Pierdu Level 1 of the Dungeon (7, -9, D:1) a +0 dagger (13, -6, D:1) 2 stones (20, -20, D:1) a spear (20, 10, D:1) a +0 club (21, -20, D:1) a ring mail (26, -28, D:1) 5 stones a +0 whip a +0 club (29, -33, D:1) a whip (29, -11, D:1) a +0 dagger a stone (36, -27, D:1) 7 stones (37, -9, D:1) a ring mail (37, 19, D:1) a +0 dagger 4 stones (43, -15, D:1) a dagger (48, -13, D:1) a mace Level 2 of the Dungeon (0, 0, D:2) a +0 robe (0, 1, D:2) a +3 vorpal scythe (5, -40, D:2) a +0 club a +0 robe (14, -18, D:2) a +0 short sword 4 stones (14, -9, D:2) a +0 dagger (23, -12, D:2) a stone a +0 club (34, -17, D:2) a +0 robe (39, -25, D:2) a dagger (42, -13, D:2) a +2 buckler (44, -33, D:2) a +0 sling (44, 7, D:2) a +0 dagger (47, -29, D:2) a +0 club (48, -15, D:2) a +0 dagger (48, 9, D:2) a mace Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (8, -21, D:3) a +0 dagger (10, 3, D:3) a +0 short sword a +0 dagger a +0 robe a +0 falchion (17, 11, D:3) 5 javelins (17, 12, D:3) a +0 robe (22, -25, D:3) 2 javelins (27, 3, D:3) a +2 mace of protection a +0 leather armour a +0 short sword (27, 4, D:3) a +0 hand axe (28, -18, D:3) a +0 whip of electrocution a +0 hand axe a +0 flail (30, -3, D:3) a +4 quarterstaff of chaos (31, -3, D:3) a hammer (35, 14, D:3) a +0 dagger (40, -16, D:3) a +0 dagger a +0 scale mail (47, -14, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +0 short sword a +0 leather armour (1, 0, D:4) a +0 flail a +0 leather armour (2, 0, D:4) a +0 dagger a +0 leather armour a +0 short sword a +0 leather armour (14, 6, D:4) a +0 dagger (22, -11, D:4) a +0 dagger (24, -11, D:4) 3 stones (26, -43, D:4) a +0 short sword (30, -22, D:4) a leather armour (38, 9, D:4) 2 potions of attraction (40, -44, D:4) a +0 robe (49, -12, D:4) 8 stones (49, -8, D:4) a +3 short sword of draining Level 5 of the Dungeon (1, -11, D:5) 7 stones (4, -26, D:5) a club (5, -7, D:5) a +0 giant club (6, 1, D:5) a +0 short sword (11, -33, D:5) a +0 trident (12, 9, D:5) 6 stones (19, 18, D:5) the +2 pair of boots of Altruism {Harm +Inv} +Inv: It lets you turn invisible. Harm: It increases damage dealt and taken. (28, -19, D:5) a +0 club (32, -9, D:5) a +0 hand axe a +0 leather armour (34, 6, D:5) 6 poisoned darts (37, -31, D:5) 6 boomerangs Level 6 of the Dungeon (2, -2, D:6) a trident (7, 0, D:6) a +0 whip (8, 0, D:6) a +0 robe (9, -1, D:6) a +1 great sword (9, 1, D:6) a +0 hand axe (18, 39, D:6) a dagger (21, 38, D:6) 8 stones (24, -1, D:6) a helmet (27, -7, D:6) a long sword (27, 17, D:6) a trident (28, 5, D:6) a short sword (31, -13, D:6) a potion of degeneration (37, 20, D:6) a +0 giant club (39, 9, D:6) a potion of degeneration (46, 0, D:6) a +2 mace of protection (46, 12, D:6) 4 large rocks (50, 12, D:6) a +0 flail of protection (51, 20, D:6) a +0 dagger a +0 leather armour (52, 15, D:6) a +0 dagger a +0 robe (53, 14, D:6) a +0 morningstar a +0 leather armour (54, 21, D:6) a +0 flail (54, 22, D:6) a +0 halberd a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a potion of degeneration (10, 0, D:7) a +0 whip (11, 8, D:7) a dagger (23, 7, D:7) a club (34, 20, D:7) a +0 shortbow (37, 12, D:7) a +2 buckler of resistance (48, 11, D:7) a potion of attraction (51, 21, D:7) a +0 trident Level 8 of the Dungeon (0, 0, D:8) a morningstar (15, 18, D:8) a +0 hand axe (15, 19, D:8) a +0 dagger a +0 robe (18, 11, D:8) a +0 dagger a +0 leather armour (25, 9, D:8) a leather armour (27, 5, D:8) a +1 chain mail of cold resistance (unseen) (28, -7, D:8) a +0 short sword a +0 dagger (28, -6, D:8) a +0 club a +0 ring mail (28, 5, D:8) a +0 mace (41, 7, D:8) a helmet (43, 16, D:8) a +0 mace of protection a +0 flail a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 robe (56, -18, D:8) a potion of attraction (56, -15, D:8) a +0 falchion Level 9 of the Dungeon (0, 0, D:9) a war axe (3, -6, D:9) a +0 mace a +0 chain mail (3, -5, D:9) a +0 whip a +0 dagger a +0 leather armour (3, 12, D:9) a +2 mace (4, 13, D:9) a +0 robe (5, -3, D:9) a +0 dagger a +0 robe (9, 16, D:9) a +0 hand axe a +0 robe a +5 falchion (9, 17, D:9) 8 stones a +0 robe (15, -25, D:9) a +0 shortbow (17, 6, D:9) a +0 flail (17, 7, D:9) a +0 dagger a +0 robe a +0 club (17, 17, D:9) +0 acid dragon scales (23, 9, D:9) a scale mail (30, -25, D:9) a +0 dagger a +0 robe (31, 6, D:9) a +0 mace a +0 plate armour a +0 scimitar a +0 chain mail a +0 mace 2 boomerangs a +0 chain mail a +0 club (32, -28, D:9) a +0 dagger a +0 robe (32, -27, D:9) a +0 long sword a +0 arbalest a +0 plate armour (32, -26, D:9) a +0 club a +0 leather armour (32, -2, D:9) a +0 shortbow (32, 6, D:9) 3 large rocks (32, 14, D:9) a +0 trident a +0 chain mail (32, 15, D:9) a robe (33, -25, D:9) a +0 whip (33, -3, D:9) 4 poisoned darts (33, 13, D:9) a +0 flail a +0 ring mail (33, 14, D:9) a +0 scale mail (33, 15, D:9) a +0 short sword a +0 plate armour (34, -2, D:9) a +0 short sword a +0 whip (34, 17, D:9) a +0 whip a +0 leather armour (35, 16, D:9) a +0 halberd of venom a +0 chain mail (36, 16, D:9) a +0 short sword a +0 ring mail (36, 22, D:9) a stone a +0 club 7 poisoned darts a +0 club (37, 22, D:9) a +0 dagger 2 poisoned darts (37, 23, D:9) a +0 whip (38, -11, D:9) 5 stones (40, 17, D:9) a whip (41, -7, D:9) 2 poisoned darts (45, -4, D:9) a +2 pair of boots Level 10 of the Dungeon (0, 0, D:10) a scroll of noise (5, -3, D:10) 5 poisoned darts (14, -18, D:10) a +2 dagger of chaos (16, -5, D:10) 4 stones (63, 15, D:10) 5 javelins (63, 20, D:10) a +0 troll leather armour Level 11 of the Dungeon (0, 0, D:11) a +0 club a +0 leather armour a +0 dagger a +0 robe (0, 1, D:11) a +0 hand axe a +0 scale mail (5, 6, D:11) a +0 giant spiked club a +0 giant club (5, 20, D:11) 5 stones (11, -7, D:11) +0 acid dragon scales (11, 20, D:11) a +0 falchion (16, -11, D:11) a long sword (16, 22, D:11) a +0 giant club a +0 giant club (19, 9, D:11) a +0 leather armour of fire resistance (29, 22, D:11) a +0 giant spiked club a +0 giant club (33, 23, D:11) a +0 shortbow (42, -11, D:11) a +0 shortbow (52, 27, D:11) the +9 sling "Baock" {venom, Contam rCorr Str+2} Any ammunition fired from it poisons the flesh of those it strikes. Str: It affects your strength (+2). Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. (55, 13, D:11) a scale mail Level 12 of the Dungeon [Shop] Milo Gyr's Firing Range a +0 longbow of flaming (219 gold) 3 poisoned darts (19 gold) 5 atropa-tipped darts (48 gold) 2 throwing nets (96 gold) a throwing net (48 gold) a +0 longbow (104 gold) 4 large rocks (44 gold) 6 poisoned darts (38 gold) 4 large rocks (44 gold) a +0 triple crossbow (160 gold) 3 large rocks (33 gold) [Shop] Esteewutz's Book Boutique a book of Fire (748 gold) a book of Transfigurations (680 gold) a book of Dangerous Friends (680 gold) a book of the Earth (612 gold) a book of the Dragon (782 gold) a book of Frost (374 gold) a book of Cantrips (204 gold) a book of Storms (544 gold) (0, 0, D:12) a stone a stone (0, 1, D:12) a stone a stone (2, 1, D:12) a stone (5, 2, D:12) a boomerang (13, 2, D:12) 4 stones (14, 13, D:12) a robe (16, 29, D:12) a +0 troll leather armour (16, 39, D:12) a +0 dire flail (17, -4, D:12) a potion of degeneration (35, 29, D:12) 3 stones (46, 14, D:12) a lajatang (46, 15, D:12) an emerald ring (46, 16, D:12) 7 gold pieces (51, -19, D:12) a long sword Level 13 of the Dungeon (0, 0, D:13) 3 stones (1, -1, D:13) 5 stones (4, -1, D:13) a +0 short sword (10, 3, D:13) a +0 rapier (11, -8, D:13) the +1 leather armour of Restlessness {Fly rPois} rPois: It protects you from poison. Fly: It grants you flight. (16, -36, D:13) a basilisk skeleton (17, -36, D:13) a +0 giant club a +0 giant club (17, -4, D:13) a stone (18, -36, D:13) a +0 shortbow (18, -35, D:13) a hell rat skeleton (19, -21, D:13) a +0 robe a +0 whip (24, -18, D:13) a dagger (26, 2, D:13) a +0 leather armour (27, -21, D:13) a +0 scimitar of flaming 2 potions of degeneration (28, -17, D:13) a scale mail (36, -23, D:13) 6 stones (46, 2, D:13) a +0 troll leather armour Level 14 of the Dungeon (0, 0, D:14) the +5 morningstar of Law {elec, rPois rN+ Dex-3} It occasionally discharges a powerful burst of electricity upon striking a foe. Dex: It affects your dexterity (-3). rPois: It protects you from poison. rN: It protects you from negative energy. a +0 chain mail (0, 4, D:14) a +0 long sword an elf skeleton (0, 5, D:14) a +0 chain mail a human skeleton (0, 6, D:14) a +1 halberd (1, -1, D:14) a staff of death a +0 shortbow 5 large rocks (2, 0, D:14) 3 large rocks (3, -2, D:14) 4 stones a basilisk corpse (skeletalised by now) (5, -3, D:14) a +0 rapier (5, -2, D:14) a +0 short sword a +0 leather armour (8, -5, D:14) 4 large rocks (12, 5, D:14) 4 large rocks a cyclops corpse (14, 12, D:14) a +3 battleaxe (20, 21, D:14) a +0 chain mail a human corpse (skeletalised by now) (20, 23, D:14) a +1 scimitar of flaming (21, 19, D:14) a shapeshifter corpse (skeletalised by now) (25, 4, D:14) a +0 long sword (30, 21, D:14) a +0 great sword (33, -11, D:14) a +0 long sword (33, -9, D:14) a +0 great sword of freezing (35, -10, D:14) 4 javelins a +0 scale mail (35, 22, D:14) a +0 great mace a +0 ring mail (36, 20, D:14) a +0 ring mail (36, 26, D:14) a +0 glaive (42, 18, D:14) 4 stones (43, 26, D:14) a +0 battleaxe a +0 chain mail (47, 4, D:14) a +3 shortbow (49, 2, D:14) 5 stones (53, 9, D:14) a +0 leather armour (56, -18, D:14) a scale mail the Ecumenical Temple