Petranax Level 1 of the Dungeon (0, 0, D:1) a book of Touch (9, 18, D:1) a rat corpse (skeletalised by now) (15, 0, D:1) a beast talisman (15, 2, D:1) a +0 leather armour (16, 3, D:1) a +0 robe (20, 10, D:1) a +0 dagger (23, 21, D:1) 4 stones (33, 17, D:1) a hobgoblin skeleton (35, 34, D:1) a ball python corpse (skeletalised by now) (36, 13, D:1) a +0 short sword a kobold skeleton (40, -1, D:1) a hobgoblin skeleton (41, 21, D:1) 8 stones Level 2 of the Dungeon (0, 0, D:2) 8 stones (6, 15, D:2) a +0 spear (19, -31, D:2) a +0 club a goblin corpse (skeletalised by now) (20, -9, D:2) a rat corpse (skeletalised by now) (22, -28, D:2) 6 stones (25, 18, D:2) the +0 pair of boots of Fortification {rF++ MP+6 Int-2 SInv} Int-2: It affects your intelligence (-2). rF++: It greatly protects you from fire. MP+6: It affects your magic capacity (+6). SInv: It lets you see invisible. (26, -19, D:2) a bat corpse (skeletalised by now) (36, -6, D:2) 4 stones (41, -18, D:2) a jackal corpse (skeletalised by now) (46, -15, D:2) a frilled lizard skeleton (47, -21, D:2) a +0 robe (48, -25, D:2) a +0 dagger a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a book of Geomancy (5, -8, D:3) a bat skeleton (6, -11, D:3) a +0 trident (10, -7, D:3) a +0 animal skin (11, -13, D:3) Sif Muna's Secrets of Apparitions Spells Type Level a - Summon Small Mammal Summoning 1 (13, -5, D:3) a +3 hand axe (13, 13, D:3) 6 stones (14, 23, D:3) a bat corpse (skeletalised by now) (24, -4, D:3) a +0 robe (26, 39, D:3) a +0 whip of electrocution a kobold corpse (skeletalised by now) (31, -7, D:3) a +0 club a +0 flail an orc skeleton (32, -7, D:3) a +0 trident (32, -5, D:3) a +0 short sword an orc skeleton (42, 46, D:3) 2 stones (47, -14, D:3) a +0 club (48, -9, D:3) a +0 dagger a goblin corpse (skeletalised by now) (49, 30, D:3) a jackal skeleton (51, -10, D:3) a ball python corpse (skeletalised by now) (52, 24, D:3) a ring of wizardry (54, 26, D:3) a +0 club a goblin skeleton (58, -8, D:3) a +0 robe (59, 32, D:3) a serpent talisman (60, 44, D:3) a +0 leather armour (61, 5, D:3) a +0 club an orc corpse (skeletalised by now) (62, -13, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (14, 21, D:4) a +0 spear a gnoll skeleton (14, 22, D:4) a +0 halberd (15, 21, D:4) a +0 whip (16, 20, D:4) a +0 club a +0 dagger a gnoll skeleton a goblin skeleton (21, 26, D:4) a +0 scale mail (22, 18, D:4) a +0 club a +0 plate armour the goblin skeleton of Ijyb (24, 44, D:4) a +0 dagger 5 stones (25, 7, D:4) a +0 hammer (28, 6, D:4) a +3 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (28, 33, D:4) a +0 short sword (36, 23, D:4) a +0 dagger a goblin skeleton (38, 12, D:4) a +0 scale mail (38, 29, D:4) an adder skeleton (39, 20, D:4) a +0 dagger (51, 29, D:4) a hobgoblin corpse (skeletalised by now) (51, 31, D:4) Tyr Voli's Compendium of the Ghastly Chill Spells Type Level a - Fugue of the Fallen Necromancy 3 b - Vampiric Draining Necromancy 3 c - Sculpt Simulacrum Ice/Alchemy 6 d - Rimeblight Ice/Necromancy 7 (53, 38, D:4) a staff of air (54, 15, D:4) a +0 dagger (61, 37, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 club a +0 mace a +0 trident (1, 0, D:5) a +0 club a +0 hand axe (7, -33, D:5) a +0 rapier (8, -33, D:5) 3 stones (8, -31, D:5) a +0 flail a gnoll skeleton (9, -30, D:5) a +0 whip a +0 whip a +0 club a +0 robe a +0 club a gnoll skeleton an adder skeleton a gnoll skeleton a gnoll skeleton (10, -12, D:5) 6 stones (12, -31, D:5) a hound skeleton (20, 3, D:5) 6 stones (21, -34, D:5) a +0 club (25, -34, D:5) a bullfrog skeleton (30, -39, D:5) 6 stones (36, -33, D:5) 2 potions of degeneration (38, -38, D:5) a +0 mace (44, 2, D:5) a book of Cantrips Level 6 of the Dungeon [Shop] Icualoes's Jewellery Emporium a ring of protection from cold (325 gold) a +4 ring of slaying (468 gold) an amulet of regeneration (390 gold) a +6 ring of intelligence (468 gold) the macabre finger necklace {Finger+ rN+} (520 gold) [amulet of nothing] Finger+: It enables you to equip an extra ring. rN+: It protects you from negative energy. a +4 ring of protection (468 gold) a ring of see invisible (195 gold) an amulet of magic regeneration (390 gold) a serpent talisman (390 gold) a ring of ice (325 gold) (0, 0, D:6) a book of Air (9, -23, D:6) a +0 falchion (13, -9, D:6) a +0 scale mail a +0 flail (13, -8, D:6) a +0 leather armour a +0 dagger (14, -9, D:6) a +0 club a +0 mace a water moccasin skeleton an orc skeleton (14, 0, D:6) an iguana skeleton (15, -10, D:6) a +0 ring mail a +0 short sword (22, -8, D:6) a +0 leather armour a +0 dagger an orc skeleton (23, -9, D:6) a +0 ring mail (24, -3, D:6) a water moccasin skeleton (25, -12, D:6) a +0 club (28, -27, D:6) a +0 mace (33, -29, D:6) 6 stones a +0 whip (36, -29, D:6) a +0 leather armour a +0 dagger an orc skeleton (36, -16, D:6) a +0 giant club an ogre skeleton (37, -7, D:6) an iguana skeleton (51, -33, D:6) a +0 robe (63, -13, D:6) a +0 whip (63, -12, D:6) a +0 club a +0 short sword a +0 short sword a +0 short sword 2 stones a +0 dagger a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a howler monkey skeleton (0, 6, D:7) a +0 leather armour a +0 dagger a +0 ring mail a +0 club a +0 robe a +0 dagger an orc skeleton an orc skeleton (1, 9, D:7) a +0 cloak a +0 dagger (10, 10, D:7) a +0 leather armour (16, -11, D:7) a +0 morningstar (17, -11, D:7) a +0 dagger an orc corpse (skeletalised by now) (17, 35, D:7) 3 potions of brilliance (18, 6, D:7) a potion of haste (21, 25, D:7) 3 scrolls of vulnerability (29, 15, D:7) a +0 rapier (31, 17, D:7) a book of Cantrips (32, 20, D:7) a water moccasin skeleton (33, 20, D:7) +0 acid dragon scales an acid dragon skeleton (49, 7, D:7) a +0 morningstar of freezing a gnoll corpse (skeletalised by now) Level 8 of the Dungeon (0, 0, D:8) a potion of degeneration (0, 5, D:8) a +0 long sword (2, 13, D:8) a +0 long sword (5, 15, D:8) 8 stones (7, -3, D:8) a -1 spear a +0 animal skin a wolf skeleton a wolf skeleton the gnoll skeleton of Grum a wyvern skeleton (8, -3, D:8) a wolf skeleton (15, -24, D:8) a +0 club (17, 2, D:8) a +0 club a +0 leather armour a +0 dagger of holy wrath a +0 robe a +0 war axe a +0 chain mail an orc skeleton (17, 4, D:8) a +0 hand axe (20, 8, D:8) a +0 ring mail (27, -13, D:8) a +0 mace (29, -20, D:8) a book of Misfortune (36, 3, D:8) a +0 sling a centaur corpse (skeletalised by now) (37, -20, D:8) a +0 short sword a kobold corpse (skeletalised by now) (38, -22, D:8) a +0 club (38, -21, D:8) a +0 club a kobold corpse (skeletalised by now) (39, -21, D:8) a +0 whip a kobold corpse (skeletalised by now) Level 9 of the Dungeon (0, 0, D:9) a book of Winter (3, 17, D:9) a potion of might (11, 8, D:9) a scroll of fear (14, 6, D:9) a +0 club (15, 7, D:9) a +0 dagger (still there?) a +0 robe (still there?) a +1 dagger of holy wrath (still there?) a +0 robe (still there?) an orc corpse (still there?) (16, 5, D:9) a +0 pair of boots (17, 2, D:9) a +0 mace (19, 10, D:9) a potion of heal wounds the Ecumenical Temple