PikkenKukken Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -2, D:1) a +0 dagger (7, 34, D:1) a +0 chain mail (8, 0, D:1) a +0 dagger a stone (10, 2, D:1) 2 stones (11, 20, D:1) 4 stones (12, 2, D:1) a +0 dagger (13, 4, D:1) a stone (17, 3, D:1) 3 stones (20, 20, D:1) a +0 chain mail (36, 38, D:1) a +0 ring mail (38, 35, D:1) a +0 ring mail (47, 19, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) 2 stones (0, 6, D:2) a +0 short sword (2, -8, D:2) a +0 scale mail (8, 0, D:2) 19 stones (15, -6, D:2) a +0 club (27, 13, D:2) a +0 ring mail (29, -10, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +2 ring mail of poison resistance (12, -41, D:3) a +0 club a +0 ring mail (12, -15, D:3) a +0 dagger (12, 0, D:3) a +0 war axe (14, -36, D:3) a stone a +0 hand axe 3 tomahawks (14, -35, D:3) a +0 dagger a +0 robe (14, -34, D:3) a tomahawk (14, -33, D:3) a +0 hunting sling 11 stones (15, -42, D:3) a +0 ring mail (15, -37, D:3) a stone (15, -25, D:3) a +0 mace (16, 6, D:3) a +1 dagger of freezing (17, -37, D:3) a tomahawk (18, -37, D:3) a tomahawk (21, -2, D:3) a +0 dagger a +0 chain mail (36, -3, D:3) 22 stones (41, -30, D:3) 24 stones (54, -35, D:3) a +0 dagger (56, -34, D:3) a +0 chain mail Level 4 of the Dungeon [Shop] Ywicw's Magic Scroll Shoppe a scroll of amnesia (49 gold) a scroll of enchant armour (105 gold) a scroll of magic mapping (49 gold) a scroll of teleportation (42 gold) a scroll of teleportation (42 gold) (0, 0, D:4) a +0 ring mail (5, 4, D:4) a +0 ring mail (15, 5, D:4) a +0 robe a +0 dagger (17, -6, D:4) 16 poisoned needles (22, -12, D:4) a +0 helmet (27, -19, D:4) 21 arrows (27, 13, D:4) a +0 whip (29, -19, D:4) a +0 hand axe (29, 13, D:4) a +0 robe a +0 dagger (34, 26, D:4) 8 poisoned needles (36, 16, D:4) a +0 flail (41, -23, D:4) a cursed -1 hand axe Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail (8, -44, D:5) a +0 ring mail (13, -9, D:5) a cursed -1 flail (13, -8, D:5) a cursed +0 falchion a +0 chain mail (16, -17, D:5) a +0 giant club a +0 dagger a +0 robe a +0 leather armour (34, -40, D:5) a +0 hand axe a +0 ring mail (35, -43, D:5) a +0 short sword (35, -28, D:5) a +0 hunting sling (36, -35, D:5) a +0 war axe a +0 leather armour (38, -43, D:5) a +0 short sword (42, -12, D:5) 13 stones (43, -22, D:5) a cursed -1 dagger (52, -1, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) 3 steel tomahawks (3, -23, D:6) a +0 long sword (12, -12, D:6) 21 stones (21, -7, D:6) a +0 mace (23, -10, D:6) a +0 flail (28, -25, D:6) a +0 giant club (30, -6, D:6) a +0 hand axe a +0 leather armour (30, -5, D:6) a +0 flail a +0 leather armour a cursed +0 dagger a +0 robe (32, -26, D:6) a +0 giant spiked club (33, 1, D:6) 2 curare-tipped needles (39, -7, D:6) a +0 trident a +0 ring mail (39, -6, D:6) a +0 trident a +0 leather armour (41, -20, D:6) a +0 mace Level 7 of the Dungeon (0, 0, D:7) a +0 whip (9, 2, D:7) a +0 dagger (19, 4, D:7) a +0 dagger a +0 robe a +0 hand axe a +0 plate armour (19, 15, D:7) a +0 dagger a +0 robe (20, 15, D:7) a cursed -2 dagger a +0 robe (21, 36, D:7) a +0 large shield (25, 32, D:7) a +0 leather armour (34, 40, D:7) 18 arrows (35, 32, D:7) a +0 whip a +0 ring mail (36, 29, D:7) a +0 short sword a +0 ring mail (36, 31, D:7) 6 stones (36, 32, D:7) a +0 flail (37, 32, D:7) a +0 dagger a +0 robe (41, 11, D:7) a +0 club a +0 leather armour (42, 10, D:7) a +0 halberd (43, 9, D:7) a +0 dagger a +0 robe a cursed -2 spear (44, 27, D:7) a +0 flail a +0 leather armour (44, 33, D:7) a +0 ring mail (45, 8, D:7) a +0 club (52, 37, D:7) 3 potions of degeneration Level 8 of the Dungeon (0, 0, D:8) a scroll of noise (4, -8, D:8) an arrow (4, -7, D:8) a killer bee corpse (5, -9, D:8) an arrow (7, -11, D:8) 17 gold pieces Level 9 of the Dungeon (0, 0, D:9) 2 potions of mutation (2, 3, D:9) a scroll of identify (13, -4, D:9) a phial of floods (15, -7, D:9) a +0 giant club (21, 11, D:9) a stone (24, 13, D:9) a potion of degeneration (55, 25, D:9) the +6 short sword of Equivalence {vamp, rElec rC+ Str+2} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+2). It protects you from cold. It insulates you from electricity. Level 10 of the Dungeon (0, 0, D:10) 3 scrolls of amnesia (8, 2, D:10) a curare-tipped needle (8, 7, D:10) 7 curare-tipped needles (10, -4, D:10) 13 gold pieces (13, -26, D:10) a +0 club (14, -12, D:10) 20 stones (16, -31, D:10) 14 arrows (23, 13, D:10) a +0 short sword of venom a +0 leather armour (23, 14, D:10) a +0 dagger (unseen) (24, 14, D:10) a +0 short sword (25, 15, D:10) a +1 hand axe of venom (unseen)