Dungeon Crawl Stone Soup version 0.21-a0-450-gd87a9b27c2 (webtiles) character file. 0 Pharaoh the Magician (level 1, 13/13 HPs) Began as a Formicid Wizard on Nov 19, 2017. Got out of the dungeon alive. The game lasted 00:00:01 (1 turns). Pharaoh the Magician (Formicid Wizard) Turns: 1, Time: 00:00:02 Health: 13/13 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 4/4 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 9 Spells: 5/6 levels left rFire . . . SeeInvis + (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Books b - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Slow Hexes 2 e - Conjure Flame Conjuration/Fire 3 f - Mephitic Cloud Conjuration/Poison/Air 3 Comestibles c - a bread ration Skills: + Level 1.7 Dodging + Level 2.4 Stealth + Level 3.2 Spellcasting + Level 0.8 Conjurations Level 1.0 Summonings Level 0.8 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 12% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Welcome, Pharaoh the Formicid Wizard. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ♣ ♣♣♣♣. ♣.♣.♣♣ ♣....♣ ♣..@.♣ ♣....♣ ♣♣♣...♣ ♣...♣ ♣...♣ .♣.♣♣ ♣ .♣ .♣ There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Pharaoh the Formicid Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 1 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: roderic_dead_forest, serial_co_window_serial, co_window_of_opportunity_a, co_window_paths_a, co_window_of_opportunity_a, co_window_corner_a, co_window_paths_b, co_window_paths_a, co_window_of_opportunity_a, co_window_of_opportunity_b, co_window_unsneaky_path_e, co_window_unsneaky_path_a, co_window_cross_3, co_window_4corner_a, glass_columns_a, glass_columns_c, glass_columns_a, glass_columns_b, glass_columns_a, minmay_pentomino_o2 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 1 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+---------