PikkenKukken Level 1 of the Dungeon (0, 0, D:1) a +0 pair of gloves (2, -4, D:1) a +0 club (28, 16, D:1) a +0 halberd (34, -4, D:1) a +0 hand axe (37, -5, D:1) a +0 club (40, 32, D:1) a +0 club (42, 18, D:1) a +0 whip (43, 13, D:1) a stone (43, 32, D:1) 4 stones (45, 7, D:1) a +0 short sword (50, -7, D:1) 4 stones (51, 24, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) a +0 trident (4, -24, D:2) a +0 ring mail (7, -19, D:2) a +0 club (8, -32, D:2) a +0 leather armour (10, -34, D:2) a +2 hunting sling of freezing (13, -27, D:2) a cursed -3 club (14, -3, D:2) a +0 dagger (14, 22, D:2) a +0 ring mail (15, -17, D:2) a +0 long sword (15, 14, D:2) a +0 club (16, -14, D:2) 13 stones (16, 10, D:2) a +0 chain mail (19, 24, D:2) a +0 dagger (21, 4, D:2) a +0 club (26, -3, D:2) a +0 club (28, 10, D:2) 17 stones (31, -35, D:2) a cursed -1 hunting sling a +0 dagger 17 stones (33, -34, D:2) a stone (34, -33, D:2) a stone (36, -32, D:2) a stone (38, -32, D:2) a stone (38, -31, D:2) a stone (38, -12, D:2) a +0 dagger (38, 17, D:2) 15 bolts (41, -19, D:2) 6 tomahawks (50, -16, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a cursed -2 dagger a +0 leather armour (2, -15, D:3) a +1 flail of draining a +0 ring mail a +0 club (8, -11, D:3) a +0 pair of boots (16, 15, D:3) a +0 flail a cursed +0 trident a +0 leather armour (17, -2, D:3) a +0 quarterstaff (19, 20, D:3) a +0 dagger a +0 robe (22, -15, D:3) a +0 scythe of venom a +0 robe (24, 13, D:3) 18 stones (32, -11, D:3) a +0 club (34, 9, D:3) a +0 club a +0 ring mail (36, 3, D:3) a +1 dagger of draining (38, 20, D:3) a +0 dagger (46, 27, D:3) 18 bolts (59, 37, D:3) a +0 club (65, 22, D:3) a +4 club a +0 scale mail Level 4 of the Dungeon [Shop] Vaawiveh's Antique Armour Shop a +3 scale mail of magic resistance (468 gold) the +3 plate armour of Proximity {*Drain rF+ Slay+4} (1137 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+4). It protects you from fire. It causes draining when unequipped. the cursed +0 buckler "Wodaverph" {rPois rF++ MP+9 Int-4} (732 gold) It affects your intelligence (-4). It greatly protects you from fire. It protects you from poison. It affects your magic capacity (+9). It has a curse placed upon it. a +0 robe (12 gold) the +1 leather armour "Aloff" {SInv} (327 gold) It lets you see invisible. a scarf of spirit shield (162 gold) a +1 helmet (207 gold) a +1 helmet (207 gold) a +1 robe of cold resistance (228 gold) a +2 leather armour of fire resistance (342 gold) a +0 helmet (81 gold) (0, 0, D:4) a +0 trident (1, 1, D:4) a +0 dagger a +0 robe (4, -2, D:4) a +0 giant club (14, 7, D:4) 13 poisoned needles (17, 26, D:4) a +2 dagger of freezing Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the +0 scale mail of a Hundred Demons {+Fly rPois Int-2 SInv} (1730 gold) It affects your intelligence (-2). It protects you from poison. It lets you see invisible. It lets you fly. the +0 spear "Xakkinat" {venom, Str+5 Stlth+} (2390 gold) It poisons the flesh of those it strikes. It affects your strength (+5). It makes you more stealthy. the ring of the Gloaming {rPois Str+4 Int+4} (4380 gold) [ring of poison resistance] It affects your strength (+4). It affects your intelligence (+4). It protects you from poison. the +3 mace of Extermination {venom, Str+2 Int+3 Stlth+} (3890 gold) It poisons the flesh of those it strikes. It affects your strength (+2). It affects your intelligence (+3). It makes you more stealthy. (12, -15, D:5) a +0 shortbow (19, -18, D:5) 18 stones (29, -18, D:5) a +0 shortbow (32, -10, D:5) 2 potions of degeneration Level 6 of the Dungeon (0, 0, D:6) 18 stones (8, 13, D:6) 19 stones (11, 20, D:6) a +0 short sword (28, 27, D:6) a +0 quarterstaff (35, -4, D:6) a +0 pair of gloves (35, 29, D:6) a +0 trident of freezing a +0 chain mail (42, 10, D:6) a +0 flail of draining a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 mace (0, 6, D:7) a +0 leather armour (2, 0, D:7) a +0 club 5 stones (3, 26, D:7) a +0 dagger (6, 31, D:7) a +0 mace (7, 32, D:7) the +3 mace of Arrival {antimagic, Int+5} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+5). (7, 47, D:7) a cursed +0 leather armour (9, 16, D:7) a cursed +0 war axe (13, 9, D:7) a +0 dagger a +0 scale mail (17, 27, D:7) a tomahawk (19, 25, D:7) a +0 leather armour a +0 hand axe (21, 24, D:7) a tomahawk (37, 5, D:7) a +0 hand axe a +0 animal skin (37, 17, D:7) a +0 shortbow (39, 46, D:7) a +0 scale mail Level 8 of the Dungeon (3, -5, D:8) a wand of clouds (7) (5, -21, D:8) a +0 ring mail (7, -6, D:8) a +0 pair of gloves (10, -20, D:8) 2 stones (10, -2, D:8) a +0 leather armour (11, -23, D:8) a cursed -2 giant club (15, -17, D:8) a scroll of noise (21, -18, D:8) a throwing net (25, -31, D:8) a cursed -3 club a +0 chain mail a +0 club (27, -30, D:8) a +0 glaive a +0 chain mail (40, 12, D:8) a wand of clouds (5) (53, 6, D:8) a +0 shortbow (54, -14, D:8) 33 stones Level 9 of the Dungeon (0, 0, D:9) a +0 mace (8, -6, D:9) a scroll of immolation a +0 short sword (8, -5, D:9) 3 poisoned needles a cursed -1 blowgun (16, -14, D:9) a +0 robe (26, -35, D:9) a +0 robe (27, 1, D:9) a +0 falchion (27, 3, D:9) a +0 leather armour a +0 dire flail a +0 plate armour (28, 2, D:9) a +0 ring mail a +0 flail (28, 3, D:9) a +0 dagger (37, -1, D:9) a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour of fire resistance (5, 0, D:10) a +0 dagger (8, 2, D:10) a +0 hand axe (8, 27, D:10) a +0 long sword a +0 hand axe (9, 1, D:10) a +0 short sword a +0 blowgun a +0 leather armour (9, 17, D:10) 9 stones (15, -2, D:10) a +1 hand axe of venom (17, -2, D:10) a +1 war axe of freezing a +0 ring mail a +0 dagger a +0 dagger a +0 robe a +0 leather armour (18, -5, D:10) a +0 dire flail a +0 chain mail (22, -10, D:10) a +0 leather armour (31, -2, D:10) a +0 robe (38, 12, D:10) 10 gold pieces (40, 2, D:10) 13 gold pieces (50, 22, D:10) 29 bolts Level 11 of the Dungeon (18, -38, D:11) a +3 hand axe a +0 scale mail (18, -37, D:11) a +2 flail a +0 robe (19, -38, D:11) a +0 long sword a +0 robe (19, -27, D:11) a +0 robe (21, -3, D:11) a +2 helmet (24, 2, D:11) a +1 dagger of venom a cursed -1 robe a +4 long sword of slicing a +0 plate armour (24, 3, D:11) a +0 dagger a +0 whip (28, -30, D:11) a +0 spear a +0 animal skin (28, -29, D:11) a tomahawk of returning (33, 21, D:11) a +0 giant club (34, -26, D:11) a +0 trident a tomahawk of returning a +0 robe (50, -38, D:11) a +0 shortbow (57, 2, D:11) a +0 hand axe Level 12 of the Dungeon (3, 8, D:12) a +0 war axe (38, -17, D:12) 5 needles of frenzy (61, -12, D:12) a +0 flail Level 13 of the Dungeon (0, 0, D:13) a +0 troll leather armour (0, 2, D:13) a +0 dagger a +0 robe of magic resistance (2, 1, D:13) 5 tomahawks (3, 2, D:13) a +0 robe (22, 29, D:13) 16 sling bullets (24, 21, D:13) a stone (25, 21, D:13) a +0 shield a cursed -2 club (25, 23, D:13) a +0 ring mail a +3 great sword (26, 20, D:13) a stone (27, 19, D:13) a stone a +0 whip of venom (29, 18, D:13) a stone (30, 23, D:13) a +0 whip (41, 2, D:13) a +0 troll leather armour Level 14 of the Dungeon (0, 0, D:14) a +2 scimitar of flaming (0, 43, D:14) a +0 leather armour (0, 44, D:14) a +0 robe (1, 42, D:14) a +0 hand axe a +0 plate armour (1, 43, D:14) a +0 dagger a +0 hand axe (4, 17, D:14) a +0 ring mail (6, 31, D:14) a +0 shortbow (9, 6, D:14) a +0 naga barding (17, 2, D:14) a +1 shield (26, -7, D:14) a +0 scale mail (42, -2, D:14) a +0 leather armour (46, 11, D:14) a +0 shortbow of freezing (51, 25, D:14) a +0 leather armour (51, 37, D:14) a +0 rapier a +0 scale mail (53, 43, D:14) 20 bolts the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Gyduif's Assorted Antiques a scroll of teleportation (60 gold) an uncursed staff of power (500 gold) a scroll of teleportation (60 gold) an uncursed ring of fire (500 gold) a potion of agility (80 gold) a +3 quarterstaff of protection (436 gold) a +2 dagger of freezing (312 gold) a +0 scale mail (80 gold) a +0 hand axe (60 gold) Level 2 of the Orcish Mines [Shop] Alaqu's Jewellery Emporium an uncursed ring of wizardry (450 gold) a cursed ring of teleportation (67 gold) an uncursed ring of stealth (262 gold) a cursed amulet of inaccuracy (30 gold) an uncursed amulet of harm (450 gold) a cursed ring of attention (67 gold) a +3 ring of dexterity (235 gold) a cursed amulet of inaccuracy (30 gold) an uncursed ring of protection from fire (375 gold) [Shop] Fiohyvvo's Book Emporium a book of Necromancy (420 gold) a manual of Conjurations (1545 gold) a manual of Long Blades (1545 gold) a book of Alchemy (1050 gold) a book of Spatial Translocations (910 gold) a book of the Earth (910 gold) a book of Unlife (910 gold) a book of Beasts (770 gold) a book of Frost (490 gold) a book of Air (490 gold) [Shop] Caepesit's Assorted Antiques a wand of acid (8) (528 gold) a +0 flail (77 gold) a cursed +0 robe (2 gold) a scroll of identify (44 gold) a +0 great sword (143 gold) a wand of iceblast (7) (242 gold) a +0 long sword (77 gold) a scroll of random uselessness (22 gold) a scroll of remove curse (66 gold) [Shop] Kanaph's Food Shop a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) Level 1 of the Lair of Beasts (13, 1, Lair:1) a book of Maledictions Level 2 of the Lair of Beasts (0, 0, Lair:2) an uncursed ring of teleportation a +0 robe (4, -21, Lair:2) a +0 battleaxe Level 3 of the Lair of Beasts (0, 0, Lair:3) 8 gold pieces (1, 0, Lair:3) 21 gold pieces (2, -2, Lair:3) 14 gold pieces (2, 0, Lair:3) a potion of heal wounds (10, -7, Lair:3) 18 sling bullets (13, -8, Lair:3) 23 stones (33, -6, Lair:3) 13 poisoned needles (35, -4, Lair:3) 23 stones (39, -13, Lair:3) 9 stones (43, 18, Lair:3) a +0 trident (51, 15, Lair:3) a +0 robe Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 spear (49, 31, Lair:4) a +0 centaur barding a +1 longbow of flaming a potion of degeneration Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 ring mail (23, -11, Lair:5) a scroll of noise (27, 25, Lair:5) a cursed -1 club (28, -12, Lair:5) a potion of degeneration (40, -13, Lair:5) a javelin (41, -14, Lair:5) a javelin (42, -15, Lair:5) a javelin (43, -16, Lair:5) a javelin (45, -14, Lair:5) a scroll of immolation Level 6 of the Lair of Beasts (0, 13, Lair:6) 12 bolts (27, 12, Lair:6) the +7 hand axe "Quodice" {chop, rF+ rC+ rN+ Dex+2} It inflicts extra damage upon your enemies. It affects your dexterity (+2). It protects you from fire. It protects you from cold. It protects you from negative energy. (27, 14, Lair:6) the amulet "Kiunnaem" {Harm *Drain Fragile MR++ Int+4 Dex+2} [amulet of harm] It increases damage dealt and taken. It affects your intelligence (+4). It affects your dexterity (+2). It affects your resistance to hostile enchantments. It causes draining when unequipped. It will be destroyed if unequipped. (28, 12, Lair:6) the +2 whip "Testudineslayer" {slash, rElec Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It insulates you from electricity. (28, 14, Lair:6) the +1 plate armour of Defence {rPois Dex+4} It affects your dexterity (+4). It protects you from poison. (29, 39, Lair:6) a scroll of immolation (36, 36, Lair:6) a +0 scythe (43, 29, Lair:6) a +0 scale mail Level 1 of the Shoals (0, 0, Shoals:1) 2 sling bullets (1, -5, Shoals:1) 6 stones a +0 hunting sling (2, -6, Shoals:1) a +0 spear (4, 2, Shoals:1) a +0 longbow a +0 club (9, -12, Shoals:1) a stone (22, 22, Shoals:1) a +0 trident Level 2 of the Shoals (0, 0, Shoals:2) a +0 trident (3, 12, Shoals:2) a stone (9, 26, Shoals:2) 26 stones (9, 28, Shoals:2) 13 stones (24, 12, Shoals:2) a +0 plate armour (27, 10, Shoals:2) a +0 trident (30, -5, Shoals:2) a sling bullet (32, -5, Shoals:2) 3 stones (32, -3, Shoals:2) a stone (33, -4, Shoals:2) 7 stones (unseen) (34, -3, Shoals:2) a +0 spear a +0 hunting sling 16 stones (35, -3, Shoals:2) 14 stones a cursed -2 quarterstaff a +0 hunting sling (35, -2, Shoals:2) 8 stones a +0 club a +0 quarterstaff (35, 0, Shoals:2) 18 sling bullets (unseen) (36, -3, Shoals:2) a +0 trident (36, -2, Shoals:2) a sling bullet (36, 0, Shoals:2) a sling bullet (38, 0, Shoals:2) 2 stones (39, 2, Shoals:2) 2 stones Level 1 of the Spider Nest (0, 0, Spider:1) a +0 ring mail (18, -29, Spider:1) a +0 chain mail Level 3 of the Spider Nest Level 5 of the Pits of Slime