PikkenKukken Level 1 of the Dungeon (0, 0, D:1) 3 large rocks (3, 13, D:1) 6 bolts (3, 23, D:1) a +0 dagger (7, 6, D:1) a +0 club (19, 10, D:1) 2 throwing nets (23, 16, D:1) a +0 robe (25, 23, D:1) 21 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 mace (7, -10, D:2) 18 poisoned needles (11, -24, D:2) a +0 dagger (14, -22, D:2) a +0 whip (20, 10, D:2) a cursed -2 club (23, -31, D:2) a +0 hand axe (23, -17, D:2) a +0 whip (30, -10, D:2) a +0 mace (38, -24, D:2) a +0 club (47, 4, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 club (11, -23, D:3) a +0 war axe (11, -22, D:3) a +0 robe (11, 20, D:3) a +0 robe (12, -15, D:3) a +0 short sword (13, -5, D:3) a +0 hand axe (17, -13, D:3) a +0 ring mail (21, 20, D:3) 9 gold pieces (21, 21, D:3) 8 gold pieces (23, 21, D:3) a scroll of noise (29, -6, D:3) a +0 hand axe (31, 4, D:3) a +0 short sword (41, -4, D:3) a +0 flail (45, -4, D:3) a +0 short sword (45, 0, D:3) a +0 club (46, -3, D:3) a +0 whip (46, -1, D:3) a +0 club (51, -5, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 war axe a +0 ring mail (1, -3, D:4) a +0 club a +0 leather armour (4, -10, D:4) a +0 hand axe a +0 dagger a +0 robe (26, -13, D:4) 7 poisoned needles (42, -41, D:4) a cursed -3 giant club (42, -17, D:4) a +0 leather armour (48, -29, D:4) a +0 short sword (52, -15, D:4) a +0 club a +0 leather armour (52, -14, D:4) a +0 dagger a +0 robe (53, -14, D:4) a +0 leather armour (53, -13, D:4) a cursed +0 flail a +0 ring mail (59, -30, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) 20 arrows (1, -26, D:5) 13 poisoned needles (3, 6, D:5) a +0 dagger a +0 robe (4, 7, D:5) a +0 club (5, 8, D:5) a +0 flail (6, 3, D:5) a +0 ring mail (7, 17, D:5) 17 arrows (10, -19, D:5) a +4 quarterstaff of chaos a +2 cloak of poison resistance (11, -22, D:5) a +0 mace (15, 7, D:5) a +0 flail a +0 hand axe a +0 leather armour (15, 8, D:5) a +0 trident a +0 ring mail a +0 flail (15, 9, D:5) a +0 flail (15, 10, D:5) a +0 club a +0 leather armour (26, -7, D:5) a +0 quarterstaff (38, -34, D:5) a +0 dagger 2 tomahawks (39, -34, D:5) a +0 club a +0 chain mail a +0 dagger (39, -16, D:5) a cursed -1 short sword (40, -33, D:5) a tomahawk Level 6 of the Dungeon (0, 0, D:6) a cursed +0 shortbow 14 arrows (4, 3, D:6) a +0 shortbow 21 arrows (5, 19, D:6) a +0 dagger (6, -3, D:6) 4 arrows (6, 20, D:6) a +0 falchion (7, -4, D:6) an arrow (18, 16, D:6) a +0 blowgun 16 poisoned needles (18, 17, D:6) a +0 dagger (19, 16, D:6) a +2 dagger of venom (19, 17, D:6) 3 poisoned needles (19, 25, D:6) an arrow (20, 6, D:6) a +0 short sword (20, 8, D:6) 2 sling bullets (21, 23, D:6) 3 arrows (22, -1, D:6) a ration (unseen) (22, 22, D:6) a +0 shortbow (25, 34, D:6) a +0 falchion (44, -16, D:6) an uncursed ring of resist corrosion (48, 10, D:6) an uncursed ring of positive energy (51, 1, D:6) 17 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 mace a +0 leather armour (0, 1, D:7) a +0 dagger a +0 robe (0, 4, D:7) a +0 glaive a +0 chain mail (0, 5, D:7) a +0 dagger of holy wrath a +0 robe (7, 30, D:7) a +0 hand axe (14, 29, D:7) a +0 dagger a +2 flail of holy wrath a cursed +0 ring mail (14, 31, D:7) a +0 robe a +0 dagger (28, 8, D:7) a +0 mace (32, -5, D:7) a +0 robe (46, 35, D:7) 4 large rocks (47, 33, D:7) a +0 club (47, 34, D:7) a +0 spear (47, 38, D:7) a +0 spear (48, 34, D:7) a +0 spear a +0 scale mail (52, 12, D:7) a +0 dagger Level 8 of the Dungeon [Shop] Ciuqex's Magic Scroll Shoppe a scroll of fear (38 gold) a scroll of random uselessness (11 gold) a scroll of blinking (82 gold) a scroll of random uselessness (11 gold) a scroll of remove curse (33 gold) [Shop] Derik's Book Emporium a book of Conjurations (360 gold) a Fen Folio (900 gold) a book of Minor Magic (240 gold) a Young Poisoner's Handbook (480 gold) a manual of Staves (1324 gold) a book of Geomancy (420 gold) a book of Unlife (780 gold) a book of Dreams (900 gold) a book of Battle (480 gold) a book of Cantrips (240 gold) a book of Death (840 gold) [Shop] Nuos's Antique Armour Shop the cursed +0 chain mail "Zeczis" {rCorr Int+5 Dex+2} (748 gold) It affects your intelligence (+5). It affects your dexterity (+2). It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. a +0 plate armour (598 gold) the +2 cloak of the Thief {+Fog Slay-2 SInv Stlth+} (522 gold) It affects your accuracy and damage with ranged weapons and melee attacks (-2). It lets you see invisible. It makes you more stealthy. the +2 leather armour of Omission {rF+ MR+} (821 gold) It protects you from fire. It affects your resistance to hostile enchantments. a +0 scale mail (104 gold) a +1 helmet of intelligence (429 gold) a +1 pair of gloves of strength (429 gold) a +0 scale mail (104 gold) a +0 ring mail (104 gold) a +0 pair of gloves (117 gold) a +0 robe (18 gold) a +0 pair of gloves (117 gold) (0, 0, D:8) a +0 giant spiked club a +0 giant club (10, 13, D:8) a +0 hand axe a +0 animal skin (12, -16, D:8) a +0 rapier (14, -9, D:8) a +0 leather armour a +0 dagger (14, -3, D:8) a +0 flail (15, -5, D:8) a +0 whip (15, -4, D:8) a +1 chain mail of fire resistance a +0 flail (18, 6, D:8) a +0 short sword (21, 7, D:8) a +0 club (21, 9, D:8) a +0 dagger (22, 6, D:8) a +0 flail a +0 short sword of protection (25, 6, D:8) a +2 flail of protection (26, -20, D:8) 27 bolts (26, 6, D:8) a +0 whip (28, 11, D:8) a cursed -3 short sword (31, 31, D:8) a +0 club (52, -14, D:8) a +1 dagger of venom Level 9 of the Dungeon (6, -1, D:9) a +0 leather armour a +0 whip a +0 chain mail a cursed -3 long sword (7, -8, D:9) a +0 dire flail a +0 chain mail (9, -9, D:9) a +0 dagger (10, -3, D:9) a +0 ring mail a +0 hand axe (10, 3, D:9) a +0 trident (10, 7, D:9) 2 tomahawks a +0 trident (10, 28, D:9) a +0 ring mail (13, -7, D:9) 2 needles of confusion (22, -3, D:9) a +0 giant spiked club (29, -10, D:9) a +0 scale mail (39, 14, D:9) a +0 shortbow 16 arrows a +0 giant club (39, 21, D:9) a +0 falchion (41, 20, D:9) a +0 battleaxe a +0 chain mail (43, 23, D:9) a +0 dagger a +0 dagger a +0 robe (44, 23, D:9) a +0 hand axe Level 10 of the Dungeon (0, 0, D:10) a potion of degeneration (2, -39, D:10) a +0 dagger a +0 robe (3, -40, D:10) a +0 hand axe a +0 ring mail (6, -43, D:10) a +2 war axe of venom a +0 leather armour (12, -52, D:10) 7 poisoned needles (14, -27, D:10) a +2 scale mail of magic resistance (19, -5, D:10) a +0 whip (22, -24, D:10) a +0 robe (22, -2, D:10) a +0 mace (27, -41, D:10) a +0 chain mail (33, -39, D:10) a +0 war axe a +0 plate armour (33, -16, D:10) a +0 giant club a +0 giant spiked club (36, -39, D:10) a +0 trident a +0 falchion a +0 chain mail (55, -14, D:10) a cursed -3 giant club Level 11 of the Dungeon (0, 0, D:11) a +0 shortbow 20 arrows (3, -12, D:11) an uncursed staff of energy (3, 24, D:11) 3 large rocks (4, 7, D:11) 21 arrows (4, 23, D:11) a large rock (4, 24, D:11) a cursed -2 great sword a +0 robe (4, 27, D:11) a +2 long sword a +0 robe (5, 24, D:11) a +4 short sword a +0 robe (5, 25, D:11) a cursed +0 spear a +0 robe (7, 12, D:11) 20 arrows (15, 3, D:11) a +1 dagger of venom a +0 robe (18, 3, D:11) a +0 leather armour (18, 30, D:11) 27 arrows (20, 14, D:11) 15 arrows a cursed -3 shortbow (32, 13, D:11) a +0 dagger (33, 4, D:11) a cursed -2 giant spiked club (35, -6, D:11) a +2 dagger of chaos a +1 robe of resistance (35, 23, D:11) a +0 whip a cursed -1 short sword (37, 25, D:11) a +0 robe a +0 dagger of holy wrath (40, 26, D:11) a +1 short sword of draining (43, -7, D:11) a +5 dagger of protection a +0 robe (45, 22, D:11) a +0 whip (55, 14, D:11) 5 curare-tipped needles Level 12 of the Dungeon (0, 0, D:12) a +0 giant spiked club a +0 dire flail (12, 13, D:12) a +0 shortbow 23 arrows (16, 6, D:12) a +0 shortbow 17 arrows (16, 7, D:12) a +0 shortbow 13 arrows (16, 8, D:12) a +2 falchion of protection a +0 robe (17, 6, D:12) 2 arrows (17, 7, D:12) 6 arrows (18, 8, D:12) a +0 shortbow 14 arrows (19, 4, D:12) an arrow (22, -16, D:12) a +0 trident a +0 robe (23, -17, D:12) a sling bullet (23, 9, D:12) a +5 scimitar a +0 robe a +0 quarterstaff (25, 2, D:12) a cursed +0 great sword a +0 robe (26, 3, D:12) a +4 mace a +0 robe (26, 11, D:12) a +0 falchion (28, 5, D:12) a cursed +3 war axe a +0 robe (33, 8, D:12) a +4 battleaxe of freezing a +0 chain mail (36, -21, D:12) a +0 whip (37, -19, D:12) a +0 flail (38, -20, D:12) a +0 flail a +0 plate armour (41, 13, D:12) +0 acid dragon scales (45, -10, D:12) a +0 chain mail (50, 5, D:12) a +0 ring mail (51, 20, D:12) a +0 ring mail (52, 17, D:12) a +3 leather armour (54, -29, D:12) a +0 dire flail a +0 dire flail of venom (56, -27, D:12) an uncursed ring of see invisible (56, -23, D:12) a +0 shortbow 17 arrows (56, 9, D:12) a +0 quarterstaff (57, -28, D:12) a phial of floods (57, -27, D:12) the +5 lajatang of the Nexus {flame, +Rage +Fly MR+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your resistance to hostile enchantments. It lets you fly. It lets you go berserk. (57, -23, D:12) a +0 dagger a +0 robe (57, -22, D:12) 2 arrows Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 war axe (1, 0, Orc:1) a +3 dagger of draining a +0 leather armour (2, -1, Orc:1) a +0 hand axe (3, -2, Orc:1) a +0 battleaxe a +0 chain mail a +0 long sword (5, -4, Orc:1) a +0 plate armour a +0 hand axe (6, -5, Orc:1) a +0 crystal plate armour (6, -4, Orc:1) a +0 robe a +0 dagger (8, -10, Orc:1) a +0 dagger a cursed -2 dagger a +0 long sword a +0 chain mail a +0 dagger a +0 robe (9, -11, Orc:1) a +0 giant spiked club (10, -9, Orc:1) a +1 hand axe of chopping (14, -19, Orc:1) a +0 hand axe (14, -18, Orc:1) a +0 leather armour of positive energy a +0 war axe (16, -20, Orc:1) a +0 leather armour a +0 whip a +0 mace (17, -22, Orc:1) a +0 dagger a +0 robe (21, -3, Orc:1) a +1 ring mail of fire resistance (21, 9, Orc:1) a +0 giant club (22, -6, Orc:1) a +0 dire flail a cursed -3 giant spiked club (22, -5, Orc:1) a +0 chain mail a +0 hand axe (23, -5, Orc:1) a +0 war axe (23, -4, Orc:1) a +0 plate armour a +0 short sword (24, -6, Orc:1) a +3 mace a +0 cloak (24, -5, Orc:1) a cursed -3 giant club Level 2 of the Orcish Mines [Shop] Exzim's Food Boutique a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) [Shop] Yseemp's Antique Weapon Shoppe a +0 shortbow of flaming (162 gold) a +0 spear (66 gold) a +2 vampiric whip (429 gold) a +0 falchion (66 gold) the +7 halberd of Laceration {flame, +Inv} (1236 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It lets you turn invisible. a +0 arbalest (99 gold) a +0 glaive (143 gold) a +1 trident of piercing (268 gold) [Shop] Nerch's Gadget Shoppe a wand of digging (17) (462 gold) a phial of floods (440 gold) a lightning rod (4/4) (440 gold) a wand of flame (32) (187 gold) a box of beasts (220 gold) a phial of floods (440 gold) a crystal ball of energy (220 gold) a phantom mirror (330 gold) a wand of flame (27) (159 gold) a crystal ball of energy (220 gold) a wand of paralysis (14) (176 gold) a phantom mirror (330 gold) [Shop] Rygrud's Food Shop a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) (0, 0, Orc:2) a +0 ring mail a +1 vampiric hand axe (1, 1, Orc:2) a +0 robe a +0 dagger (2, 1, Orc:2) a +0 leather armour 2 tomahawks a +3 dagger of protection (3, 2, Orc:2) a +0 leather armour a +0 trident a +0 trident of venom a +0 war axe (4, 4, Orc:2) a +0 flail (6, 5, Orc:2) a +0 chain mail 6 tomahawks a +0 plate armour a +0 great sword a +0 scimitar a +0 broad axe a +0 chain mail (6, 6, Orc:2) a +0 scale mail a +0 club (7, 5, Orc:2) a +0 robe a +0 dagger (7, 6, Orc:2) a tomahawk (7, 7, Orc:2) a +0 giant club a cursed -3 whip a +0 robe a +0 robe a +0 dagger (8, 6, Orc:2) a tomahawk a +0 mace a +0 plate armour (8, 7, Orc:2) a +0 giant spiked club a +0 giant club (9, -13, Orc:2) a bolt (9, 20, Orc:2) a +0 giant spiked club (9, 21, Orc:2) a +0 giant club (10, -12, Orc:2) a bolt (10, -11, Orc:2) 3 bolts (10, 23, Orc:2) a +0 giant club (11, -14, Orc:2) a +0 mace (11, 25, Orc:2) a +0 giant club (12, -10, Orc:2) a bolt (14, -9, Orc:2) a cursed -2 giant club (14, -8, Orc:2) a +0 dagger (14, 23, Orc:2) a cursed -3 giant club (14, 24, Orc:2) a +0 giant spiked club a +0 giant club (15, -7, Orc:2) a +0 giant spiked club (16, -7, Orc:2) a +0 chain mail 8 bolts a +0 bardiche a +0 arbalest (16, -6, Orc:2) a +0 chain mail a +0 short sword (17, -11, Orc:2) a +0 plate armour a +0 dire flail (17, -9, Orc:2) a +0 robe a +0 dagger (17, -7, Orc:2) a +0 plate armour a +0 long sword (17, -6, Orc:2) a cursed +0 robe a +0 dagger (18, -7, Orc:2) a +0 chain mail a +0 short sword (21, -8, Orc:2) a +0 short sword (21, 26, Orc:2) a +0 whip a +0 robe (23, 22, Orc:2) a +0 giant club (23, 28, Orc:2) the +3 chain mail of Okawaru's Outrage {rElec Int+2} It affects your intelligence (+2). It insulates you from electricity. (24, 24, Orc:2) a +0 robe (24, 27, Orc:2) a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 dire flail a +0 dire flail a +0 giant club a +0 giant club a +0 flail a +0 robe (24, 28, Orc:2) a +0 giant club a +0 giant spiked club (25, 21, Orc:2) a +0 giant spiked club a +0 giant club (25, 26, Orc:2) a +0 giant club (25, 30, Orc:2) a +0 giant club (26, 21, Orc:2) a +0 giant spiked club a +0 giant club a +0 giant club a cursed +0 giant spiked club (26, 25, Orc:2) a +0 giant club (26, 26, Orc:2) a +0 giant spiked club a +0 giant club (27, 21, Orc:2) a +0 giant club (27, 23, Orc:2) a +0 giant spiked club (27, 24, Orc:2) a +0 giant club a +0 giant club (27, 25, Orc:2) a +0 giant club (28, 21, Orc:2) a +0 giant club (29, -5, Orc:2) a +2 scimitar of flaming (30, 20, Orc:2) a +0 giant club a +0 giant club (32, 16, Orc:2) a +0 giant club (34, 15, Orc:2) a +0 giant club (35, 26, Orc:2) a cursed -3 giant club (38, -11, Orc:2) a +0 leather armour a +0 war axe (51, 21, Orc:2) a +0 giant club a +0 giant club Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (12, 20, Lair:1) a +0 robe (19, 21, Lair:1) a +0 trident (19, 38, Lair:1) the +10 flail of Hepliaklqana {protect, rN+} It protects the one who uses it against injury (+AC on strike). It protects you from negative energy. (23, -5, Lair:1) a lamp of fire (25, -1, Lair:1) a +0 chain mail (25, 38, Lair:1) a +1 dagger of distortion a +0 blowgun 6 curare-tipped needles (29, -9, Lair:1) a +0 short sword a +2 hunting sling (32, 27, Lair:1) 13 arrows Level 2 of the Lair of Beasts (0, 0, Lair:2) a cursed -3 short sword (3, 20, Lair:2) a ration (7, 24, Lair:2) a +1 crystal plate armour (10, 29, Lair:2) a +2 hat of see invisible (13, -10, Lair:2) a +0 scimitar of flaming a +0 robe (17, 29, Lair:2) 14 arrows (18, -5, Lair:2) 5 sling bullets (22, 36, Lair:2) a +0 scale mail (28, -12, Lair:2) 13 arrows (37, -2, Lair:2) 28 arrows (46, 36, Lair:2) the +9 flail of the Shining Light {vamp, +Fly rC+ rN+ Int-2} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (-2). It protects you from cold. It protects you from negative energy. It lets you fly. (54, 18, Lair:2) 2 potions of degeneration Level 3 of the Lair of Beasts (0, 0, Lair:3) 6 javelins (26, -11, Lair:3) a +0 dire flail (29, 4, Lair:3) a scarf of spirit shield an uncursed amulet of the gourmand an uncursed amulet of guardian spirit a +2 amulet of reflection a +2 hat (48, -40, Lair:3) a +0 dagger (52, -15, Lair:3) a +0 mace (61, -17, Lair:3) a scroll of random uselessness (62, 1, Lair:3) a +2 whip of flaming a +0 hand axe Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 dagger (21, 4, Lair:4) a +0 scale mail (21, 41, Lair:4) a +0 leather armour (23, 39, Lair:4) 7 tomahawks of returning (24, 11, Lair:4) 16 bolts (52, 25, Lair:4) a +2 hunting sling of freezing Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 robe (21, 4, Lair:5) a potion of degeneration (27, -9, Lair:5) a +0 ring mail (29, -8, Lair:5) 20 bolts (38, -7, Lair:5) a +0 plate armour (40, -6, Lair:5) a +0 rapier (40, -5, Lair:5) a +0 long sword (45, 0, Lair:5) a sling bullet (48, -15, Lair:5) 14 arrows (48, -1, Lair:5) a +0 chain mail (50, -11, Lair:5) a +1 lajatang of venom Level 6 of the Lair of Beasts (0, 0, Lair:6) a +6 eveningstar 3 javelins a +0 scale mail (1, 17, Lair:6) 22 arrows (2, 9, Lair:6) a +0 hunting sling (6, 2, Lair:6) a +3 hunting sling of flaming 3 javelins (7, 31, Lair:6) 33 arrows (26, 34, Lair:6) 15 arrows (26, 36, Lair:6) 2 potions of degeneration (27, 35, Lair:6) the +6 shortbow "Soif" {venom, rElec rPois rN+ Dex+4} It poisons the ammo it fires. It affects your dexterity (+4). It insulates you from electricity. It protects you from poison. It protects you from negative energy. (31, -5, Lair:6) a +0 scale mail (44, 22, Lair:6) a +5 ring of intelligence (54, 3, Lair:6) 18 arrows (55, 16, Lair:6) 5 tomahawks Level 1 of the Swamp (0, 0, Swamp:1) 15 bolts (3, -14, Swamp:1) a +0 blowgun (12, 1, Swamp:1) a potion of degeneration (23, 17, Swamp:1) a +1 vampiric battleaxe (30, 27, Swamp:1) a +0 pair of gloves (41, 7, Swamp:1) a +0 plate armour Level 2 of the Swamp (0, 0, Swamp:2) a +0 trident (12, 29, Swamp:2) a +0 pair of gloves a +0 cloak a +4 rapier of electrocution (12, 30, Swamp:2) 2 potions of degeneration (18, 14, Swamp:2) a +0 glaive (21, -11, Swamp:2) a sling bullet (21, -10, Swamp:2) 8 stones (23, -5, Swamp:2) 7 tomahawks (unseen) (24, -11, Swamp:2) a +0 spear (still there?) a stone (still there?) (26, -10, Swamp:2) 3 stones (27, -10, Swamp:2) a ration (49, -4, Swamp:2) an uncursed staff of power Level 3 of the Swamp (0, 0, Swamp:3) 9 bolts (2, 3, Swamp:3) a +0 leather armour (6, 34, Swamp:3) a scroll of fear (9, -1, Swamp:3) 2 stones (14, 40, Swamp:3) a +0 robe (15, 39, Swamp:3) 17 bolts (17, 31, Swamp:3) an uncursed ring of stealth (20, 28, Swamp:3) a ration (20, 34, Swamp:3) a stone (unseen) (21, 35, Swamp:3) a stone (23, 31, Swamp:3) 20 gold pieces (23, 34, Swamp:3) a stone (25, 35, Swamp:3) a stone Level 3 of the Abyss (0, 0, Abyss:3) 2 stones (3, -2, Abyss:3) 4 stones (3, -1, Abyss:3) 15 stones (4, 0, Abyss:3) 11 stones (4, 1, Abyss:3) 2 stones (5, 0, Abyss:3) a stone (5, 2, Abyss:3) 2 stones (5, 3, Abyss:3) a stone (6, 2, Abyss:3) 2 stones (7, 0, Abyss:3) a stone (7, 2, Abyss:3) 3 stones (7, 3, Abyss:3) a stone (7, 4, Abyss:3) 2 stones (9, 5, Abyss:3) a stone (10, 6, Abyss:3) a stone