Dungeon Crawl Stone Soup version 0.22-a0-570-g58866f5d57 (webtiles) character file. 11 PikkenKukken the Skirmisher (level 2, 0/24 HPs) Began as a Demonspawn Abyssal Knight on June 30, 2018. Was a Follower of Lugonu. Slain by a kobold (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:51 (137 turns). PikkenKukken the Skirmisher (DsAK) Turns: 137, Time: 00:00:52 Health: 0/24 AC: 12 Str: 12 XL: 2 Next: 13% Magic: 4/4 EV: 9 Int: 13 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis . a - +1 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.09/turn (no ring) @: sanguine armour A: sanguine armour 1 a: Depart the Abyss, Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour e - a +0 scale mail (worn) f - a cursed +0 leather armour Scrolls g - a scroll of remove curse {unknown} Potions d - a potion of cancellation {unknown} Comestibles c - a ration Skills: + Level 3.1 Fighting + Level 2.0 Axes + Level 2.0 Armour + Level 1.1 Dodging + Level 2.7 Invocations You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When seriously injured, your bleeding wounds create armour. (AC +6) Message History Your Axes skill increases to level 2! Your Dodging skill increases to level 1! You have reached level 2! Your demonic ancestry asserts itself... You feel your blood ready itself to protect you. Your blood congeals into armour. The rat barely misses you. You hit the rat but do no damage. The rat bites you but does no damage. You closely miss the rat. The rat barely misses you. You hit the rat. You kill the rat! Lugonu accepts your kill. You can now depart the Abyss. Your Armour skill increases to level 2! You closely miss the kobold. The kobold barely misses you. You hit the kobold but do no damage. The kobold hits you but does no damage. x2 You completely miss the kobold. The kobold hits you but does no damage. You barely miss the kobold. The kobold hits you. * * * LOW HITPOINT WARNING * * * You closely miss the kobold. The kobold closely misses you. You barely miss the kobold. The kobold hits you. You die... #§§......≈# #.........# #.........# K #.........# .. ##+#####'''#### ... #...# #8...8# ....#...# #.....# ........###....## ........'K@....# ##+#....######.# #.......# .# #....##.# .# #..... .. .# #..... ## #.....# ###.#.# .> .? You could see a kobold. Vanquished Creatures A gnoll (D:1) A bat (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | PikkenKukken the Demonspawn Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 0 | Abyss:1 | Found a corrupted altar of Lugonu. 63 | Abyss:2 | Noticed a bone dragon 67 | D:1 | Escaped the Abyss 128 | D:1 | Reached skill level 1 in Dodging 128 | D:1 | Gained mutation: When seriously injured, your bleeding wounds create armour. (AC +6) [demonic ancestry] 128 | D:1 | Reached XP level 2. HP: 5/24 MP: 4/4 131 | D:1 | Reached * piety under Lugonu 137 | D:1 | Slain by a kobold Vault maps used: D:1: scummos_arrival_gate Abyss:2: evilmike_abyss_exit_3 Skill XL: | 1 2 | ---------------+-------+----- Axes | 2 | 2.0 Dodging | 1 | 1.1 Armour | 2 | 2.0 Fighting | | 3.1 Invocations | | 2.7 Action || total -------------------------++------- Melee: Hand axe || 18 Invok: Depart the Abyss || 1 Armor: Scale mail || 13 Dodge: Dodged || 8 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 16 | 0.0 | 0 | 3 | 0.0 | 137 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 16 | 0.0 | 0 | 3 | 0.0 | 70 +---------+---------+-------+---------+---------+-------+---------