Dungeon Crawl Stone Soup version 0.21-a0-450-gd87a9b27c2 (webtiles) character file. 0 Pharaoh the Skirmisher (level 1, 16/16 HPs) Began as a Mummy Wanderer on Nov 19, 2017. Safely got out of the dungeon. The game lasted 00:00:20 (1 turns). Pharaoh the Skirmisher (Mummy Wanderer) Turns: 1, Time: 00:00:21 Health: 16/16 AC: 2 Str: 14 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 10 Spells: 2/2 levels left rFire x . . SeeInvis . e - +0 club rCold + . . Gourm . (no shield) rNeg + + + Faith . d - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons e - a +0 club (weapon) f - a +0 dagger Armour d - a +0 robe (worn) Scrolls c - a scroll of teleportation Books a - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Force Lance Conjuration/Translocation 4 f - Iskenderun's Mystic Blast Conjuration 4 b - the Tome of Dislocation Spells Type Level a - Apportation Translocation 1 b - Portal Projectile Hexes/Translocation 3 Skills: + Level 2.0 Fighting Level 1.0 Long Blades + Level 1.5 Stealth + Level 1.3 Spellcasting Level 1.5 Conjurations Level 1.7 Hexes You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Welcome, Pharaoh the Mummy Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found four items. Found a staircase leading out of the dungeon. A frilled lizard and a leopard gecko come into view. There are monsters nearby! Okay, then. Unknown command. Unknown command. Unknown command. Are you sure you want to leave the Dungeon? This will make you lose the game! The frilled lizard hisses angrily. You have escaped! .# ... .## ..###$.###..# ............# . ..#.....#.# .l#.#.....#.# ....#.....#.# ....#...(.#.# #..@..# #.#.....#..# #.#.....#..# #.#.....#..# #.#.....#.. ....?.......). ..#######...##l #. ...# You could see a leopard gecko (sleeping) and a frilled lizard. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Pharaoh the Mummy Wanderer began the quest for the Orb. 0 | D:1 | Pharaoh set off with: a book of Conjurations, the Tome of Dislocation, a scroll of teleportation, a +0 robe, a +0 club, a +0 dagger 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 0 | D:1 | Identified the Tome of Dislocation 1 | D:$ | Safely got out of the dungeon. Vault maps used: D:1: minmay_arrival_semitransparent, palyth_stone_intersect Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 1 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+---------