Piginabag Level 1 of the Dungeon (0, 0, D:1) a +1,+1 orcish dagger (-15, 2, D:1) 16 stones (28, 3, D:1) a +0,+1 orcish club (26, 5, D:1) a +0,+1 elven short sword (15, 14, D:1) a -1,+0 orcish club (-1, 17, D:1) a +0,+0 spear (-18, 20, D:1) 10 sling bullets (-18, 22, D:1) a +3,+3 elven dagger (36, 28, D:1) 4 darts (8, 34, D:1) a +0 robe (-7, 35, D:1) a +0,+0 club (-6, 35, D:1) a +0,+0 orcish dagger (16, 35, D:1) 14 stones (-15, 40, D:1) a +0 pair of gloves (-8, 43, D:1) a +0,+0 orcish dagger Level 2 of the Dungeon (0, 0, D:2) a +0,+0 club (5, 6, D:2) a +3,+6 dagger of draining the +6,+7 battleaxe "Itarr" {vamp, +Fly rPois} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It protects you from poison. It lets you fly. a wand of confusion (7) (3, 11, D:2) 17 sling bullets (-1, 21, D:2) a +0,+0 club (-29, 27, D:2) a +0,+0 club (14, 27, D:2) a +0,+0 short sword a dart (16, 27, D:2) a dart (-24, 28, D:2) a +0,+0 orcish club (19, 28, D:2) a +0,+2 whip (-1, 33, D:2) 29 stones (11, 33, D:2) a -1,+0 orcish whip (-27, 35, D:2) a +0,+0 hand axe (-27, 37, D:2) 18 darts (28, 37, D:2) 25 stones (10, 39, D:2) 25 stones (18, 39, D:2) a poisoned dart (19, 40, D:2) a poisoned dart (21, 42, D:2) 3 poisoned darts (-1, 61, D:2) 19 stones Level 3 of the Dungeon (-7, 11, D:3) 24 bolts (4, 11, D:3) 29 bolts (14, 14, D:3) a cursed +0,-1 dagger (-27, 21, D:3) 23 stones (18, 21, D:3) 18 stones (-10, 22, D:3) a -1,+0 orcish club (-25, 30, D:3) a +0 orcish ring mail (7, 30, D:3) a -1,+0 orcish club (10, 32, D:3) a +0,+0 short sword (15, 32, D:3) a +0,+0 club a +0,+0 club (-14, 36, D:3) a +3,+0 scimitar Level 4 of the Dungeon [Shop] Ysaajel's Book Emporium a book of Power (495 gold) a book of Envenomations (990 gold) a book of Beasts (605 gold) a book of Ice (715 gold) a book of Death (770 gold) a book of Enchantments (550 gold) a book of Frost (385 gold) a book of Conjurations (330 gold) a book of the Tempests (770 gold) a book of Annihilations (1214 gold) a Necronomicon (1214 gold) a book of Summonings (1138 gold) a manual of Short Blades (1214 gold) (21, 3, D:4) a +0,+0 club (1, 9, D:4) 13 darts of flame (16, 9, D:4) a cursed +0 ring mail (-44, 14, D:4) a +0,+0 dagger (-38, 16, D:4) a +2,+2 mace of holy wrath (-28, 16, D:4) a +0,+0 club (-44, 25, D:4) a +2,+1 orcish hand axe (-25, 25, D:4) a +0 ring mail (-2, 25, D:4) the cursed +2,+2 crossbow "Hirchoash" {penet, +Inv rElec Str+4 Int+4 Stlth-} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your strength (+4). It affects your intelligence (+4). It insulates you from electricity. It lets you turn invisible. It makes you much less stealthy. It has a curse placed upon it. (12, 25, D:4) a +0,+1 orcish club (-44, 28, D:4) an uncursed staff of earth (0, 34, D:4) a +0,+0 orcish hand axe a +0 orcish ring mail (26, 44, D:4) a +0,+1 orcish club (7, 52, D:4) a +0,+0 dagger (25, 52, D:4) a +0,+0 club Level 5 of the Dungeon (-18, 9, D:5) 17 sling bullets (-52, 17, D:5) a +0,+0 orcish war axe a +0 orcish leather armour (-43, 26, D:5) a +1,+1 sling (-40, 28, D:5) a +0,+1 orcish club (-14, 30, D:5) a +0,+0 orcish flail (-13, 30, D:5) a -1,+0 orcish mace a +0 orcish chain mail (-14, 31, D:5) a +0,+1 orcish short sword a +0 orcish robe a +1,+1 orcish dagger (-38, 32, D:5) a +0,+0 giant club (-16, 32, D:5) a +2 orcish leather armour (-53, 38, D:5) a +0,+0 giant spiked club (-28, 43, D:5) an arrow of flame (-46, 45, D:5) a +0 pair of orcish gloves (-28, 47, D:5) an arrow of flame (-27, 47, D:5) an arrow of flame (-26, 47, D:5) 2 arrows of flame (-50, 49, D:5) a +0 chain mail (-49, 51, D:5) 2 darts (-42, 51, D:5) 2 darts a +1,+0 elven short sword (-41, 53, D:5) a +0,+0 giant club (-35, 57, D:5) 26 stones a +1,+1 sling a +0,+0 dagger Level 6 of the Dungeon (0, 0, D:6) a cursed +0,-2 hand axe (2, 1, D:6) a +0 ring mail (1, 6, D:6) a +0,+0 club (16, 9, D:6) a +0,+0 giant spiked club (4, 12, D:6) 11 stones (13, 12, D:6) an arrow (15, 12, D:6) an arrow (10, 13, D:6) a +0,+0 bow 5 arrows (12, 13, D:6) 2 arrows (3, 22, D:6) a +0,+0 bow (38, 26, D:6) a +0,+0 orcish club (56, 29, D:6) a +0,+0 dagger (4, 37, D:6) a +0,+0 club (54, 39, D:6) a bat skeleton Level 7 of the Dungeon (0, 0, D:7) a curare-tipped needle (0, 2, D:7) a +1 blowgun (still there?) a hobgoblin corpse (still there?) a +0,+0 club (still there?) (0, 4, D:7) a necrophage corpse (44, 4, D:7) 22 stones (-2, 7, D:7) a kobold corpse a +0,+0 dagger (48, 8, D:7) a +1,+2 orcish trident (23, 9, D:7) a +0,+0 orcish club a +0,+0 sling 28 stones (22, 11, D:7) a stone (40, 16, D:7) a -1,+0 orcish dagger (44, 16, D:7) a dart