Dungeon Crawl Stone Soup version 0.25-a0-424-g80bd347ae0 (webtiles) character file. Game seed: 667023991236215725, levelgen mode: deterministic 21 PeterQ the Slasher (level 2, 0/16 HPs) Began as a Vine Stalker Monk on Jan 20, 2020. Slain by an adder (1 damage) ... on level 2 of the Dungeon. The game lasted 00:00:44 (755 turns). PeterQ the Slasher (Vine Stalker Monk) Turns: 755, Time: 00:00:45 Health: 0/16 AC: 5 Str: 11 (13) XL: 2 Next: 87% Magic: 0/3 EV: 11 Int: 10 (13) God: Gold: 49 SH: 0 Dex: 13 (16) Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . h - +0 ring mail rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn b - +3 ring of intelligence MPRegen 0.08/turn (no ring) @: lethally poisoned (0 -> -9) A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 49 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour h - a +0 ring mail (worn) Jewellery b - a +3 ring of intelligence (left hand) Scrolls d - 2 scrolls of identify {unknown} e - 3 scrolls of enchant armour {unknown} f - a scroll of blinking {unknown} j - a scroll of remove curse {unknown} Potions i - a potion of lignification {unknown} Comestibles c - 3 rations Skills: + Level 2.9 Fighting + Level 3.0 Long Blades * Level 0.6 Armour + Level 2.6 Dodging - Level 2.4 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History You miss the adder. Your bite misses the adder. The adder is severely wounded. You feel sick. The adder barely misses you. You hit the adder. The adder is almost dead. You feel sick. The adder misses you. The adder bites you but does no damage. You barely miss the adder. Your bite misses the adder. The adder is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. The adder bites you but does no damage. You barely miss the adder. The adder is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. You die... #. #.## ..# # ###.# #.#...## ### #...#..# $. . #...##g# ... #.#..#S#..... ##.#..@......# +..##.#####+## #.....# ####'######. ... #........... ...####........... #................# #................. #........####+###. You could see an adder and a hobgoblin. Vanquished Creatures An ooze (D:1) A giant cockroach (D:1) 2 goblins (D:1) 3 hobgoblins (D:1) 2 bats (D:1) 2 frilled lizards (D:1) A kobold (D:1) 5 rats 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PeterQ the Vine Stalker Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 137 | D:1 | Reached XP level 2. HP: 14/16 MP: 3/3 518 | D:1 | Reached skill level 3 in Long Blades 755 | D:2 | Slain by an adder Levels and vault maps discovered: D:1: dpeg_arrival_renting, layout_loops_ring D:2: layout_basic, minmay_divided_ellipse Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 3 | 3.0 Fighting | | 2.9 Armour | | 0.6 Dodging | | 2.6 Stealth | | 2.4 Action || total -------------------------++------- Melee: Falchion || 41 Bite || 10 Use: Potion || 1 Stab: Sleeping || 4 Armor: Robe || 1 Ring mail || 15 Dodge: Dodged || 18 Rpst.: Falchion || 11 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 31 | 0 | 0.0 | 17 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 30 | 0 | 0.0 | 16 | 0 | 0.0 D:2 | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------