Dungeon Crawl Stone Soup version 0.25-a0-424-g80bd347ae0 (webtiles) character file. Game seed: 7178506995277270866, levelgen mode: deterministic 308 PeterQ the Slasher (level 6, -5/32 HPs) Began as a Vine Stalker Monk on Jan 20, 2020. Slain by a gnoll ... wielding a +0 spear (7 damage) ... on level 2 of the Dungeon. The game lasted 00:03:17 (3027 turns). PeterQ the Slasher (Vine Stalker Monk) Turns: 3027, Time: 00:03:17 Health: -5/32 AC: 3 Str: 13 XL: 6 Next: 40% Magic: 0/7 EV: 10 Int: 10 God: Gold: 116 SH: 13 Dex: 19 Spells: 5/5 levels left rFire + . . SeeInvis . a - +0 falchion rCold . . . Gourm . g - +0 large shield rNeg . . . Faith . b - +0 robe rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... u - +0 pair of boots Stlth ++........ j - amulet of magic regeneration HPRegen 0.50/turn x - ring of protection from fire MPRegen 0.35/turn (no ring) @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 116 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Missiles p - 17 poisoned darts (quivered) Armour b - a +0 robe (worn) g - a +0 large shield (worn) u - a +0 pair of boots (worn) w - a cursed +0 leather armour Jewellery j - an amulet of magic regeneration (around neck) x - a ring of protection from fire (left hand) Scrolls e - 2 scrolls of remove curse {unknown} h - 2 scrolls of random uselessness {unknown} k - 2 scrolls of teleportation {unknown} m - 7 scrolls of identify {unknown} n - 2 scrolls of magic mapping {unknown} q - a scroll of amnesia {unknown} t - a scroll of blinking {unknown} v - a scroll of immolation {unknown} Potions d - a potion of mutation {unknown} f - 2 potions of curing i - 2 potions of might {unknown} l - a potion of haste {unknown} o - a potion of cancellation {unknown} r - 2 potions of invisibility {unknown} s - a potion of heal wounds {unknown} z - a potion of degeneration {unknown} Comestibles c - 2 rations Skills: + Level 3.5 Fighting + Level 3.9 Long Blades + Level 3.5 Dodging - Level 2.4 Stealth * Level 3.1 Shields You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Blink Tloc N/A 100% 2 ###.... Shroud of Golubria Chrm/Tloc #..... 100% 2 ###.... Gell's Gravitas Tloc #......... 100% 3 ####... Lesser Beckoning Tloc #......... 100% 3 ####... Teleport Other Tloc #....... 100% 3 ####... Passage of Golubria Tloc N/A 100% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Gozag Trog Wu Jian Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History There are monsters nearby! There are monsters nearby! The gnoll hits you from afar with a +0 spear of venom! You are poisoned. You block the gnoll's attack. You closely miss the gnoll. You bite the gnoll. You drain its power. You feel invigorated. The gnoll is lightly wounded. You feel sick. The gnoll hits you with a +0 spear. The gnoll hits you from afar with a +0 spear of venom. You are lethally poisoned! The gnoll hits you from afar with a +0 spear of venom! * * * LOW HITPOINT WARNING * * * You are more poisoned. The gnoll hits you with a +0 spear! * * * LOW HITPOINT WARNING * * * It was a potion of curing. Your system rejects the healing. You feel better. You block the gnoll's attack. The gnoll barely misses you. The gnoll hits you from afar with a +0 spear! You die... ###......# #####.##### .....##### #.........# .....# #.###.##.## .)...+ #.# #.##.# .....# #.# #....# .....# #.# ###### ###### #.# ...### #.# ...'.# ########@### ...#.# ...gggg....# ...#.# ############ ####รท# #.# #.# #.# #.# #.# You could see 4 gnolls. Vanquished Creatures Sigmund (D:2) 7 adders A worm (D:2) 2 dart slugs A leopard gecko (D:2) A ball python (D:2) 4 giant cockroaches 10 goblins 9 hobgoblins 4 jackals A quokka (D:2) 8 bats 6 frilled lizards 11 kobolds 11 rats 77 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PeterQ the Vine Stalker Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 139 | D:1 | Reached XP level 2. HP: 10/16 MP: 3/3 737 | D:1 | Reached XP level 3. HP: 11/20 MP: 2/4 1662 | D:2 | Gained mutation: Your natural rate of healing is unusually | fast. [Vine Stalker growth] 1662 | D:2 | Reached XP level 4. HP: 20/24 MP: 5/5 1736 | D:2 | Noticed Sigmund 1931 | D:3 | Found a faded altar of an unknown god. 1945 | D:3 | Reached skill level 1 in Shields 2238 | D:2 | Reached XP level 5. HP: 28/28 MP: 6/6 2354 | D:2 | Found an ornate altar of the Wu Jian Council. 2354 | D:2 | Found an opulent altar of Gozag. 2641 | D:2 | Noticed a moth of wrath 2644 | D:2 | Found a bloodstained altar of Trog. 2896 | D:2 | Killed Sigmund 2896 | D:2 | Reached XP level 6. HP: 13/32 MP: 7/7 3025 | D:2 | HP: 1/32 [gnoll/+0 spear (7)] 3027 | D:2 | Slain by a gnoll Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_basic D:2: layout_basic, gammafunk_temple_overflow_wave, tgw_trog, uniq_sigmund D:3: layout_loops_ring, chequers_ecumenical_altar_island Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Long Blades | 3 | 3.9 Fighting | 3 | 3.5 Dodging | 3 | 3.5 Shields | 1 3 | 3.1 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Falchion | 101 | 120 || 221 Bite | 26 | 38 || 64 Throw: Dart | | 8 || 8 Use: Potion | | 1 || 1 Stab: Sleeping | 4 | 4 || 8 Distracted | | 1 || 1 Eat: Chunk | 2 | 5 || 7 Armor: Robe | 27 | 24 || 51 Dodge: Dodged | 44 | 49 || 93 Block: Large shield | 41 | 89 || 130 Rpst.: Falchion | 13 | 11 || 24 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 200 | 240 | 54.5 | 71 | 6 | 7.8 +---------+---------+-------+---------+---------+------- D:1 | 48 | 0 | 0.0 | 30 | 0 | 0.0 D:2 | 97 | 240 | 71.2 | 28 | 6 | 17.6 D:3 | 55 | 0 | 0.0 | 13 | 0 | 0.0 +---------+---------+-------+---------+---------+-------