Petkus Level 1 of the Dungeon (0, 0, D:1) 17 arrows (1, 4, D:1) a +0 spear (2, -27, D:1) 2 stones (7, -31, D:1) a stone (8, -30, D:1) a stone (21, -39, D:1) a +0 hand axe (22, -14, D:1) a +0 mace (27, -34, D:1) a +0 whip (32, -37, D:1) 4 stones (36, -31, D:1) a +0 dagger 4 stones (37, -24, D:1) a stone (41, -21, D:1) a +0 leather armour (42, -19, D:1) a +0 dagger (45, -38, D:1) 6 poisoned needles Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (0, 42, D:2) a +0 flail (2, 31, D:2) a +0 scythe a +0 robe (11, 24, D:2) a +0 short sword (11, 26, D:2) a +0 dagger (12, 7, D:2) a +0 spear (15, 30, D:2) 17 stones (16, 13, D:2) a +0 club (16, 14, D:2) a +0 club (18, 32, D:2) a +0 ring mail a +0 short sword (24, 6, D:2) 18 stones a +0 club a +0 hunting sling (27, 30, D:2) a +0 club (31, 1, D:2) 2 stones (32, 22, D:2) a +0 club (42, 22, D:2) a +0 ring mail (43, 13, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (4, 20, D:3) a +0 short sword (6, -21, D:3) a +0 dagger (7, 20, D:3) a +0 club a +0 leather armour a cursed -2 falchion (12, -4, D:3) 3 stones (13, -11, D:3) a +0 mace 18 stones (14, 5, D:3) a +0 ring mail (15, 29, D:3) a +0 club (16, -7, D:3) a +0 club (17, 32, D:3) 19 stones (22, -13, D:3) a +0 robe (25, -8, D:3) 12 arrows (29, 8, D:3) a +0 dagger (32, 1, D:3) an uncursed amulet of regeneration (32, 9, D:3) a cursed -1 club (44, 4, D:3) a +0 club a +0 chain mail (45, 13, D:3) 5 gold pieces (46, 12, D:3) 8 gold pieces (46, 13, D:3) 14 gold pieces (46, 14, D:3) 15 gold pieces (47, 12, D:3) 15 gold pieces (47, 13, D:3) 16 gold pieces (47, 14, D:3) 3 gold pieces Level 4 of the Dungeon (0, 0, D:4) 5 arrows (5, -12, D:4) a +0 hand axe (7, 19, D:4) 15 stones (10, -6, D:4) a +0 quarterstaff (13, -7, D:4) 22 stones (14, -10, D:4) 12 stones (15, 15, D:4) a +0 mace (17, 9, D:4) a +0 spear (19, -3, D:4) a +0 club (21, 7, D:4) a cursed -1 flail a +0 leather armour (22, 7, D:4) a +0 club (24, 4, D:4) a +0 dagger a +0 leather armour (42, 2, D:4) a +0 hand axe (45, -19, D:4) the +5 hunting sling "Sademuci" {flame, *Drain +Fly MR- Dex+8} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+8). It affects your resistance to hostile enchantments. It lets you fly. It causes draining when unequipped. Level 5 of the Dungeon (0, 0, D:5) a +0 whip (9, 1, D:5) a +0 giant club (13, 1, D:5) a leopard gecko skeleton (20, -1, D:5) 13 gold pieces (21, 7, D:5) a quokka corpse (22, 9, D:5) a scroll of identify (25, 10, D:5) 3 needles of paralysis (28, 5, D:5) a ration (28, 6, D:5) 13 gold pieces