PikkenKukken Level 1 of the Dungeon (0, 0, D:1) a +0 whip (13, 7, D:1) a cursed +0 leather armour (16, 14, D:1) 10 stones (19, -15, D:1) a +0 dagger (25, -40, D:1) 19 arrows (29, 0, D:1) a +0 club a +0 helmet (30, -31, D:1) 25 stones (32, -26, D:1) a +0 club (50, 9, D:1) 24 stones Level 2 of the Dungeon (0, 0, D:2) 22 bolts (0, 15, D:2) a +0 dagger (21, 27, D:2) a +0 mace (26, 19, D:2) a +0 leather armour (38, 12, D:2) a +0 hunting sling (38, 32, D:2) a +0 club (45, -8, D:2) 7 poisoned needles (53, 14, D:2) 3 poisoned needles Level 3 of the Dungeon (0, 0, D:3) a +0 club 2 stones (0, 31, D:3) a +0 ring mail (1, 31, D:3) a +0 club (2, 2, D:3) a stone (2, 11, D:3) a +0 plate armour (14, 11, D:3) a +0 whip (22, 26, D:3) a +0 spear (22, 30, D:3) 18 bolts (23, 28, D:3) 5 poisoned needles (25, 25, D:3) a +0 club (26, 29, D:3) a +0 helmet (31, -1, D:3) a potion of degeneration (34, 8, D:3) a stone (36, 8, D:3) a stone (36, 9, D:3) 3 stones (38, 12, D:3) a +0 dagger a +0 robe (38, 14, D:3) a +0 club (41, -5, D:3) a stone (42, -7, D:3) a +0 short sword 3 stones Level 4 of the Dungeon (0, 0, D:4) 23 arrows (2, -43, D:4) 6 stones (21, -30, D:4) a +0 dagger a +0 ring mail a +0 hand axe a +0 ring mail (22, -30, D:4) a +0 hand axe (28, -26, D:4) a +0 short sword a potion of degeneration (33, -14, D:4) 25 arrows (34, -41, D:4) a +0 giant spiked club (36, 5, D:4) 13 bolts (37, -33, D:4) 27 stones (37, -24, D:4) a +0 club (39, -2, D:4) a +0 mace (40, -26, D:4) a +1 great sword of electrocution (51, -18, D:4) a +2 flail of protection a +0 leather armour a +0 falchion a +0 leather armour (52, -19, D:4) a +0 whip (52, -18, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) 23 arrows (0, 5, D:5) a +2 helmet (7, 10, D:5) 10 bolts (9, 13, D:5) 2 potions of degeneration (13, 15, D:5) a +0 short sword of draining (16, 32, D:5) 11 arrows (17, 25, D:5) a +0 club (22, 10, D:5) a +0 trident (28, 18, D:5) a +0 leather armour (36, -1, D:5) a +0 whip (36, 4, D:5) a +0 falchion (42, 18, D:5) a potion of degeneration (48, 20, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) 27 arrows (1, -4, D:6) 20 stones (6, -1, D:6) 19 poisoned needles (13, -28, D:6) 11 bolts (15, -21, D:6) a +1 falchion of slicing a +0 dagger a +0 robe (16, -21, D:6) a +0 battleaxe a +0 plate armour (18, -35, D:6) a +0 glaive a +0 chain mail (19, -37, D:6) a cursed -3 flail a +0 ring mail (19, -36, D:6) a +0 flail a +0 leather armour (19, -35, D:6) a +0 dagger a +0 robe (20, -36, D:6) a +0 morningstar (21, -17, D:6) a wand of iceblast (5) (32, -44, D:6) a +0 ring mail (32, -36, D:6) a +0 war axe (33, -36, D:6) a +2 flail of crushing (34, -36, D:6) a +0 dagger a cursed +0 robe (34, -16, D:6) a +0 leather armour (36, -32, D:6) a scroll of immolation (43, -32, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (6, 6, D:7) a +0 leather armour (11, -6, D:7) 17 bolts (11, -1, D:7) 21 sling bullets (12, -6, D:7) 18 arrows (12, 1, D:7) a +0 shortbow 25 arrows (12, 6, D:7) a +0 dagger a +0 leather armour a +0 falchion a +0 leather armour a cursed -3 hand axe a +0 ring mail (12, 7, D:7) a +0 flail a +0 plate armour (13, 1, D:7) a +0 halberd a +0 plate armour (13, 2, D:7) a +0 club a +0 leather armour an arrow (13, 6, D:7) a +0 scale mail a +0 dagger a cursed -2 robe (14, 3, D:7) a +0 morningstar a +0 leather armour (22, 17, D:7) a +0 war axe (23, 18, D:7) a +0 mace (25, 18, D:7) a +0 flail (37, 5, D:7) a cursed +0 whip (37, 6, D:7) a +0 club (41, 3, D:7) a +0 falchion Level 8 of the Dungeon (0, 0, D:8) a +0 robe (2, 13, D:8) a +1 dire flail of draining 3 throwing nets a +0 chain mail (3, 14, D:8) 2 stones (4, 11, D:8) a +0 whip (4, 15, D:8) a +0 short sword a +0 short sword a +0 dagger a +0 dagger 5 stones (5, 10, D:8) a stone (5, 11, D:8) 2 throwing nets (5, 15, D:8) a +0 dagger (6, 15, D:8) a +3 dagger (7, 9, D:8) a +0 buckler a wand of polymorph (2) (7, 26, D:8) 12 stones (10, -8, D:8) the +0 helmet of Maomoh {rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It provides partial protection from all sources of acid and corrosion. (11, 15, D:8) a stone (16, -10, D:8) a +0 spear (22, 37, D:8) a +0 hand axe (23, 6, D:8) a +5 dire flail of freezing a +0 robe (23, 8, D:8) 2 throwing nets (24, 5, D:8) a +0 scimitar a +0 robe (27, 1, D:8) 11 stones (28, -7, D:8) 14 stones (28, 7, D:8) a +0 robe (30, 26, D:8) a +0 ring mail (39, 2, D:8) a cursed +0 scimitar a +0 robe a +0 giant club a +0 giant club (44, 25, D:8) a +0 hand axe a +0 chain mail (51, -2, D:8) 9 stones (55, 0, D:8) 14 stones Level 9 of the Dungeon (6, 18, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe (6, 19, D:9) a +0 short sword (7, 18, D:9) a +0 dagger a +0 robe a +0 mace (7, 20, D:9) a +0 short sword a +0 chain mail (8, -15, D:9) 14 stones (8, 19, D:9) a +0 dagger a +0 robe (8, 20, D:9) a +0 dagger a +0 robe (13, 2, D:9) 23 stones (18, 4, D:9) 7 arrows (20, 24, D:9) 8 tomahawks (27, -23, D:9) a +0 flail (28, -15, D:9) a +0 rapier (34, 14, D:9) a +0 club (35, 14, D:9) a +0 club a +0 leather armour a +0 short sword (36, 14, D:9) a +0 flail (37, -25, D:9) a +0 long sword a +0 robe (37, -24, D:9) a +3 trident of freezing a +0 robe (38, -24, D:9) a cursed +1 short sword a +0 robe (39, -24, D:9) a cursed +0 short sword a +0 robe (40, 4, D:9) a +1 halberd a +0 robe (40, 5, D:9) a +3 dire flail a cursed +0 robe (40, 6, D:9) a +0 flail a +0 robe (45, 3, D:9) a wand of iceblast (3) Level 10 of the Dungeon (0, 0, D:10) 17 poisoned needles (7, -3, D:10) 21 stones (14, -16, D:10) a wand of acid (7) (23, 30, D:10) a +0 rapier (25, -12, D:10) a +1 pair of gloves of archery (26, 28, D:10) a scroll of noise (28, 6, D:10) 14 bolts (30, 22, D:10) a +0 shortbow 17 arrows (36, -21, D:10) a +0 ring mail (36, 5, D:10) a +0 trident a +0 leather armour a +0 dagger a +0 robe (37, 3, D:10) a cursed -2 trident a +0 chain mail a +0 dagger a cursed +0 robe (37, 5, D:10) a +0 dagger a +0 robe (49, 27, D:10) a +0 long sword (58, -13, D:10) a wand of enslavement (13) (60, 28, D:10) the +8 quarterstaff "Guorph" {flame, MR+ Str+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). It affects your resistance to hostile enchantments. Level 1 of the Lair of Beasts (0, 0, Lair:1) 5 tomahawks (10, -10, Lair:1) a wand of paralysis (10) (14, -34, Lair:1) 13 stones (43, -7, Lair:1) 19 sling bullets Level 2 of the Lair of Beasts (0, 0, Lair:2) 21 stones (1, -1, Lair:2) 20 stones (7, 10, Lair:2) 17 arrows (12, -14, Lair:2) a +0 bardiche (12, -5, Lair:2) a wand of acid (11) (13, -27, Lair:2) 16 poisoned needles (24, -37, Lair:2) a scroll of noise (30, -18, Lair:2) a +0 short sword a +0 robe (46, -9, Lair:2) a scroll of immolation (49, -36, Lair:2) a +0 large shield (51, -15, Lair:2) 22 stones (51, -11, Lair:2) 3 large rocks (52, -41, Lair:2) 15 bolts (52, -13, Lair:2) a stone (53, -11, Lair:2) a stone (54, -14, Lair:2) a stone (55, -12, Lair:2) a stone (56, -32, Lair:2) an uncursed amulet of guardian spirit an uncursed ring of magical power an uncursed ring of stealth (56, -15, Lair:2) a +0 ring mail (60, -19, Lair:2) a cursed -2 arbalest Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 spear (21, -14, Lair:3) a black mamba corpse (36, -24, Lair:3) a scroll of teleportation (38, -25, Lair:3) an elephant corpse