PeterQ Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -1, D:1) a +0 dagger (6, -19, D:1) a +0 spear (8, 4, D:1) 17 bolts (11, 1, D:1) 20 sling bullets (18, -14, D:1) 21 sling bullets (23, -12, D:1) a +0 club (23, -11, D:1) a +0 short sword (24, -11, D:1) a +0 club (25, 4, D:1) a +0 short sword (29, -3, D:1) a +0 hand axe (30, -26, D:1) 23 sling bullets (30, -22, D:1) a cursed -1 club Level 2 of the Dungeon (0, 0, D:2) 16 bolts (33, -33, D:2) a +0 club (51, -15, D:2) a +0 club a +0 club a +0 club a +0 helmet a +0 animal skin a +0 club (52, -15, D:2) a +0 dagger a +0 club (53, -15, D:2) a +0 dagger (55, -16, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 robe (4, -18, D:3) a +0 short sword (5, -1, D:3) a +0 dagger (6, -27, D:3) a +0 leather armour (7, -2, D:3) a +0 club (9, -19, D:3) a +0 dagger (12, 1, D:3) a +0 club (13, -18, D:3) a +0 ring mail (21, -1, D:3) a +0 chain mail (23, -6, D:3) a scroll of remove curse (24, -8, D:3) a scroll of enchant armour (36, 2, D:3) 16 sling bullets (38, 24, D:3) a +0 dagger a +0 leather armour a +0 dagger a +0 robe a +0 club (39, 24, D:3) a +0 dagger a +0 robe (47, -22, D:3) a +0 dagger (48, -20, D:3) a +0 dagger (48, 7, D:3) a +0 short sword (51, 22, D:3) a +0 club Level 4 of the Dungeon (1, -29, D:4) a +0 cloak a +4 quarterstaff of chaos (2, -10, D:4) an uncursed ring of wizardry (2, -8, D:4) a +0 mace (12, -4, D:4) a +0 leather armour (14, -24, D:4) a +0 falchion (26, -18, D:4) a +0 spear (29, -23, D:4) a +0 hand axe (32, -21, D:4) a +0 robe (35, 16, D:4) a cursed +0 scale mail (35, 17, D:4) 26 arrows (39, 13, D:4) 14 sling bullets (40, -27, D:4) a +0 whip (40, -24, D:4) 15 arrows (43, -6, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 club (25, 13, D:5) a +0 giant spiked club (26, -26, D:5) a +0 flail (38, 20, D:5) a +0 whip a +0 whip (40, 8, D:5) a +0 hand axe a +0 leather armour a +0 flail a +0 chain mail (40, 9, D:5) a +0 flail of protection Level 6 of the Dungeon [Shop] Bioji's Weapon Shoppe a +4 long sword of holy wrath (367 gold) a +0 broad axe (52 gold) a +3 vorpal battleaxe (347 gold) 25 stones (32 gold) a +0 long sword (45 gold) a +0 mace (39 gold) 18 stones (23 gold) a +2 halberd of distortion (286 gold) a +0 long sword (45 gold) a +0 dagger (26 gold) a +0 trident (45 gold) (0, 0, D:6) a +0 robe (7, 23, D:6) a +0 spear (10, 17, D:6) 22 sling bullets (21, -11, D:6) a +0 scale mail (22, -15, D:6) a +0 giant spiked club (40, -15, D:6) a +0 robe (43, 3, D:6) a +0 giant spiked club (43, 6, D:6) an uncursed amulet of inaccuracy (44, -9, D:6) a +0 rapier (44, 6, D:6) 3 potions of brilliance (46, -8, D:6) a +0 flail (54, 33, D:6) 20 arrows Level 7 of the Dungeon (0, 0, D:7) a +1 vorpal trident (11, -23, D:7) a +0 giant club (11, -19, D:7) a +0 club (15, 11, D:7) a +0 mace a +0 chain mail (16, 11, D:7) a +0 mace a +0 dagger a +0 robe (17, 11, D:7) a +0 whip (22, -11, D:7) a +0 hand axe (22, 9, D:7) a +0 giant spiked club (23, 11, D:7) a +0 dagger (25, 5, D:7) a +0 club a +0 flail a +0 leather armour (34, -9, D:7) 27 bolts (37, -21, D:7) a +1 flail of pain (40, 4, D:7) a +0 short sword (40, 5, D:7) a +0 whip a +0 dagger a +0 ring mail (40, 9, D:7) a +0 scale mail (52, 3, D:7) a +0 dagger (58, -20, D:7) a +0 leather armour (64, -14, D:7) a +0 trident Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (1, 4, D:8) a +0 leather armour (1, 22, D:8) 24 bolts (2, -1, D:8) a +0 shortbow (2, 11, D:8) a cursed +0 trident (3, 27, D:8) a +0 dagger a +0 robe (3, 29, D:8) a +0 robe a cursed -3 dagger (4, 10, D:8) a +0 leather armour a cursed -1 hand axe (5, 16, D:8) a -4 ring of evasion an uncursed ring of attention (7, 45, D:8) a +0 plate armour a +0 trident (10, 9, D:8) a +0 leather armour (22, 44, D:8) a +0 scale mail (27, 10, D:8) a +0 ring mail (28, 0, D:8) a +0 pair of boots (34, 6, D:8) a +0 short sword Level 9 of the Dungeon (0, 0, D:9) a -1 long sword (3, 11, D:9) 29 sling bullets a +0 quarterstaff a +0 hunting sling (6, 8, D:9) a sling bullet (15, 0, D:9) a sling bullet (17, -16, D:9) 29 arrows a +0 shortbow (20, 0, D:9) a sling bullet (22, -1, D:9) a sling bullet (25, -7, D:9) a +0 scale mail (26, -14, D:9) a +0 pair of gloves (27, 16, D:9) a +0 robe (37, -10, D:9) 3 sling bullets (39, -18, D:9) a +0 dagger (55, 21, D:9) an uncursed ring of stealth Level 10 of the Dungeon (0, 0, D:10) a +0 trident a +0 chain mail (4, -8, D:10) +0 fire dragon scales (5, 10, D:10) a cursed -2 club (5, 14, D:10) a +0 helmet a +0 leather armour (6, 10, D:10) a +0 short sword (20, 9, D:10) a +0 dagger (28, -2, D:10) an uncursed ring of wizardry (29, 41, D:10) a +0 shield (35, 3, D:10) a book of Maledictions (35, 13, D:10) a +0 leather armour (47, -2, D:10) a +0 trident a +0 robe (50, 11, D:10) 17 bolts (53, 0, D:10) a +0 dagger a +2 robe of magic resistance (53, 7, D:10) a +6 giant club a +2 robe of the Archmagi (54, -7, D:10) a +0 giant club (54, -3, D:10) a +0 giant club (54, 21, D:10) a +0 whip (57, 9, D:10) a +0 robe a +0 dagger a +0 dagger a +0 plate armour Level 11 of the Dungeon (0, 9, D:11) a +0 falchion a cursed -2 hand crossbow (3, -34, D:11) 3 scrolls of amnesia (4, -35, D:11) an uncursed ring of fire (11, -15, D:11) a +0 falchion (11, -14, D:11) a +0 robe a cursed +0 dagger (11, -13, D:11) a +0 scale mail a +0 whip (12, -13, D:11) a +0 flail (16, -41, D:11) a +0 leather armour (16, -19, D:11) a +0 hand axe (32, -5, D:11) a +0 dagger of venom a +0 robe (33, -14, D:11) a +0 scythe (33, -5, D:11) a +0 dagger (33, -4, D:11) a +0 flail (37, 7, D:11) a +1 flail of protection (46, 4, D:11) 24 arrows (62, -23, D:11) a +0 robe (62, 8, D:11) a +0 chain mail (63, -16, D:11) a +0 trident Level 12 of the Dungeon (0, 0, D:12) a +0 leather armour (4, 22, D:12) a +0 club (8, -11, D:12) a +0 hand axe a +0 war axe (8, 24, D:12) a +0 giant spiked club (10, -18, D:12) 4 scrolls of enchant weapon (12, -16, D:12) 21 bolts 32 sling bullets 34 stones an uncursed staff of death +0 ice dragon scales the +4 centaur barding of Rotation {*Corrode Str+6 Dex-3} It affects your strength (+6). It affects your dexterity (-3). It may corrode you when you take damage. If you switch to wearing this armour, your AC will rise 3 points (19 -> 22) (12, 13, D:12) 6 javelins (12, 25, D:12) a +0 mace (13, -1, D:12) a large rock (13, 24, D:12) 3 potions of degeneration (15, -14, D:12) 318 stones (15, 1, D:12) a large rock (15, 26, D:12) a +0 short sword (16, 13, D:12) a manual of Ice Magic (17, -11, D:12) a +0 leather armour (17, 13, D:12) a +2 ring mail of cold resistance a +0 short sword a +0 ring mail a +0 hand axe a +0 short sword (18, 12, D:12) a +0 trident (18, 13, D:12) a +0 whip (18, 26, D:12) the +0 ring mail "Cozewni" {Str+4} It affects your strength (+4). If you switch to wearing this armour, your AC will fall 3 points (19 -> 16) (20, 11, D:12) a +1 mace of draining (21, 11, D:12) a +0 leather armour a +0 hand axe (23, -8, D:12) a stone (23, -7, D:12) a +0 whip (23, 11, D:12) a +0 leather armour a +0 hand axe (25, -8, D:12) a +0 short sword (25, -7, D:12) a +0 chain mail a +0 whip (27, -20, D:12) a cursed -3 dagger (28, 7, D:12) a +0 leather armour a +0 hand axe (28, 10, D:12) a +0 robe a +0 dagger (29, -12, D:12) 4 stones a +0 plate armour a +0 short sword a +0 short sword a +0 mace a +0 dagger a +0 robe a +0 short sword (29, 4, D:12) a +0 hand axe a +0 chain mail (29, 6, D:12) a cursed -1 club (30, -13, D:12) a stone (30, 4, D:12) a +0 flail a +0 ring mail (31, 4, D:12) a +0 hand axe a cursed +0 chain mail (32, -18, D:12) a +0 leather armour (32, -9, D:12) a +0 hand axe (34, -9, D:12) a +0 whip (38, 23, D:12) a +0 dagger a +0 robe a cursed +0 whip a +0 club a +0 flail of draining a +0 plate armour a cursed +0 club (42, -19, D:12) 2 large rocks (42, -17, D:12) a large rock (48, 22, D:12) a +0 giant spiked club a +0 giant club (51, 1, D:12) a +0 hand axe a +0 chain mail of fire resistance (57, 7, D:12) a +0 hand axe Level 13 of the Dungeon (0, 0, D:13) a +0 club (5, 13, D:13) a scroll of identify (7, 19, D:13) 11 gold pieces (11, 14, D:13) a +3 flail (unseen) (13, 10, D:13) a potion of haste (15, 17, D:13) an arrow (21, 20, D:13) an arrow (22, 31, D:13) a +0 leather armour (23, 21, D:13) an arrow (24, 23, D:13) an arrow (25, 25, D:13) 2 arrows (27, 34, D:13) an arrow (27, 37, D:13) a stone (28, 30, D:13) a +0 short sword (28, 31, D:13) a +0 club 2 stones (28, 34, D:13) 6 stones (28, 35, D:13) a stone (28, 36, D:13) a stone (29, 31, D:13) a +1 short sword of holy wrath a stone (29, 37, D:13) a stone (29, 41, D:13) 2 arrows (30, 27, D:13) a cursed -3 short sword 2 stones a +0 short sword (30, 39, D:13) a +0 giant spiked club a cursed -1 giant club (31, 45, D:13) a +0 trident the Ecumenical Temple Level 1 of the Lair of Beasts (5, 44, Lair:1) 4 large rocks (13, 7, Lair:1) a +0 club (18, 24, Lair:1) 2 potions of brilliance (19, 16, Lair:1) a +0 plate armour (30, 6, Lair:1) a +0 leather armour (34, 29, Lair:1) an uncursed staff of wizardry (37, 3, Lair:1) a +0 scale mail (42, 28, Lair:1) a +2 battleaxe of flaming (43, 40, Lair:1) a +0 quarterstaff (53, 43, Lair:1) a +0 arbalest (54, 11, Lair:1) 17 stones (54, 22, Lair:1) 11 stones Level 2 of the Lair of Beasts (11, 5, Lair:2) a +0 spear (22, -4, Lair:2) a +0 flail (22, 23, Lair:2) a +0 ring mail (32, -9, Lair:2) a +0 spear (33, 34, Lair:2) 4 atropa-tipped darts (34, 34, Lair:2) a +0 troll leather armour (34, 35, Lair:2) a +0 cloak the +0 pair of gloves of Zainuz {rC+} It protects you from cold. If you switch to wearing this armour, your AC will rise 0 points (19 -> 19) (45, 27, Lair:2) 18 bolts Level 3 of the Lair of Beasts (0, 0, Lair:3) a +4 plate armour of fire resistance 3 potions of brilliance a +2 short sword of venom +0 fire dragon scales a +1 pair of gloves a +2 leather armour of fire resistance +0 fire dragon scales (2, -8, Lair:3) a scroll of noise (15, -21, Lair:3) 16 stones (20, 2, Lair:3) a +0 chain mail (20, 4, Lair:3) a +2 centaur barding of flying (21, 3, Lair:3) a +0 ring mail (24, 25, Lair:3) a +0 trident (29, 4, Lair:3) a +0 robe of positive energy a +0 chain mail of poison resistance (31, -29, Lair:3) 34 stones (32, -19, Lair:3) an uncursed ring of ice (36, 8, Lair:3) a +0 leather armour (44, 23, Lair:3) 19 stones (46, -15, Lair:3) a +0 leather armour (47, -29, Lair:3) 17 sling bullets (50, -24, Lair:3) a +0 ring mail (53, -24, Lair:3) the +1 ring mail of Duck's Teeth {Str-2 Int+8 Dex+4 SInv} It affects your strength (-2). It affects your intelligence (+8). It affects your dexterity (+4). It lets you see invisible. If you switch to wearing this armour, your AC will fall 2 points (19 -> 17) (54, 0, Lair:3) 19 stones Level 4 of the Lair of Beasts (6, 5, Lair:4) a +0 short sword (8, 16, Lair:4) 23 stones (21, -9, Lair:4) a +0 hunting sling (24, 1, Lair:4) a +0 plate armour (25, 7, Lair:4) a +0 club (25, 25, Lair:4) 26 stones (27, -16, Lair:4) an uncursed ring of stealth (37, 25, Lair:4) 7 boomerangs (39, -21, Lair:4) a +0 ring mail (40, -11, Lair:4) 10 stones (46, 4, Lair:4) 12 stones (49, 9, Lair:4) a +0 leather armour (53, 2, Lair:4) a +0 spear Level 5 of the Lair of Beasts (0, 0, Lair:5) a +6 scimitar a +0 chain mail a potion of brilliance the orc skeleton of Urug (6, 26, Lair:5) a +0 chain mail