Dungeon Crawl Stone Soup version 0.28-a0-230-g086cc6695f (webtiles) character file. Game seed: 3390362195575181616 15 Phong the Caller (level 2, -8/19 HPs) Began as a Merfolk Summoner on Aug 22, 2021. Mangled by Terence (9 damage) ... on level 2 of the Dungeon. The game lasted 00:02:49 (1647 turns). Phong the Caller (Merfolk Summoner) Turns: 1647, Time: 00:02:51 Health: -8/19 AC: 2 Str: 5 (8) XL: 2 Next: 50% Magic: 0/5 EV: 12 Int: 12 (14) God: Gold: 65 SH: 0 Dex: 12 (14) Spells: 2/5 levels left rFire . . . SeeInvis . c - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 65 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) e - a +0 hunting sling Missiles b - 21 poisoned darts f - 60 stones h - 2 boomerangs Armour a - a +0 robe (worn) Scrolls d - a scroll of amnesia {unknown} Skills: - Level 3.0 Dodging - Level 2.1 Stealth + Level 2.4 Spellcasting + Level 4.2 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 44% N/A 4% 1 b - Call Imp Summ 11% N/A 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 11% N/A 14% 3 Summon Guardian Golem Hex/Summ 6% N/A 32% 3 Summon Lightning Spire Summ/Air 6% N/A 73% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations ((You are quick and stealthy near water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Terence is heavily wounded. Your bat barely misses Terence. Terence barely misses you. You barely miss Terence. Terence is heavily wounded. Your bat hits Terence but does no damage. Terence hits your bat with a +0 mace. Your bat dies! Your bat's corpse disappears in a puff of smoke! Terence shouts! Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Terence hits you with a +0 mace. You hit Terence but do no damage. Terence is heavily wounded. Your bat barely misses Terence. Your bat hits Terence but does no damage. Terence hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * Unknown command. Your bat barely misses Terence. Your bat hits Terence but does no damage. You see here 12 gold pieces. You barely miss Terence. Terence is heavily wounded. Your bat hits Terence but does no damage. Terence barely misses you. Unknown command. It was a potion of curing. You feel better. Terence hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * Your bat barely misses Terence. Unknown command. Your bat hits Terence but does no damage. Your bat barely misses Terence. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. Your bat hits Terence but does no damage. Terence says, "Rest in peace." Terence hits you with a +0 mace! You die... ### ##.## ##.###### #######.#.## .......@## #........#.# ##.####@$## #.#####...## #....###.# ##.## #.#b.....# ####.### #....##### #....... ###.## #.##.### #.# #.##.# # #.# #.##.### ##+## #.##..## You could see Terence (ally target) and a friendly bat (summoned). Vanquished Creatures A hobgoblin (D:1) A quokka (D:1) A ball python (D:2) A bat (D:1) A frilled lizard (D:1) A kobold (D:2) A rat (D:1) 7 creatures vanquished. Vanquished Creatures (collateral kills) 2 bats (D:1) 3 endoplasms (D:1) A goblin (D:1) A hobgoblin (D:1) 2 ball pythons (D:1) A kobold (D:1) 2 rats (D:1) 12 creatures vanquished. Grand Total: 19 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Phong the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 447 | D:1 | Reached XP level 2. HP: 15/19 MP: 0/5 450 | D:1 | Learned a level 2 spell: Call Imp 1628 | D:2 | Noticed Terence 1647 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ternary, layout_loops_corners D:2: layout_loops_corners, hellmonk_ecumenical_altar_inner_sanctum, serial_shops, nicolae_lakefront_shop, uniq_terence Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.0 Stealth | | 2.1 Spellcasting | | 2.4 Summonings | | 4.2 Action || total -------------------------++------- Melee: Unarmed || 28 Dagger || 24 Cast: Summon Small Mamm || 18 Call Imp || 8 Use: Potion || 2 Stab: Sleeping || 3 Armor: Robe || 11 Dodge: Dodged || 52 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1646 | 1618 | 28 | 0 | 1290 | 2 | 823.0 | Dungeon | 1646 | 1618 | 28 | 0 | 1290 | 2 | 823.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1552 daAuts D:2: 93 daAuts