Dungeon Crawl Stone Soup version 0.17-a0-18-gc25b939 (webtiles) character file. 0 Pikaro the Skirmisher (level 1, -15/18 HPs) Began as a Formicid Abyssal Knight on Mar 12, 2015. Was a Follower of Lugonu. Demolished by a thrashing horror (16 damage) ... on level 1 of the Abyss. The game lasted 00:00:09 (4 turns). Pikaro the Skirmisher (Formicid Abyssal Knight) Turns: 4, Time: 00:00:10 Health: -15/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 10 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis + a - +1 hand axe rCold . . . Clarity . b - +0 leather armour rNeg . . . SustAb . (no shield) rPois . Gourm . (helmet unavailable) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis + (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a bread ration Skills: - Level 3.2 Fighting + Level 2.0 Axes - Level 2.1 Armour - Level 0.8 Dodging - Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You are under a permanent stasis effect. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head (SInv). Message History Welcome, Pikaro the Formicid Abyssal Knight. The destiny of this world depends on the Orb of Zot. Go down and get it! Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Found a scroll labeled DIULUUPLAKK. Found a corrupted altar of Lugonu. A lurking horror comes into view. A quasit comes into view. A thrashing horror comes into view. The thrashing horror roars! You hear a bellow! A thrashing horror and a small abomination come into view. Spoiler Alert: The small abomination (wandering) might be fast and can hit for high damage in melee! The thrashing horror roars! The thrashing horror closely misses you. x2 Spoiler Alert: The small abomination might be fast and can hit for high damage in melee! The thrashing horror roars! You hear a roar! The thrashing horror tramples you! Ouch! That really hurt! You hold your ground! The thrashing horror tramples you. You hold your ground! The thrashing horror tramples you. * * * LOW HITPOINT WARNING * * * You hold your ground! The thrashing horror tramples you. * * * LOW HITPOINT WARNING * * * You hold your ground! You take 17 damage, and have 1/18 hp. MASSIVE DAMAGE!! Spoiler Alert: The small abomination might be fast and can hit for high damage in melee! The thrashing horror tramples you! Ouch! That really hurt! You die... ### $8) #.# ##.## .x.{ #.# { ##@## #.≈X# {{ ##X#### ##.##.##§## §5≈._≈..8.§§ ##.##.##.##§ #.# ## $≈$ ### You could see 2 thrashing horrors, a small abomination and a quasit. Notes Turn | Place | Note -------------------------------------------------------------- 0 | Abyss:1 | Pikaro, the Formicid Abyssal Knight, began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 1/1 0 | Abyss:1 | Noticed a quasit 1 | Abyss:1 | Noticed a thrashing horror 2 | Abyss:1 | Noticed a small abomination 2 | Abyss:1 | Noticed a thrashing horror 3 | Abyss:1 | HP: 3/18 [thrashing horror (3)] 3 | Abyss:1 | HP: 1/18 [thrashing horror (2)] 4 | Abyss:1 | Demolished by a thrashing horror Vault maps used: Abyss:1: hangedman_abyss_lost_library Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 5.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 5.0 +-------+-------+-------+-------+-------+----------------------