Dungeon Crawl Stone Soup version 0.17-a0-18-gc25b939 (webtiles) character file. 0 Pikaro the Skirmisher (level 1, 0/18 HPs) Began as a Formicid Abyssal Knight on Mar 8, 2015. Was a Follower of Lugonu. Slain by a sixfirhy (9 damage) ... on level 2 of the Abyss. The game lasted 00:01:12 (80 turns). Pikaro the Skirmisher (Formicid Abyssal Knight) Turns: 80, Time: 00:01:12 Health: 0/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 44 SH: 0 Dex: 10 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis + a - +1 hand axe rCold . . . Clarity . b - +0 leather armour rNeg . . . SustAb . (no shield) rPois . Gourm . (helmet unavailable) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis + (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 2 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 44 gold pieces. Inventory: Hand weapons a - a +1 hand axe (weapon) Missiles d - 5 curare-tipped needles Armour b - a +0 leather armour (worn) Comestibles c - a bread ration Skills: - Level 3.2 Fighting + Level 2.0 Axes - Level 2.1 Armour - Level 0.8 Dodging - Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You are under a permanent stasis effect. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head (SInv). Message History Welcome, Pikaro the Formicid Abyssal Knight. The bosom of this dungeon contains the most powerful artefact, the Orb of Zot. Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Found a corrupted altar of Lugonu. You enter the shallow water. Moving in this stuff is going to be slow. You now have 13 gold pieces. You now have 23 gold pieces (gained 10). A large abomination comes into view. Spoiler Alert: The large abomination (wandering) might be fast and can hit for high damage in melee! Spoiler Alert: The large abomination (wandering) might be fast and can hit for high damage in melee! Spoiler Alert: The large abomination (wandering) might be fast and can hit for high damage in melee! Spoiler Alert: The large abomination (wandering) might be fast and can hit for high damage in melee! You enter the shallow water. Moving in this stuff is going to be slow. There is a gateway leading deeper into the Abyss here. You plunge deeper into the Abyss. You sense a powerful magical force warping space. You see here 5 curare-tipped needles. d - 5 curare-tipped needles You now have 44 gold pieces (gained 21). A sixfirhy comes into view. The sixfirhy moves out of view. The sixfirhy hits you! Ouch! That really hurt! The sixfirhy shocks you! Ouch! That really hurt! You die... . .#...≈≈ ...#......# . ..≈. .###.##...# .. .#.##.##...## . . . ##...##.# #.#####.....# #.#...##.#...# .....##..#.# #.4#.....#.. #..@......# #...####.....# #...# ....### #... ..... ..#. ...# . ## ... You could see a sixfirhy. Notes Turn | Place | Note -------------------------------------------------------------- 0 | Abyss:1 | Pikaro, the Formicid Abyssal Knight, began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 1/1 38 | Abyss:1 | Noticed a large abomination 40 | Abyss:1 | Noticed a fire elemental 48 | Abyss:1 | Noticed a hell hound 70 | Abyss:2 | Noticed a sixfirhy 80 | Abyss:2 | Slain by a sixfirhy Vault maps used: Abyss:2: bh_silent_lugonu_exit Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 40.5 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 40.5 +-------+-------+-------+-------+-------+----------------------