Dungeon Crawl Stone Soup version 0.21-a0-450-gd87a9b27c2 (webtiles) character file. 0 Pharaoh the Magician (level 1, 16/16 HPs) Began as a Mummy Wanderer on Nov 20, 2017. Safely got out of the dungeon. The game lasted 00:00:01 (1 turns). Pharaoh the Magician (Mummy Wanderer) Turns: 1, Time: 00:00:01 Health: 16/16 AC: 5 Str: 16 XL: 1 Next: 0% Magic: 4/4 EV: 10 Int: 10 God: Gold: 0 SH: 0 Dex: 11 Spells: 5/5 levels left rFire x . . SeeInvis . a - +2 hand crossbow rCold + . . Gourm . (no shield) rNeg + + + Faith . d - +0 ring mail rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 hand crossbow (weapon) Missiles b - 25 bolts (quivered) Armour d - a +0 ring mail (worn) Books c - the Handbook of Bewitchment Spells Type Level a - Confusing Touch Hexes 1 b - Tukima's Dance Hexes 3 Skills: + Level 2.0 Fighting + Level 1.5 Crossbows + Level 1.0 Throwing + Level 1.0 Armour + Level 1.0 Stealth + Level 2.6 Spellcasting Level 1.0 Poison Magic You had 5 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Welcome, Pharaoh the Mummy Wanderer. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a purple potion. Found a staircase leading out of the dungeon. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #.# #.# #.# #.# #.# #.# ..#####.#####.. .......@!...... ..#####.#####.. #.# #.# #.# #.# #.# #.# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Pharaoh the Mummy Wanderer began the quest for the Orb. 0 | D:1 | Pharaoh set off with: a +2 hand crossbow, 25 bolts, the Handbook of Bewitchment, a +0 ring mail 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 4/4 1 | D:$ | Safely got out of the dungeon. Vault maps used: D:1: matt_arrival_grand_opening Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 1 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+---------