Peterchen Level 1 of the Dungeon (0, 11, D:1) 19 sling bullets (4, -24, D:1) a +0 hunting sling (5, -31, D:1) a +0 leather armour (6, -28, D:1) a +0 robe (11, -24, D:1) a +0 dagger (15, -27, D:1) 24 arrows (18, -10, D:1) a +0 short sword (21, 5, D:1) 21 stones (21, 28, D:1) a +0 short sword (24, 14, D:1) a +0 dagger (27, -12, D:1) a +0 spear (36, 9, D:1) a +0 dagger (37, -23, D:1) a +0 spear (37, 17, D:1) a +0 club (40, -25, D:1) a +0 dagger (54, -29, D:1) 14 stones Level 2 of the Dungeon (0, 0, D:2) a +0 spear (1, -1, D:2) 18 poisoned needles (3, 17, D:2) 22 bolts (11, 15, D:2) a stone (12, 1, D:2) a +0 dagger (12, 17, D:2) a stone (12, 18, D:2) a stone (12, 19, D:2) a stone (12, 20, D:2) a stone (17, 21, D:2) a +0 dagger (23, 9, D:2) a +0 dagger (36, 8, D:2) a +0 dagger (36, 9, D:2) a +0 dagger (38, 3, D:2) a +0 hand axe (44, 3, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) an arrow (1, 0, D:3) an arrow (1, 1, D:3) an arrow (3, -1, D:3) a +0 shortbow 14 arrows (7, 8, D:3) a +0 hand axe (23, -18, D:3) a +0 animal skin (23, -17, D:3) a +0 dagger (34, 17, D:3) a scroll of remove curse (38, -9, D:3) a +0 club (43, -22, D:3) a +0 club (46, -15, D:3) a +0 hand axe a +0 leather armour (47, -14, D:3) a +0 dagger (48, -15, D:3) a cursed -3 trident a +0 leather armour (48, -14, D:3) a +0 flail a +0 ring mail (57, -6, D:3) a +0 dagger a +0 robe a +0 dagger a +0 robe (59, -6, D:3) a cursed -3 short sword (65, 30, D:3) a +3 ring mail a +0 hand axe (66, 25, D:3) a cursed +0 hand axe a +0 robe (66, 26, D:3) a +2 dagger of freezing a +0 robe (66, 27, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a cursed +0 mace (0, 1, D:4) a +0 flail a +0 club a +0 dagger a +0 robe a cursed -1 scale mail (5, 7, D:4) a book of Misfortune (5, 34, D:4) a +0 giant club (5, 51, D:4) a +0 club a +0 club a cursed +0 leather armour a +0 dagger a +0 robe a +0 club (7, 2, D:4) a +0 dagger a +0 robe (7, 25, D:4) a +0 club (7, 50, D:4) a +0 dagger a cursed +0 robe (9, 4, D:4) a +0 scale mail (12, 6, D:4) 20 bolts (20, 33, D:4) a cursed -3 war axe a +0 chain mail a +0 leather armour a +0 morningstar a +0 flail a +0 leather armour a +0 long sword (30, 5, D:4) a +0 club (33, 42, D:4) 26 stones (53, 5, D:4) 13 stones (55, 3, D:4) 28 arrows Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (1, 37, D:5) a +0 quarterstaff (11, 32, D:5) a tomahawk (12, 32, D:5) a tomahawk (14, 27, D:5) a tomahawk (14, 28, D:5) a tomahawk (15, 25, D:5) a +0 mace a +0 scale mail (29, 4, D:5) 15 poisoned needles (29, 42, D:5) a +0 ring mail (32, 9, D:5) a +0 robe (57, -6, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 spear a +0 robe (0, 1, D:6) a cursed +0 war axe a +0 robe (1, 1, D:6) a +5 hand axe a +0 buckler a +0 robe (2, 10, D:6) 22 stones (7, -6, D:6) a cursed +0 club (7, -5, D:6) a +0 club (16, 34, D:6) 12 stones (16, 36, D:6) a +0 plate armour (25, 27, D:6) a +0 short sword a +0 robe (26, 26, D:6) a +0 hand axe a +0 robe (26, 27, D:6) a cursed +4 falchion a +0 robe (34, 34, D:6) 19 arrows (41, 20, D:6) a +0 trident (45, 29, D:6) 20 arrows (48, 5, D:6) a +3 flail of crushing a +2 leather armour of fire resistance (50, 3, D:6) a +0 falchion (51, 13, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a tomahawk (0, 3, D:7) a tomahawk (0, 5, D:7) a +0 falchion 2 tomahawks (1, 7, D:7) a +0 flail a +0 dagger a +0 robe (2, 7, D:7) a +0 giant spiked club a +0 club a +0 leather armour (4, 9, D:7) a +0 dagger a +0 robe (5, 7, D:7) a +0 short sword a +0 chain mail (5, 13, D:7) a +0 club (8, 10, D:7) a +0 hand axe (8, 11, D:7) a +0 dagger (8, 20, D:7) a book of Minor Magic (9, 41, D:7) a +0 helmet (12, -5, D:7) a +0 trident (14, 34, D:7) 20 stones (31, 22, D:7) a +0 rapier (32, 1, D:7) a +0 hand axe a +0 leather armour (32, 23, D:7) a +0 chain mail (39, 35, D:7) a +0 dagger (41, 22, D:7) a +0 hand axe a +0 animal skin (42, 15, D:7) a +0 shortbow 2 arrows (44, 14, D:7) an arrow (45, 13, D:7) an arrow (48, 11, D:7) 4 arrows (49, 17, D:7) a +0 dagger (50, 23, D:7) the +2 robe "Dateakko" {rPois Regen+} It protects you from poison. It increases your rate of regeneration. (56, 18, D:7) a +0 short sword a +0 dagger a cursed +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (5, -2, D:8) a +0 hand axe a +0 scale mail (6, -2, D:8) a tomahawk a +0 dagger a +0 trident (7, -2, D:8) a +0 dagger a +0 robe (8, -25, D:8) a +0 leather armour (8, -2, D:8) 4 tomahawks a +0 ring mail (9, -2, D:8) a +0 short sword a +0 ring mail (10, 11, D:8) a +0 giant club (11, -2, D:8) a +0 falchion (13, 2, D:8) a +0 spear (13, 4, D:8) a +0 mace (15, 2, D:8) a +0 hand axe (15, 4, D:8) a +2 falchion of electrocution (26, -10, D:8) 10 poisoned needles (33, -6, D:8) the +10 dagger "Citz" {pierce, rElec rPois Str-2 Stlth+} It inflicts extra damage upon your enemies. It affects your strength (-2). It insulates you from electricity. It protects you from poison. It makes you more stealthy. (34, -10, D:8) a +0 ring mail (37, 5, D:8) a cursed -3 trident a +0 ring mail (43, -14, D:8) a +0 falchion (43, -13, D:8) a +0 dagger a +0 robe a +0 mace a +0 short sword a +0 club a +0 leather armour (43, -12, D:8) a +0 dagger a +0 robe (44, -22, D:8) a +0 whip (44, -18, D:8) a +0 short sword 17 stones a +0 dagger a +0 robe (44, -17, D:8) a +0 shortbow 16 arrows a +0 dagger of protection (45, -22, D:8) a +0 spear (45, -21, D:8) a +0 club (45, -20, D:8) a +0 dagger (45, -17, D:8) a +0 trident a +0 chain mail (52, -26, D:8) 26 arrows (54, -19, D:8) a +0 leather armour (54, 3, D:8) 17 sling bullets (54, 6, D:8) 8 arrows (60, 14, D:8) a +0 whip a +0 leather armour (61, 14, D:8) a +0 club a +0 chain mail (62, 14, D:8) a +0 hand axe a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 falchion (2, -27, D:9) a +0 giant club (9, -5, D:9) 30 bolts (10, -17, D:9) a +0 troll leather armour (11, -29, D:9) a +0 robe (11, -17, D:9) a +0 halberd (16, -30, D:9) 19 arrows (18, -30, D:9) 16 stones a scroll of amnesia (20, -31, D:9) a stone (22, -33, D:9) a stone (27, 15, D:9) 10 stones (37, -21, D:9) a +0 leather armour (42, 11, D:9) 19 bolts Level 10 of the Dungeon (3, -10, D:10) 8 poisoned needles (3, 6, D:10) a +0 robe (4, -3, D:10) a +3 shortbow 10 arrows (7, -3, D:10) a +0 giant club a +0 giant club (8, -2, D:10) 3 arrows (8, -1, D:10) an arrow (9, -4, D:10) a throwing net (9, -3, D:10) a +0 hand axe 4 tomahawks (9, 8, D:10) a -3 ring of evasion a -3 ring of strength (10, -4, D:10) a +0 mace (10, -3, D:10) a +0 club a +0 dagger a +0 leather armour (11, -3, D:10) a tomahawk an arrow (12, 5, D:10) 23 bolts (16, -16, D:10) a +0 hand crossbow (19, -16, D:10) 22 bolts (26, -10, D:10) a +0 giant club (26, 4, D:10) a +0 club (28, -4, D:10) a +0 ring mail (29, 4, D:10) a +4 giant spiked club a +0 robe (30, 17, D:10) a +0 quarterstaff of speed (33, -18, D:10) 18 stones (34, -20, D:10) a stone (35, -20, D:10) a +0 short sword (36, -20, D:10) a +0 dagger (37, -20, D:10) a +0 dagger (39, -9, D:10) a scroll of vulnerability (43, -14, D:10) a +0 robe (44, 23, D:10) a stone (45, 20, D:10) a +0 whip a +0 short sword a +0 dagger 5 stones (45, 21, D:10) 2 poisoned needles a cursed -2 dagger 3 stones (45, 22, D:10) a stone a +0 hunting sling (46, 20, D:10) a +0 dagger (47, 20, D:10) a +0 short sword a +0 blowgun 11 poisoned needles (50, 24, D:10) 10 poisoned needles (51, 19, D:10) a +0 short sword a +0 cloak Level 11 of the Dungeon (0, 0, D:11) 12 stones (4, -2, D:11) 12 sling bullets (6, 11, D:11) +0 acid dragon scales (18, 7, D:11) 19 sling bullets (22, 9, D:11) a Young Poisoner's Handbook (22, 10, D:11) a +0 robe a +0 dagger (23, 10, D:11) a tomahawk (23, 11, D:11) 4 tomahawks a +0 trident (24, 11, D:11) a +0 scale mail a +0 club (25, 7, D:11) a +0 robe a +1 dagger of electrocution (25, 9, D:11) a +0 mace (25, 10, D:11) a +0 leather armour a cursed +0 falchion a +0 plate armour a +0 hand axe (25, 12, D:11) a +0 leather armour a +0 flail (25, 13, D:11) a +0 giant club (26, 10, D:11) a +0 leather armour a +0 club (26, 11, D:11) a +0 leather armour of cold resistance a +0 ring mail a +0 flail of crushing (27, 9, D:11) a +3 antimagic great sword (27, 12, D:11) a +0 scale mail a +0 flail (28, 9, D:11) a +0 mace (31, 10, D:11) a +0 giant spiked club a +0 giant club (32, 11, D:11) a +0 giant spiked club (33, 12, D:11) a +0 dagger of electrocution a +0 robe (36, 17, D:11) a +0 mace 4 silver tomahawks a +0 dagger a +0 robe (37, 13, D:11) 29 stones (42, 17, D:11) a +0 hand axe (44, 9, D:11) a +0 dagger a +0 robe (49, 8, D:11) a +0 hunting sling Level 12 of the Dungeon (0, 0, D:12) a Young Poisoner's Handbook (1, 0, D:12) a +0 club a +0 club a +0 leather armour a +0 short sword (2, -1, D:12) a +0 halberd a cursed -1 plate armour (3, 12, D:12) 2 large rocks (3, 30, D:12) a +0 shortbow 7 arrows (4, 29, D:12) a +0 shortbow 21 arrows (4, 30, D:12) a +0 shortbow 19 arrows (4, 31, D:12) a +0 shortbow 9 arrows (5, 29, D:12) a +0 shortbow 5 arrows (5, 30, D:12) 8 arrows (5, 31, D:12) a +0 shortbow 22 arrows (6, 30, D:12) 3 arrows (7, 30, D:12) 2 arrows (30, 39, D:12) a +0 hand axe (35, 16, D:12) 7 tomahawks (39, -3, D:12) a +0 mace (42, 10, D:12) a +0 hunting sling (48, 17, D:12) a +0 rapier Level 13 of the Dungeon [Shop] Dubbyliaff's Antique Weapon Emporium a +0 war axe (87 gold) a cursed -1 quarterstaff (2 gold) a +0 shortbow (75 gold) a +0 fustibalus (375 gold) a +0 whip (62 gold) a +3 hand axe of chopping (537 gold) the +10 falchion of Plague {elec, +Fly MR+++ Dex-4 Stlth-} (1700 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (-4). It affects your resistance to hostile enchantments. It lets you fly. It makes you less stealthy. a +1 dagger of venom (235 gold) a +4 morningstar of distortion (800 gold) the +4 trident "Xej Cul" {holy, Str+3 Stlth+} (1060 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+3). It makes you more stealthy. a +0 hunting sling (37 gold) (0, 0, D:13) an uncursed amulet of rage (2, 16, D:13) a +0 rapier (2, 17, D:13) a +0 flail a +0 ring mail (2, 18, D:13) a +0 dagger a +2 robe of the Archmagi (3, 17, D:13) a +0 flail (3, 18, D:13) a +0 hand axe a +0 leather armour (7, -8, D:13) a book of Conjurations (12, -12, D:13) a cursed -3 short sword (16, 2, D:13) a +0 dagger 9 stones (17, 2, D:13) a +0 dagger a +0 robe (18, 0, D:13) a stone (19, -1, D:13) a stone (21, -4, D:13) a stone (22, -5, D:13) a stone (24, 41, D:13) a +0 leather armour (31, -9, D:13) a +0 dagger (36, 10, D:13) a +0 short sword (40, -7, D:13) 18 bolts (49, 3, D:13) a +0 short sword a +0 leather armour (52, -4, D:13) a +0 giant club Level 14 of the Dungeon (0, 0, D:14) a +0 shortbow (still there?) 17 gold pieces (still there?) (1, -7, D:14) 2 arrows (1, -6, D:14) an arrow (1, -4, D:14) a curare-tipped needle 3 arrows (1, -3, D:14) a curare-tipped needle (1, -2, D:14) a curare-tipped needle (1, -1, D:14) a curare-tipped needle 4 arrows (1, 0, D:14) a +0 shortbow (unseen) (2, -2, D:14) 2 curare-tipped needles a +0 shortbow 10 arrows a centaur corpse (skeletalised by now) (2, 3, D:14) a +0 broad axe (3, 3, D:14) 19 bolts (7, 2, D:14) a curare-tipped needle (9, -15, D:14) a +0 dagger Level 1 of the Abyss (0, 0, Abyss:1) a +2 scimitar of flaming