Dungeon Crawl Stone Soup version 0.19-a0-1888-g6ba2374 (webtiles) character file. 0 Pharaoh the Skirmisher (level 1, 16/16 HPs) Began as a Mummy Wanderer on Oct 17, 2016. Safely got out of the dungeon. The game lasted 00:00:13 (1 turns). Pharaoh the Skirmisher (Mummy Wanderer) Turns: 1, Time: 00:00:14 Health: 16/16 AC: 8 Str: 15 XL: 1 Next: 0% Magic: 2/2 EV: 9 Int: 11 God: Gold: 0 SH: 0 Dex: 11 Spells: 0 memorised, 2 levels left rFire x . . SeeInvis . c - +0 shortbow rCold + . . Gourm . a - +2 scale mail rNeg + + + Faith . (shield currently unavailable) rPois ∞ Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) MR ..... Harm . (no boots) Stlth .......... (no amulet) (no ring) (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 shortbow (weapon) Missiles d - 24 arrows (quivered) Armour a - a +2 scale mail (worn) Books b - the Disquisition on the Compass Spells Type Level a - Apportation Translocation 1 b - Lesser Beckoning Translocation 3 Skills: + Level 2.0 Fighting + Level 1.0 Bows + Level 1.5 Throwing + Level 1.5 Armour + Level 1.0 Spellcasting Level 1.5 Charms You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Welcome, Pharaoh the Mummy Wanderer. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a bread ration and 12 stones. Found a staircase leading out of the dungeon. Okay, then. Okay, then. Okay, then. Unknown command. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ## ##.## ## ..####...####.. ....#..≈..#.... ..≈....≈....≈.% ...≈..≈≈≈..≈... ....≈≈≈≈≈≈≈.... ..≈≈≈≈...≈≈≈≈.. ≈≈≈≈≈..@..≈≈≈≈≈ ..≈≈≈≈...≈≈≈≈.. ....≈≈≈≈≈≈≈.... ...≈..≈≈≈..≈... ..≈....≈....≈.. ....#..≈..#..(. ..####...####.. ## ##.## ## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Pharaoh the Mummy Wanderer began the quest for the Orb. 0 | D:1 | Pharaoh set off with: a +2 scale mail, the Disquisition on the Compass, a +0 shortbow, 24 arrows 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 0 | D:1 | Identified the Disquisition on the Compass 1 | D:$ | Safely got out of the dungeon. Vault maps used: D:1: eino_arrival_water_star