Dungeon Crawl Stone Soup version 0.16-a0-3210-ge5ae1c3 (webtiles) character file. 6 Pikaro the Conjurer (level 1, 0/11 HPs) Began as an Octopode Conjurer on Dec 19, 2014. Hit by a stone thrown by a kobold (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:32 (120 turns). Pikaro the Conjurer (Octopode Conjurer) Turns: 120, Time: 00:00:32 Health: 0/11 AC: 1 Str: 7 XL: 1 Next: 90% Magic: 0/3 EV: 12 Int: 17 God: Gold: 11 SH: 0 Dex: 12 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . (no shield) rNeg . . . SustAb . (helmet restricted) rPois . Gourm . (no amulet) rElec . Spirit . (no ring) rCorr . Warding . (no ring) rMut . Stasis . (no ring) MR ..... (no ring) Stlth +++....... (no ring) (no ring) (no ring) (no ring) @: very slightly contaminated, not resistant to hostile enchantments, fairly stealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Scrolls a - a scroll of remove curse {unknown} Books c - a book of Conjurations Comestibles b - a bread ration {@e1} d - 3 chunks of flesh {@w0} Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting + Level 4.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 3% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict many enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Message History Welcome, Pikaro the Octopode Conjurer. Will you prevail where others failed? Will you get the Orb of Zot? a - a scroll labeled KIMONI RUVEURANNE You now have 11 gold pieces. A jackal comes into view. Spoiler Alert: The jackal (sleeping) is fast! The magic dart hits the jackal. You kill the jackal! You now have 2/3 mp. No target in view! You start resting. MP restored: 3 A bat and 2 jackals come into view. The jackal barks! Warning x2: The jackal is fast! The jackal (wandering) is fast! The magic dart hits the jackal. A goblin comes into view. It is wielding a club. You now have 2/3 mp. Warning x2: The jackal is fast! x2 The magic dart hits the jackal. You kill the jackal! You now have 1/3 mp. The magic dart hits the jackal. The jackal bites you. You take 1 damage, and have 10/11 hp. You now have 0/3 mp. You don't have enough magic to cast Magic Dart! Spoiler Alert: The jackal is fast! You don't have enough magic to cast that spell. You closely miss the jackal. You grab the jackal. You constrict the jackal, but do no damage. The jackal barely misses you. You tentacle-slap the jackal. You constrict the jackal, but do no damage. The jackal bites you. You take 3 damage, and have 7/11 hp. MASSIVE DAMAGE!! Spoiler Alert: The jackal is fast! You barely miss the jackal. You constrict the jackal. The jackal misses you. The jackal barely misses you. You tentacle-slap the jackal. You kill the jackal! The goblin hits you with a club. You take 1 damage, and have 6/11 hp. You barely miss the goblin. Your grab misses the goblin. The goblin barely misses you. You tentacle-slap the goblin. Your grab misses the goblin. Your squeeze misses the goblin. The goblin closely misses you. You tentacle-slap the goblin. You grab the goblin. You constrict the goblin. The goblin misses you. You tentacle-slap the goblin but do no damage. You constrict the goblin. You kill the goblin! Things that are here: a club; a goblin corpse You butcher the goblin corpse. d - 2 chunks of flesh {@w0} You see here a club. You see here a jackal corpse. You butcher the jackal corpse. d - 3 chunks of flesh {@w0} (gained 1) You start resting. You regained 2 hp, and now have 8/11 hp. MP restored: 3 You miscast Magic Dart. You are very lightly contaminated with residual magic. Sparks fly from your tentacles! A kobold comes into view. You now have 2/3 mp. The magic dart hits the bat. The kobold throws a stone. The stone closely misses you. You now have 1/3 mp. The magic dart hits the bat. You kill the bat! The kobold throws a stone. The stone hits you. You take 1 damage, and have 7/11 hp. You now have 0/3 mp. You don't have enough magic to cast Magic Dart! The kobold throws a stone. The stone hits you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 3/11 hp. MASSIVE DAMAGE!! You start resting. Okay, then. The magic dart hits the kobold. The kobold throws a stone. The stone hits you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 2/11 hp. You now have 0/3 mp. The kobold throws a stone. The stone barely misses you. You see here a stone. The kobold throws a stone. The stone hits you. You die... .##...≈..≈≈≈..≈... ..#.....≈≈≈≈≈≈≈.... .......≈≈≈≈...≈≈≈≈... .....≈≈≈≈≈..<..≈≈≈≈≈. #....≈≈≈≈...≈≈≈≈... ##.....≈≈≈≈≈≈≈.... ##...≈..≈≈≈..≈... #8..≈....≈....≈.. ## ##...(@#..≈..#... #.. #...(####...#### #...###..#######.## #......###.......# #....K(.)....(... #.....†.......... +.....K......K.. #...#........### #...#.†.###### You could see a kobold. Vanquished Creatures A bat (D:1) A goblin (D:1) 3 jackals (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Pikaro, the Octopode Conjurer, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 118 | D:1 | HP: 2/11 [kobold/stone (1)] 120 | D:1 | Hit by a stone thrown by a kobold Action || total -------------------------++------- Melee: Unarmed || 8 Cast: Magic Dart || 7 Vault maps used: D:1: eino_arrival_water_star, minmay_misc_feat_alley Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 13.3 | 6.7 | 45.0 Dungeon | 100.0 | 100.0 | 0.0 | 13.3 | 6.7 | 45.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 9.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 9.0 +-------+-------+-------+-------+-------+----------------------