Dungeon Crawl Stone Soup version 0.25-a0-424-g80bd347ae0 (webtiles) character file. Game seed: 667620826244709951, levelgen mode: deterministic 2 PeterQ the Slasher (level 1, -5/11 HPs) Began as a Vine Stalker Monk on Jan 21, 2020. Slain by a hobgoblin ... wielding a +0 club (7 damage) ... on level 1 of the Dungeon. The game lasted 00:00:10 (108 turns). PeterQ the Slasher (Vine Stalker Monk) Turns: 108, Time: 00:00:11 Health: -5/11 AC: 2 Str: 13 XL: 1 Next: 40% Magic: 0/2 EV: 13 Int: 10 God: Gold: 15 SH: 0 Dex: 16 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) Jewellery d - an uncursed ring of ice Comestibles c - 2 rations Skills: + Level 2.7 Fighting + Level 2.7 Long Blades + Level 2.4 Dodging - Level 2.4 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you with a +0 club! Ouch! That really hurt! You die... ##### ...# # ##.## #####.## #...########..@g..# #............###..# .##...########## .# .###.####### # .# #.......# .# #.#####.# .# #)# .# #.# .# #.# You could see a hobgoblin. Vanquished Creatures A bat (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PeterQ the Vine Stalker Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 108 | D:1 | Slain by a hobgoblin Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_loops_ring Action || total -------------------------++------- Melee: Falchion || 11 Bite || 1 Stab: Sleeping || 2 Dodge: Dodged || 5 Rpst.: Falchion || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 4 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 4 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+-------