Petranax Level 1 of the Dungeon (6, 1, D:1) a bat skeleton (9, -12, D:1) a +0 club (12, 47, D:1) a bat corpse (skeletalised by now) (13, 31, D:1) a +0 dagger a goblin corpse (skeletalised by now) (14, -14, D:1) a frilled lizard corpse (skeletalised by now) (15, 10, D:1) a +0 ring mail (22, -4, D:1) a +0 club a goblin corpse (skeletalised by now) (22, 31, D:1) a hobgoblin corpse (skeletalised by now) (30, 21, D:1) a +0 short sword (49, 21, D:1) a hobgoblin skeleton (52, 22, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a jackal corpse (skeletalised by now) (1, -40, D:2) a ball python skeleton (3, -1, D:2) a bat corpse (skeletalised by now) (9, -48, D:2) an adder corpse (skeletalised by now) (13, -45, D:2) a +0 club a kobold corpse (skeletalised by now) (14, -3, D:2) a +0 dagger (22, -1, D:2) a +0 hand axe a +0 scale mail an orc skeleton (23, -42, D:2) a +0 club a goblin skeleton (44, -37, D:2) a rat corpse (skeletalised by now) (50, -13, D:2) a +0 war axe (50, -9, D:2) a +0 club a goblin corpse (skeletalised by now) (50, -8, D:2) a +0 dagger a +0 dagger (50, -5, D:2) a +0 club a goblin corpse (skeletalised by now) (51, -9, D:2) a +0 club a +0 sling Level 3 of the Dungeon (0, 0, D:3) a frilled lizard skeleton (1, -8, D:3) a +0 club 3 stones a +0 dagger a kobold skeleton a kobold skeleton (1, -7, D:3) a +0 dagger a +0 club a +0 whip 8 stones a rat skeleton a kobold skeleton a kobold skeleton (1, -6, D:3) a frilled lizard skeleton (1, -3, D:3) a rat skeleton (3, -32, D:3) a +0 heavy long sword (3, -12, D:3) a +0 buckler (4, -45, D:3) 5 stones (4, -21, D:3) a book of Air (4, -14, D:3) a +0 sling (4, -2, D:3) a frilled lizard skeleton (5, -33, D:3) 4 stones (7, -22, D:3) 3 potions of moonshine 2 potions of brilliance a ring of magical power (10, 7, D:3) a +0 club a goblin corpse (skeletalised by now) (13, -28, D:3) a +0 dagger (13, -12, D:3) a +0 falchion (16, -6, D:3) a +0 whip a +0 spear a gnoll skeleton (17, -14, D:3) a bat skeleton (18, -6, D:3) a +0 club (19, -24, D:3) a +0 dagger (20, -23, D:3) an adder corpse (skeletalised by now) (24, -32, D:3) a +0 short sword (26, -30, D:3) a quokka skeleton (27, -30, D:3) a +0 scale mail a +0 hand axe an orc skeleton (27, -19, D:3) a +0 short sword (27, -18, D:3) a +0 scythe a +0 robe (28, -30, D:3) a +0 club 3 stones an adder skeleton (29, -23, D:3) a +0 whip a kobold corpse (skeletalised by now) (30, -30, D:3) a +1 mace of protection (31, -29, D:3) a +0 dagger a +0 scale mail a +0 club an orc skeleton an orc skeleton (34, -35, D:3) a Codex of Conductivity Level 4 of the Dungeon (0, 0, D:4) a staff of fire (3, 5, D:4) a +0 spear (3, 12, D:4) a +0 hand axe a +0 ring mail an orc corpse (5, 10, D:4) a ball python skeleton (6, 12, D:4) a +0 whip (9, 6, D:4) a +0 leather armour (10, -11, D:4) a +0 quarterstaff (11, 20, D:4) a scroll of identify (12, 18, D:4) a scroll of teleportation (12, 20, D:4) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (12, 22, D:4) a potion of attraction (14, 19, D:4) a scroll of identify (14, 21, D:4) a potion of brilliance (18, -8, D:4) a +0 club a +0 scale mail an orc corpse (18, -7, D:4) a +0 sling a +0 dagger a +0 robe a +0 scale mail an orc corpse (18, -6, D:4) a +0 short sword (29, -4, D:4) a ball python corpse (skeletalised by now) (29, 10, D:4) a +0 spear (33, 0, D:4) a +0 plate armour