Petranax Level 1 of the Dungeon (8, 1, D:1) a Young Poisoner's Handbook (12, 7, D:1) a +0 club a rat skeleton a goblin skeleton (12, 12, D:1) a +0 ring mail (18, -2, D:1) a quokka skeleton (20, 8, D:1) a +0 robe (23, 20, D:1) a +0 spear (34, -3, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a bat corpse (skeletalised by now) (37, 10, D:1) a jackal corpse (skeletalised by now) (48, -5, D:1) a ball python corpse (skeletalised by now) (49, 11, D:1) a maw talisman (51, -8, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (0, 20, D:2) a +0 short sword (6, 13, D:2) an inkwell talisman (9, -14, D:2) the +4 whip "Beetlebane" {flame, ^Drain rC+ Will+} ^Drain: It drains your maximum health when unequipped. rC+: It protects you from cold. Will+: It increases your willpower. (22, 8, D:2) a +0 leather armour (24, 40, D:2) a frilled lizard skeleton (25, 43, D:2) a +0 robe (33, -7, D:2) a +0 scale mail (44, -1, D:2) a +0 dagger (47, -10, D:2) a +0 club a kobold skeleton (52, -9, D:2) 8 stones (54, 0, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 8 gold pieces a sewer (0, 0, Sewer) 7 gold pieces (0, 1, Sewer) 16 gold pieces (0, 2, Sewer) the +6 scale mail of Omecaumeta {*Slow Dex+3 SInv Stlth+} *Slow: It may slow you when you take damage. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (unseen) (0, 3, Sewer) a +0 club (0, 4, Sewer) 8 gold pieces (1, 1, Sewer) 7 gold pieces (1, 2, Sewer) a +0 spear (1, 3, Sewer) 13 gold pieces (8, 2, Sewer) a potion of berserk rage (11, 4, Sewer) a brain worm corpse (11, 5, Sewer) a bat corpse (14, 2, Sewer) a bat corpse