Dungeon Crawl Stone Soup version 0.17-a0-737-gf0a300a (webtiles) character file. 23 Pikaro the Gusty (level 2, -1/15 HPs) Began as a Tengu Air Elementalist on Apr 29, 2015. Slain by Terence ... wielding a +0 flail of protection (10 damage) ... on level 2 of the Dungeon. The game lasted 00:02:15 (1454 turns). Pikaro the Gusty (Tengu Air Elementalist) Turns: 1454, Time: 00:02:15 Health: -1/15 AC: 3 Str: 11 XL: 2 Next: 95% Magic: 0/6 EV: 12 Int: 15 God: Gold: 32 SH: 0 Dex: 14 Spells: 1 memorised, 4 levels left rFire . . . SeeInvis . g - +1 hand axe (freeze) rCold . . . Clarity . m - +1 robe {rN+} {rN+} rNeg + . . SustAb . (no shield) rPois . Gourm . (helmet restricted) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (boots unavailable) MR ..... (no amulet) Stlth ++........ (no ring) i - +3 ring of strength @: not resistant to hostile enchantments, unstealthy A: beak, talons 3 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 32 gold pieces. Inventory: Hand weapons a - a +1 hunting sling of flaming (You found it on level 2 of the Dungeon) g - a +1 hand axe of freezing (weapon) (You found it on level 1 of the Dungeon) Armour m - a +1 robe of positive energy (worn) {rN+} (You found it on level 2 of the Dungeon) Jewellery i - a +3 ring of strength (left hand) (You found it on level 2 of the Dungeon) Scrolls f - a scroll of magic mapping {unknown} j - 3 scrolls of remove curse {unknown} k - a scroll of enchant armour {unknown} l - a scroll of fear {unknown} Potions d - a potion of agility {unknown} e - a potion of invisibility {unknown} n - a potion of restore abilities {unknown} Books b - a book of Air Comestibles c - 2 bread rations h - 2 royal jellies o - a meat ration Skills: - Level 2.1 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 2.8 Conjurations + Level 4.7 Air Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air ##.. 6% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Sif Muna Zin Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History You continue putting on your glowing robe. x5 You finish putting on your +1 robe of positive energy. You feel more protected from negative energy. Drop what? 13/52 slots (_ for help) (? for menu, Esc to quit) You drop a +0 robe. There is a glowing silver altar of Zin here. h - 2 royal jellies (gained 1) You now have 15 gold pieces (gained 5). You now have 32 gold pieces (gained 17). c - 2 bread rations (gained 1) Found a runed hunting sling. You see here a runed hunting sling. a - a runed hunting sling Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Your +1 hand axe of freezing stops glowing. It bursts into flame! a - a +1 hunting sling of flaming (weapon) Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Your +1 hunting sling of flaming stops flaming. It glows with a cold blue light! g - a +1 hand axe of freezing (weapon) You are feeling hungry. Found a deep blue altar of Sif Muna. You enter the shallow water. Moving in this stuff is going to be slow. A goblin comes into view. Aim: a goblin The zap hits the goblin. You now have 5/6 mp. Aim: a goblin (heavily wounded) The zap hits the goblin. You now have 4/6 mp. Aim: a goblin (almost dead) The zap misses the goblin. You now have 3/6 mp. Aim: a goblin (almost dead) The zap misses the goblin. You now have 2/6 mp. Aim: a goblin (almost dead) The zap hits the goblin. You kill the goblin! You now have 1/6 mp. You see here a goblin corpse. You butcher the goblin corpse. n - a chunk of flesh You see here a goblin skeleton. Eating a chunk of flesh. You continue eating. x2 Items here: goblin skeleton You start resting. MP restored: 6; Total turns waited: 38 A hobgoblin comes into view. The hobgoblin shouts! Aim: a hobgoblin The zap hits the hobgoblin. You kill the hobgoblin! You now have 5/6 mp. No target in view! No target in view! You start resting. MP restored: 6; Total turns waited: 9 You see here a hobgoblin corpse. n - a bubbling emerald potion j - 3 scrolls labeled XEINUPP FEXE (gained 1) o - a meat ration Terence the Incautious comes into view. He is wielding a flail of protection. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Okay, then. Aim: Terence, wielding a flail of protection and wearing a scale mail Okay, then. You see here a hobgoblin corpse. Aim: Terence, wielding a flail of protection and wearing a scale mail The zap hits Terence. Terence appears unharmed. The zap hits Terence. Terence appears unharmed. You now have 5/6 mp. Aim: Terence, wielding a flail of protection and wearing a scale mail The zap hits Terence. You now have 4/6 mp. Aim: Terence, wielding a flail of protection and wearing a scale mail (lightly wounded) The zap hits Terence. You now have 3/6 mp. Aim: Terence, wielding a flail of protection and wearing a scale mail (heavily wounded) The zap misses Terence. Terence hits you with a flail of protection. You take 5 damage, and have 10/15 hp. MASSIVE DAMAGE!! You now have 2/6 mp. Aim: Terence, wielding a flail of protection and wearing a scale mail (heavily wounded) The zap misses Terence. Terence hits you but does no damage. You now have 1/6 mp. Aim: Terence, wielding a flail of protection and wearing a scale mail (heavily wounded) The zap hits Terence. You now have 0/6 mp. You hit Terence but do no damage. Terence barely misses you. Terence hits you with a flail of protection. You take 1 damage, and have 9/15 hp. You closely miss Terence. Your kick misses Terence. Terence hits you with a flail of protection! Ouch! That really hurt! You die... ####.##.#### #.##....# ####'#..#### #.##.##.# ...........# #.##.##.# (......###.# #....##.# ...........# #######.# .......#########.....#.# .........÷.....#.###.#.# #......###.###.#.#...#.# #..........# #.#@#.###.# #.##..########.#@#.# #.# #+##.## #.....#.#.# #.# .....#####.#####.#.# #.# ...........#####.#.# #.# ...........@...†.#.###.####### ...........#######.#...#....<# ...........# #.#.###.##### ...######### #.#.# #.# You could see Terence. Vanquished Creatures An adder (D:2) 3 hobgoblins 2 bats (D:1) 3 goblins 3 kobolds (D:1) 3 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Pikaro, the Tengu Air Elementalist, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 184 | D:1 | Reached skill level 2 in Conjurations 257 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/6 896 | D:2 | Found a glowing silver altar of Zin. 1253 | D:2 | Found a deep blue altar of Sif Muna. 1412 | D:2 | Noticed Terence 1454 | D:2 | Slain by Terence Action || total -------------------------++------- Melee: Unarmed || 2 Hand axe || 2 Cast: Shock || 42 Eat: Chunk || 2 Vault maps used: D:1: lemuel_arrival_lava_pool D:2: lemuel_round_altar, led_sif_pool, uniq_crazy_yiuf_cottage, uniq_terence Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.4 | 13.8 | 13.4 | 116.0 Dungeon | 100.0 | 100.0 | 0.4 | 13.8 | 13.4 | 116.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 16.5 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 16.5 +-------+-------+-------+-------+-------+----------------------