PeterQ Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, -6, D:1) a +0 leather armour (7, 11, D:1) a +0 ring mail (8, -4, D:1) a +0 club (20, -1, D:1) a +0 dagger (25, -19, D:1) a +0 dagger (34, -35, D:1) a +0 dagger (39, -5, D:1) a +0 hunting sling (41, 5, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 animal skin a +0 dagger a +0 helmet (7, -36, D:2) a +0 hunting sling (19, -11, D:2) a +0 hunting sling a +0 club (20, -11, D:2) a +0 dagger a cursed -1 dagger (22, -12, D:2) a +0 club (22, -11, D:2) a +0 dagger (25, -12, D:2) a +0 hand axe (26, -2, D:2) 15 sling bullets (30, -2, D:2) a +0 whip (31, -11, D:2) a +0 club (33, -9, D:2) a cursed +0 club (37, -36, D:2) 17 bolts (37, -26, D:2) a +0 mace (42, -28, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (1, 1, D:3) a +0 short sword a +0 flail (2, 1, D:3) a +0 whip (17, -6, D:3) a +0 ring mail (23, 5, D:3) a +0 dagger (33, 15, D:3) a +0 hand axe (36, -10, D:3) a +0 chain mail a +0 whip (37, 4, D:3) a +0 dagger a +0 trident (39, -2, D:3) a +0 dagger (39, 13, D:3) a +0 club (43, 17, D:3) 12 bolts (51, -12, D:3) a +0 whip (51, 17, D:3) a cursed +0 robe (54, 23, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) a +0 trident (14, 5, D:4) a +0 leather armour (18, 3, D:4) a +0 dagger (25, 4, D:4) a +0 giant club (29, -8, D:4) 14 poisoned darts (34, 34, D:4) a +0 mace (48, 19, D:4) a +0 chain mail (50, -1, D:4) a +0 buckler (51, 13, D:4) a +0 plate armour Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (2, 13, D:5) 8 gold pieces (7, 11, D:5) the +2 ring mail of Greed {Int+6} It affects your intelligence (+6). If you switch to wearing this armour, your AC will rise 3 points (5 -> 8) (10, 13, D:5) 16 gold pieces (14, 2, D:5) a +0 leather armour (16, -18, D:5) a +0 ring mail (18, -15, D:5) a cursed -2 long sword (19, -19, D:5) an adder skeleton (20, -13, D:5) an adder corpse (20, 6, D:5) a +0 pair of boots (22, -10, D:5) a worker ant corpse (25, -18, D:5) a +0 plate armour