Dungeon Crawl Stone Soup version 0.30-a0-121-gb27577e5d9 (webtiles) character file. Game seed: 3794777822142092569 56 Pierdu the Vexing (level 3, 0/16 HPs) Began as a Spriggan Enchanter on Sept 14, 2022. Slain by a jackal (2 damage) ... on level 2 of the Dungeon. The game lasted 00:03:04 (1613 turns). Pierdu the Vexing (Spriggan Enchanter) Turns: 1613, Time: 00:03:05 Health: 0/16 AC: 2 Str: 6 XL: 3 Next: 69% Magic: 0/9 EV: 17 Int: 16 God: Gold: 64 SH: 0 Dex: 15 Spells: 2/10 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.11/turn (no ring) @: hasted, very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3, sense surroundings 1, evolution 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 64 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls d - 4 scrolls of blinking Potions c - 2 potions of invisibility f - a potion of lignification {unknown} Skills: - Level 1.1 Short Blades - Level 2.6 Dodging - Level 4.4 Stealth + Level 4.1 Spellcasting + Level 4.7 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 20% N/A 10% 2 b - Tukima's Dance Hex 18% N/A 7% 3 d - Confusing Touch Hex 18% N/A 7% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Tmut/Pois 12% 1d3 17% 1 Poisonous Vapours Pois/Air 6% N/A 26% 2 Dazzling Flash Conj/Hex 20% N/A 19% 3 Gell's Gravitas Tloc 3% N/A 45% 3 Teleport Other Tloc 3% N/A 45% 3 Olgreb's Toxic Radiance Pois 3% N/A 86% 4 Dispersal Tloc 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 = Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) You passively map a small area around you. You have hidden genetic potential. Message History You closely miss the jackal. The jackal is moderately wounded. The jackal bites you. The jackal closely misses you. You closely miss the jackal. The jackal is moderately wounded. The jackal closely misses you. You closely miss the jackal. You punch the jackal. The jackal is heavily wounded. The jackal completely misses you. You hit the jackal. The jackal is almost dead. The jackal misses you. x2 You barely miss the jackal. The jackal is almost dead. The jackal closely misses you. You barely miss the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. You kill the jackal! Casting: Tukima's Dance (extremely dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to affect: 62%) The jackal resists with significant effort. The jackal closely misses you. Casting: Ensorcelled Hibernation (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (chance to affect: 62%) The jackal resists with significant effort. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. It was a potion of haste. You feel yourself speed up. The jackal bites you. You die... ............###.P# ...........##.PP.# #############P..## #.......# ## * #.......##*,, ,* #........ * ,* #......r##### # ........g†h.##.# , .#####'#g##h@..# * , **#...##....# ......'....# * ########....# , , ##...# , ** #.### * * #.# ,,, ..# , You could see 2 jackals, a hobgoblin and a rat. Vanquished Creatures 2 adders (D:2) 2 dart slugs 2 bats (D:1) 5 endoplasms (D:1) 5 goblins 4 hobgoblins 2 jackals (D:2) 3 kobolds 2 ball pythons (D:1) 3 frilled lizards 2 rats (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Pierdu the Spriggan Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 190 | D:1 | Reached XP level 2. HP: 13/13 MP: 7/7 195 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 197 | D:1 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 500 | D:1 | Found Woibop's Jewellery Boutique. 772 | D:1 | Found a faded altar of an unknown god. 1250 | D:2 | Reached XP level 3. HP: 16/16 MP: 9/9 1254 | D:2 | Learned a level 3 spell: Tukima's Dance 1258 | D:2 | Learned a level 3 spell: Confusing Touch 1266 | D:2 | Gained mutation: You passively map a small area around you. | [hidden potential] 1558 | D:2 | Noticed Terence 1613 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: zelgadis_glass_arrival_small, layout_loops_ring, shapermc_ecumenical_altar_notcrosses, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks] D:2: layout_basic, serial_aquarium, aquarium_bridge_long_joined [aquarium_subvault_window, aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_wall, aquarium_subvault_wall, aquarium_subvault_wall], aquarium_window_1, aquarium_window_corner, aquarium_view_2c, aquarium_balcony_3a, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.1 Hexes | 4 | 4.7 Short Blades | | 1.1 Dodging | | 2.6 Stealth | | 4.4 Action || total -------------------------++------- Melee: Dagger || 97 Punch || 2 Cast: Ensorcelled Hiber || 5 Tukima's Dance || 3 Use: Scroll || 4 Potion || 2 Stab: Sleeping || 14 Armor: Robe || 10 Dodge: Dodged || 72 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1238 | 1215 | 23 | 100 | 903 | 2 | 619.0 | Dungeon | 1238 | 1215 | 23 | 100 | 903 | 2 | 619.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 828 daAuts D:2: 409 daAuts