Dungeon Crawl Stone Soup version 0.25-a0-424-g80bd347ae0 (webtiles) character file. Game seed: 3982433780335658774, levelgen mode: deterministic 39 PeterQ the Slasher (level 3, 0/20 HPs) Began as a Vine Stalker Monk on Jan 21, 2020. Succumbed to a kobold's poison ... on level 2 of the Dungeon. The game lasted 00:01:09 (1252 turns). PeterQ the Slasher (Vine Stalker Monk) Turns: 1252, Time: 00:01:10 Health: 0/20 AC: 2 Str: 14 XL: 3 Next: 45% Magic: 1/4 EV: 13 Int: 10 God: Gold: 25 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 falchion rCold . . . Gourm + (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ d - amulet of the gourmand HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: lethally poisoned (0 -> -9), flying A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were on level 2 of the Dungeon. You were completely stuffed. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) Jewellery d - an amulet of the gourmand (around neck) f - an uncursed ring of ice Scrolls e - 2 scrolls of identify {unknown} i - a scroll of blinking {unknown} Comestibles c - a ration Skills: + Level 3.1 Fighting + Level 3.2 Long Blades + Level 2.8 Dodging - Level 2.4 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There is a lethal amount of poison in your body! There is a lethal amount of poison in your body! Unknown command. * * * LOW HITPOINT WARNING * * * You feel sick. The bat hits you but does no damage. * * * LOW HITPOINT WARNING * * * You feel sick. The bat hits you but does no damage. It was a potion of flight. You feel very buoyant. You fly up into the air. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit the gnoll. You kill the gnoll! You die... ###### # #########....#####.##. ....................>. #......#.####.#.#.#. #.##!#.#..).#<..# # #.(###.#.### ##.# #.. #@# #... #.#####)## #..## ......bg.# #..# ....###).# #..# .# ..(.? #... #.#.### #. .. #. ..# #. ... You could see a gnoll and a bat. Vanquished Creatures A gnoll (D:2) A dart slug (D:1) A leopard gecko (D:1) A giant cockroach (D:1) 3 goblins 5 hobgoblins (D:1) A ball python (D:1) 5 bats (D:1) A frilled lizard (D:1) 3 kobolds 3 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PeterQ the Vine Stalker Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 224 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 979 | D:1 | Reached XP level 3. HP: 18/20 MP: 4/4 1251 | D:2 | HP: 1/20 [gnoll/+0 club (4)] 1252 | D:2 | Succumbed to a kobold's poison Levels and vault maps discovered: D:1: elethiomel_arrival_quiet, layout_basic D:2: layout_basic, chequers_temple_overflow_minitemple, ebering_dispersal_statue_hall Skill XL: | 1 2 | ---------------+-------+----- Fighting | 3 | 3.1 Long Blades | 3 | 3.2 Dodging | | 2.8 Stealth | | 2.4 Action || total -------------------------++------- Melee: Falchion || 58 Bite || 19 Use: Potion || 1 Stab: Sleeping || 5 Eat: Chunk || 12 Armor: Robe || 21 Dodge: Dodged || 53 Rpst.: Falchion || 18 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 56 | 0 | 0.0 | 25 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 37 | 0 | 0.0 | 22 | 0 | 0.0 D:2 | 19 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------