leather armour (27, -11, D:10) a +0 leather armour (34, -35, D:10) a howler monkey corpse (34, -34, D:10) a +0 giant spiked club (unseen) (34, -33, D:10) a scroll of enchant weapon (34, -11, D:10) 13 arrows (35, -35, D:10) a howler monkey corpse (35, -11, D:10) a +0 flail (35, -6, D:10) 6 datura-tipped darts (39, -39, D:10) a +0 ring mail the Ecumenical Temple