PikkenKukken Level 1 of the Dungeon (0, 0, D:1) 26 stones (7, -22, D:1) a +0 club (10, -2, D:1) 19 stones (10, 19, D:1) 9 stones (12, 12, D:1) 19 sling bullets (22, 16, D:1) a +0 club (23, 6, D:1) 16 sling bullets (24, 19, D:1) a +0 hunting sling (27, -5, D:1) a +0 scale mail (30, 8, D:1) a +0 club (31, -26, D:1) 21 stones (31, 10, D:1) a +0 short sword (36, -2, D:1) a +0 dagger a +0 club (36, 14, D:1) a +0 club (37, -6, D:1) 16 stones (51, 12, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 whip (0, 12, D:2) a +2 robe of cold resistance (5, 10, D:2) a +0 chain mail (7, 11, D:2) a +0 dagger (8, 15, D:2) a +4 dagger of draining (10, 15, D:2) a stone (10, 24, D:2) a +0 dagger (11, 23, D:2) a +0 leather armour (12, 23, D:2) a +0 mace (12, 24, D:2) a cursed -3 flail (17, 5, D:2) 18 poisoned needles (24, -2, D:2) 16 poisoned needles (28, 27, D:2) 21 arrows (33, 2, D:2) a +0 dagger (33, 3, D:2) 2 potions of heal wounds (35, -11, D:2) a cursed +0 robe (35, 39, D:2) a cursed +0 chain mail (46, 7, D:2) 21 sling bullets Level 3 of the Dungeon (0, 0, D:3) 17 arrows (9, 24, D:3) 17 stones (12, 19, D:3) a +0 club (14, 28, D:3) 21 stones (21, -10, D:3) a +0 club (25, 25, D:3) 12 stones (30, 19, D:3) a +0 giant club (30, 21, D:3) a +0 dagger a cursed +0 robe (30, 28, D:3) a +0 long sword (41, 7, D:3) a +0 ring mail (43, 6, D:3) a +0 dagger a +0 ring mail (46, 10, D:3) a +0 club (48, 23, D:3) a +0 club (49, 24, D:3) a +0 hunting sling (50, 24, D:3) a +0 club (55, -6, D:3) a +0 club (56, -3, D:3) 19 stones (56, 22, D:3) a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) an uncursed ring of teleportation (12, 36, D:4) a +0 dagger a +3 leather armour of cold resistance (13, -10, D:4) 22 stones (14, -2, D:4) 9 poisoned needles (18, -8, D:4) a +0 whip a +0 leather armour (18, 32, D:4) 14 poisoned needles (26, 14, D:4) 9 arrows (28, 36, D:4) the +5 spear of Blood {pain, Int+3 SInv} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+3). It lets you see invisible. (29, -7, D:4) a +0 hand axe (30, -7, D:4) a +0 dagger a +0 robe (30, -6, D:4) a +0 hand axe (30, -5, D:4) a +0 scale mail (31, -7, D:4) a +0 whip (36, 23, D:4) 2 potions of degeneration (51, 2, D:4) a +0 dagger (52, 3, D:4) a cursed -2 leather armour Level 5 of the Dungeon (0, 0, D:5) 9 stones (3, 1, D:5) a +0 dagger (9, -43, D:5) 18 arrows (13, -16, D:5) a +0 dagger a +1 robe of positive energy (15, -30, D:5) a +0 shortbow 22 arrows (17, -31, D:5) an arrow (18, -32, D:5) an arrow (18, -31, D:5) an arrow (19, -31, D:5) a +0 scale mail an arrow (19, -30, D:5) a +0 mace (20, -33, D:5) an arrow (20, -31, D:5) an arrow (21, -31, D:5) 2 arrows (22, -35, D:5) a +0 club a +0 leather armour a +0 hand axe a +0 chain mail (22, -31, D:5) a stone (23, -33, D:5) a +0 mace a +0 dagger a +0 robe (23, -31, D:5) a stone a tomahawk (23, -30, D:5) a +0 shortbow (23, -17, D:5) a cursed -1 giant spiked club (24, -31, D:5) a stone a tomahawk (25, -31, D:5) a tomahawk (27, -31, D:5) a +0 leather armour (27, -30, D:5) 33 stones a +0 scale mail (35, -35, D:5) a +0 scale mail (47, -37, D:5) a +0 long sword Level 6 of the Dungeon [Shop] Itor's Jewellery Shoppe an uncursed amulet of the acrobat (390 gold) a cursed amulet of inaccuracy (26 gold) an uncursed ring of protection from magic (325 gold) an uncursed ring of wizardry (390 gold) an uncursed ring of see invisible (195 gold) an uncursed amulet of faith (520 gold) an uncursed ring of fire (325 gold) a +4 ring of protection (468 gold) a cursed -4 ring of slaying (26 gold) an uncursed ring of protection from cold (325 gold) the amulet of Resasel {Inacc rPois rF++ MR- MP+9} (518 gold) [amulet of inaccuracy] It reduces the accuracy of all your attacks. It greatly protects you from fire. It protects you from poison. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). the ring "Xicivit" {Wiz rC+ rN+ Slay-5} (390 gold) [ring of wizardry] It improves your spell success rate. It affects your accuracy and damage with ranged weapons and melee attacks (-5). It protects you from cold. It protects you from negative energy. (0, 0, D:6) a +0 war axe (2, 24, D:6) a +0 spear (2, 25, D:6) a +0 halberd (3, 45, D:6) a +0 whip (3, 50, D:6) a +0 war axe (6, 33, D:6) a cursed +0 leather armour a +0 hand axe (7, 47, D:6) 18 bolts (11, 12, D:6) a +0 war axe (12, 43, D:6) a +0 flail a +0 chain mail (15, 0, D:6) a +0 scale mail (16, 11, D:6) a +0 glaive (23, 48, D:6) a cursed +0 hunting sling (24, 45, D:6) 26 stones (28, 36, D:6) 20 arrows (34, 21, D:6) a cursed -3 trident (42, 17, D:6) a +0 hand axe (43, 29, D:6) a +0 short sword Level 7 of the Dungeon (7, 37, D:7) a +0 scale mail (9, 26, D:7) a +0 hand axe a cursed +0 animal skin (11, 2, D:7) a +0 dagger (13, 3, D:7) the +8 broad axe of Past Mistakes {chop, rElec rC+ rN+ Str+2} It inflicts extra damage upon your enemies. It affects your strength (+2). It protects you from cold. It insulates you from electricity. It protects you from negative energy. (13, 4, D:7) a +0 dagger (13, 5, D:7) a +0 leather armour (19, 28, D:7) a +1 war axe of flaming (19, 30, D:7) a +0 robe (24, 5, D:7) a +0 hand axe (31, 25, D:7) a +0 leather armour (35, 28, D:7) an uncursed staff of cold (37, 46, D:7) 23 sling bullets (38, 14, D:7) 12 stones (42, 16, D:7) a +0 ring mail (45, 41, D:7) a +0 chain mail a +0 dagger a +0 robe a +0 war axe a +0 plate armour (46, 41, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon [Shop] Lainkil's Food Shoppe a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) (0, 0, D:8) a tomahawk a +1 war axe of freezing (0, 1, D:8) a +0 dagger a +0 robe a tomahawk (0, 2, D:8) a +0 mace of protection 2 tomahawks a +3 chain mail (4, 29, D:8) an uncursed staff of death (39, 51, D:8) 27 stones (50, 13, D:8) 18 poisoned needles (52, 19, D:8) an arrow (53, 19, D:8) 2 arrows (54, 19, D:8) an arrow (55, 20, D:8) an arrow (55, 22, D:8) an arrow (55, 29, D:8) a +0 dagger (55, 46, D:8) a +0 flail a +0 war axe a cursed +0 leather armour (55, 47, D:8) a +0 hand axe a +0 leather armour (56, 48, D:8) a +0 hand axe a +0 ring mail (57, 20, D:8) an arrow (61, -5, D:8) 10 arrows Level 9 of the Dungeon (2, -6, D:9) a cursed +0 battleaxe a +0 robe a +5 morningstar a +0 robe (3, -6, D:9) a cursed +0 spear a +0 robe (4, -6, D:9) a cursed +3 halberd of freezing a +0 robe (4, 23, D:9) 18 stones (5, -6, D:9) a +0 robe a +0 long sword (11, -21, D:9) a +0 dagger a +0 robe a +0 hand axe a +0 dagger a +0 robe (16, -11, D:9) 13 arrows (17, 23, D:9) 23 stones (18, -22, D:9) a +0 hand axe (19, -8, D:9) 5 arrows a +0 shortbow (21, -9, D:9) an arrow (21, 13, D:9) 15 arrows (23, -11, D:9) 2 arrows (24, -12, D:9) an arrow (25, -12, D:9) an arrow (32, -2, D:9) a tomahawk (33, -13, D:9) a +0 mace a +0 chain mail (33, -12, D:9) a +0 leather armour (33, -1, D:9) 6 tomahawks (33, 0, D:9) a cursed -2 mace a +0 ring mail (34, -1, D:9) a tomahawk a +0 ring mail (34, 0, D:9) a cursed -2 mace a +0 leather armour (47, 25, D:9) 26 arrows (49, 8, D:9) a +0 dire flail a +0 giant club (51, -23, D:9) 18 arrows Level 10 of the Dungeon (5, 32, D:10) a -3 ring of evasion (12, 12, D:10) a +0 giant spiked club (13, 20, D:10) a +0 hand axe a cursed +0 chain mail (14, 20, D:10) a +0 giant club a +0 giant club (17, 24, D:10) a +0 dagger (20, 22, D:10) a +0 dagger a cursed +0 leather armour (22, 21, D:10) a +3 flail a +0 robe (23, 20, D:10) a +2 dire flail a +0 robe a cursed +4 short sword a +0 robe (23, 29, D:10) a +0 leather armour (24, -10, D:10) 4 javelins (24, 18, D:10) a +0 short sword a +0 scale mail (28, 0, D:10) 32 stones (29, 14, D:10) 27 stones (30, -9, D:10) a +0 scale mail (33, 1, D:10) a +0 scale mail (39, 0, D:10) a +0 chain mail (39, 7, D:10) a +0 shortbow 25 arrows (39, 20, D:10) a +0 robe (40, 2, D:10) an arrow (40, 3, D:10) an arrow (40, 4, D:10) an arrow (41, 1, D:10) an arrow (46, 15, D:10) 15 arrows (55, 10, D:10) 16 stones (61, 5, D:10) a +0 giant spiked club a +0 giant spiked club (67, 19, D:10) a +1 glaive a +0 animal skin the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 blowgun (17, -5, Lair:1) a cursed -3 club (17, 0, Lair:1) a potion of heal wounds (18, -5, Lair:1) a potion of heal wounds (23, 41, Lair:1) 25 arrows (24, 43, Lair:1) 22 arrows (26, 42, Lair:1) 18 stones (30, 35, Lair:1) a +0 scale mail (34, 38, Lair:1) a +0 hat (34, 40, Lair:1) a +0 chain mail a +1 rapier (36, 29, Lair:1) a +0 leather armour of fire resistance (51, 8, Lair:1) a potion of heal wounds Level 2 of the Lair of Beasts (10, 11, Lair:2) 18 stones (34, -28, Lair:2) a cursed amulet of inaccuracy (35, 18, Lair:2) a potion of heal wounds (41, 7, Lair:2) a cursed -2 pair of boots (41, 9, Lair:2) a +0 falchion (43, -10, Lair:2) a +0 scale mail (53, -2, Lair:2) 16 arrows Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 flail (4, -8, Lair:3) 18 stones (14, -24, Lair:3) a +0 flail of protection (19, 27, Lair:3) 25 stones (23, 35, Lair:3) a +0 war axe (42, 9, Lair:3) a +0 hunting sling (47, 34, Lair:3) a +0 robe (50, -21, Lair:3) a +0 flail (60, 29, Lair:3) 17 sling bullets Level 4 of the Lair of Beasts (3, 15, Lair:4) a +0 long sword (4, 37, Lair:4) a +0 leather armour (6, 33, Lair:4) 15 stones (22, 35, Lair:4) a +0 chain mail (31, 31, Lair:4) a +0 trident Level 5 of the Lair of Beasts (1, 20, Lair:5) a +0 robe (16, -20, Lair:5) a scroll of random uselessness (23, 25, Lair:5) a +0 blowgun (27, -3, Lair:5) a +0 robe (29, 22, Lair:5) a +0 quarterstaff (30, -19, Lair:5) a +0 long sword (36, 28, Lair:5) a +0 plate armour (46, 4, Lair:5) 19 sling bullets (48, 8, Lair:5) 22 arrows (55, 12, Lair:5) a +0 scale mail Level 6 of the Lair of Beasts (0, 0, Lair:6) 24 gold pieces (6, 6, Lair:6) a book of Fire (7, 2, Lair:6) a potion of curing (7, 6, Lair:6) a yak corpse a yak corpse (8, 6, Lair:6) a scroll of remove curse (9, 9, Lair:6) a +0 scale mail (16, 3, Lair:6) a scroll of teleportation (18, 13, Lair:6) 14 arrows (20, 8, Lair:6) the +6 trident of Chaos {flame, +Rage rElec rF+ Dex-4 SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (-4). It protects you from fire. It insulates you from electricity. It lets you see invisible. It lets you go berserk. (34, -30, Lair:6) a hippogriff skeleton (37, -28, Lair:6) a +0 leather armour (39, 11, Lair:6) a +0 trident (40, 11, Lair:6) a wolf skeleton a wolf skeleton (42, -36, Lair:6) a komodo dragon skeleton (57, -17, Lair:6) 24 sling bullets (60, 1, Lair:6) 31 stones