Pikaro Level 1 of the Dungeon (0, 0, D:1) 31 stones (-5, 3, D:1) 26 arrows (-55, 9, D:1) 22 arrows (-44, 10, D:1) a +0 hand axe (-20, 15, D:1) a +0 club (-26, 25, D:1) 14 stones (-7, 30, D:1) 27 stones (-17, 32, D:1) a +0 dagger (-28, 48, D:1) a +0 club (-21, 48, D:1) a +0 short sword (-31, 54, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 13 arrows (9, 1, D:2) 22 stones (36, 1, D:2) a +0 dagger (25, 22, D:2) a +0 short sword 4 stones Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (16, 3, D:3) a +0 whip (35, 17, D:3) a +0 chain mail (42, 23, D:3) 12 stones (18, 24, D:3) a +0 hunting sling (25, 24, D:3) a +0 hand axe (unseen) (22, 27, D:3) a +0 spear (32, 27, D:3) 13 bolts (22, 28, D:3) a +0 spear (33, 29, D:3) a +0 robe (22, 30, D:3) a +0 whip (32, 30, D:3) a +0 long sword (22, 31, D:3) a +0 halberd (18, 34, D:3) a cursed -2 spear a +0 club (19, 35, D:3) a +0 leather armour a +0 club (16, 38, D:3) 27 stones (46, 48, D:3) a cursed -3 club (49, 48, D:3) a +0 club a +0 dagger a +0 ring mail (53, 48, D:3) a +0 mace (3, 53, D:3) a +0 club Level 4 of the Dungeon [Shop] Jecaejif's Book Emporium a book of the Sky (845 gold) a book of Necromancy (390 gold) a book of Callings (390 gold) a book of Air (455 gold) a book of the Earth (845 gold) a book of the Warp (1170 gold) a Young Poisoner's Handbook (520 gold) a book of Debilitation (520 gold) the Guide on Flamy Confrontation (898 gold) Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Sting Conjuration/Poison 1 c - Stone Arrow Conjuration/Earth 3 d - Iskenderun's Mystic Blast Conjuration 4 e - Force Lance Conjuration/Translocation 4 f - Fireball Conjuration/Fire 5 a Necronomicon (1435 gold) a book of Minor Magic (260 gold) a book of Party Tricks (650 gold) (0, 0, D:4) a +0 leather armour a +0 club (1, 0, D:4) a +0 robe a +0 dagger (-25, 1, D:4) a cursed +0 giant club (-1, 3, D:4) a +0 trident (0, 3, D:4) a +0 chain mail a +0 club (-1, 5, D:4) a +0 leather armour a +0 trident (-26, 6, D:4) 21 stones (-29, 7, D:4) a +0 leather armour (-15, 7, D:4) a +0 club (-17, 8, D:4) an uncursed amulet of resist corrosion (-42, 34, D:4) a cursed +0 short sword (-43, 36, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe (-5, 1, D:5) a +0 flail a +0 club 8 tomahawks (-4, 1, D:5) a +0 club (-1, 1, D:5) a +0 dagger a +0 robe (-16, 2, D:5) 2 stones (-20, 5, D:5) a +0 giant spiked club (-12, 5, D:5) a +0 spear (-23, 6, D:5) 3 stones (-7, 6, D:5) a +0 scythe a +0 robe (-11, 8, D:5) a +0 spear a +0 halberd (-8, 14, D:5) a +0 rapier (26, 14, D:5) a +0 club (24, 23, D:5) a +0 spear (3, 25, D:5) 16 stones (-3, 26, D:5) a +0 whip (-2, 27, D:5) 2 stones (-30, 31, D:5) a +0 club (6, 38, D:5) 8 arrows of dispersal {=f} (11, 41, D:5) 31 stones (18, 44, D:5) 25 stones Level 6 of the Dungeon [Shop] Legariq's Antique Weapon Shoppe a +0 spear (57 gold) the +11 morningstar "Eos" {elec, -Tele rElec SInv} (1474 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. It enhances your eyesight. It prevents most forms of teleportation. a +0 dagger (38 gold) a +7 trident of pain (66 gold) a +3 spear of flaming (57 gold) a +0 dagger (38 gold) a +0 shortbow (57 gold) a +0 scimitar (76 gold) a +0 glaive (123 gold) a +0 short sword (57 gold) a +0 hand axe (57 gold) a +0 falchion (57 gold) a +0 mace (57 gold) (0, 0, D:6) a +0 dagger (-22, 3, D:6) a +0 dagger (4, 3, D:6) a +3 rapier a +0 club a +0 morningstar (-28, 4, D:6) 22 bolts (-11, 7, D:6) 3 tomahawks (-6, 9, D:6) 3 stones a +0 club (-26, 11, D:6) a +0 leather armour (-36, 12, D:6) 4 stones (4, 12, D:6) a +0 falchion (-20, 18, D:6) a +0 short sword (-2, 21, D:6) 10 arrows (-41, 24, D:6) a +0 pair of gloves (-34, 25, D:6) 28 stones (19, 30, D:6) 17 sling bullets of frost (-14, 32, D:6) a +0 dagger (16, 34, D:6) a +0 robe (-32, 37, D:6) a +0 leather armour (-9, 39, D:6) a +0 rapier (-8, 40, D:6) a +0 dagger (-10, 42, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 club (-1, 6, D:7) a +0 shortbow 23 arrows (-25, 11, D:7) 5 arrows of flame a +0 shortbow (-11, 11, D:7) a +0 club (-23, 13, D:7) 18 arrows a +0 shortbow (-26, 15, D:7) 23 stones (-39, 18, D:7) a +0 glaive a +0 chain mail (3, 19, D:7) 3 arrows (-6, 20, D:7) a +0 spear (-42, 21, D:7) a +0 mace a +0 leather armour (-44, 22, D:7) a +0 dagger a +0 robe (-23, 22, D:7) a +0 club (2, 26, D:7) 11 arrows a cursed -2 shortbow (-21, 39, D:7) a +1 war axe of venom a +0 plate armour (-20, 39, D:7) a +0 dagger a +0 robe (-19, 39, D:7) a cursed +0 dagger a +0 robe (-17, 41, D:7) a +0 plate armour Level 8 of the Dungeon (0, 0, D:8) a +0 broad axe (36, 3, D:8) an uncursed ring of flight (7, 9, D:8) a +0 robe (44, 12, D:8) a +2 falchion of slicing a +0 robe (22, 13, D:8) a +0 ring mail a +0 hand axe (21, 14, D:8) a +0 mace (20, 16, D:8) a +0 hand axe (8, 17, D:8) a +0 blowgun (19, 17, D:8) a +0 leather armour a +0 mace (42, 17, D:8) a +0 whip a +0 blowgun (9, 18, D:8) a +0 leather armour a +0 dagger a +0 leather armour a +0 hand axe (-10, 19, D:8) 10 arrows (-9, 25, D:8) a +0 shortbow 5 arrows (55, 27, D:8) a +0 ring mail (58, 30, D:8) 14 arrows a +0 shortbow (27, 34, D:8) a +0 cloak a +0 short sword (28, 34, D:8) a +0 giant club (1, 44, D:8) 15 arrows Level 9 of the Dungeon (2, 1, D:9) a +0 mace (-6, 2, D:9) a +0 leather armour (1, 2, D:9) a +0 dagger a +0 robe (2, 3, D:9) a +0 leather armour (2, 5, D:9) a +0 club a +0 scale mail (-2, 10, D:9) a +0 short sword (-3, 12, D:9) 13 bolts of flame (-35, 16, D:9) a +3 scimitar of flaming (-17, 19, D:9) a +0 giant spiked club (10, 22, D:9) a +0 shortbow 10 arrows (-4, 23, D:9) a cursed -2 battleaxe a +0 robe (-2, 25, D:9) a +0 battleaxe a +0 robe (3, 25, D:9) 4 arrows (-12, 26, D:9) a +0 robe (-2, 26, D:9) a cursed +0 dagger a +0 robe a +3 dire flail a +0 robe (-34, 27, D:9) a +0 dagger (-18, 28, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) 2 stones (-1, 1, D:10) a +0 dagger (-2, 3, D:10) a +0 dagger a +0 blowgun (-2, 4, D:10) a +0 club (-3, 5, D:10) a +0 club (-3, 6, D:10) a +0 whip a cursed +0 short sword (-4, 7, D:10) a +0 dagger 3 stones a +0 dagger (-16, 12, D:10) a +0 spear (-3, 19, D:10) a +4 dagger of chaos a +0 robe (5, 20, D:10) a +0 robe (-40, 39, D:10) a +0 club a +0 blowgun (-32, 48, D:10) a +0 giant club Level 11 of the Dungeon (11, 3, D:11) a stone (7, 4, D:11) a +0 whip (4, 5, D:11) a +2 short sword of draining 3 stones (5, 5, D:11) 4 stones (27, 5, D:11) a +0 greatsling (3, 7, D:11) a +0 club a +0 dagger a +0 hand crossbow 15 bolts of penetration (27, 9, D:11) a +0 dagger (29, 27, D:11) a +0 robe the Ecumenical Temple a labyrinth (0, 0, Lab) a scroll of identify (-12, 13, Lab) 16 bolts of flame (6, 16, Lab) a +0 mace (5, 17, Lab) a +0 mace (3, 18, Lab) a cursed -2 great sword (-1, 20, Lab) the +0 plate armour of Azofay {rN+} It protects you from negative energy. a wand of slowing (30) a wand of frost (21) a wand of flame (16) a wand of frost (21) a wand of flame (18) (0, 20, Lab) a +2 spear of piercing a +2 battleaxe of chopping a +0 plate armour of magic resistance a +0 chain mail a +6 hand crossbow of freezing a +2 plate armour of cold resistance (8, 27, Lab) a +0 morningstar (-5, 28, Lab) 24 arrows (4, 29, Lab) a +0 mace (6, 30, Lab) a +0 hand crossbow