Dungeon Crawl Stone Soup version 0.21-a0-450-gd87a9b27c2 (webtiles) character file. 0 Pharaoh the Skirmisher (level 1, 16/16 HPs) Began as a Mummy Wanderer on Nov 20, 2017. Safely got out of the dungeon. The game lasted 00:00:01 (1 turns). Pharaoh the Skirmisher (Mummy Wanderer) Turns: 1, Time: 00:00:01 Health: 16/16 AC: 2 Str: 14 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/2 levels left rFire x . . SeeInvis . b - +0 short sword rCold + . . Gourm . (no shield) rNeg + + + Faith . d - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 short sword (weapon) e - a +0 dagger Armour d - a +0 robe (worn) Scrolls c - a scroll of teleportation Books a - a book of Callings Spells Type Level a - Summon Small Mammal Summoning 1 b - Call Imp Summoning 2 c - Call Canine Familiar Summoning 3 d - Summon Guardian Golem Hexes/Summoning 3 e - Summon Lightning Spire Summoning/Air 4 f - Summon Ice Beast Ice/Summoning 4 Skills: + Level 2.0 Fighting + Level 1.0 Throwing + Level 1.0 Dodging + Level 1.5 Stealth + Level 1.0 Unarmed Combat + Level 1.3 Spellcasting Level 1.0 Summonings Level 1.0 Ice Magic You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Welcome, Pharaoh the Mummy Wanderer. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Press ? for a list of commands and other information. Found two stairs. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ######## #§.§...# #§§§..@# #§§§..># #..§...# ...###### .. # There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Pharaoh the Mummy Wanderer began the quest for the Orb. 0 | D:1 | Pharaoh set off with: a book of Callings, a +0 short sword, a scroll of teleportation, a +0 robe, a +0 dagger 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 1 | D:$ | Safely got out of the dungeon. Vault maps used: D:1: dpeg_arrival_fog Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 1 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+---------